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CC Race Track

PostPosted: Wed Dec 12, 2007 9:22 am
by Sir. Ricco
CC Race Track

Backround:
Well I was think about map for cc with different game play and I though of this map.

Game Play:
Everyone will start at the starting point of the map. There will be no bonuses and neutral will have hold of the rest of the map. This is what makes it different then Circus Maximus. You are not allowed to attack anybody. The way to win is to get to the finish line. It is more of a luck map.

The Map:
Image

What it needs is:
Your approval
Someone to take it to the final forge
Resized
Better Graphics

Well what do you think?

PostPosted: Wed Dec 12, 2007 9:23 am
by bryguy
no, we already have a map like this

PostPosted: Wed Dec 12, 2007 9:34 am
by yeti_c
An interesting idea... but poorly done...

Sod the circle... and make it much more strategical...

First to the finish line is all well and good - but you need to be able to stop and slow people down...

Else it's first person and best dice to win...

C.

PostPosted: Wed Dec 12, 2007 10:26 am
by Keredrex
Maybe... wih alot of work. I deffinitely see this played more often in freestyle... and you would need to add some FLAVOR... maybe obstacles represented by neutrals...
or a way to bombard your opponents in case one of them has a lead based on lucky rolls and the win condition would be if you make it to the finish line and control the entire path from star to finish

PostPosted: Wed Dec 12, 2007 11:00 am
by Sir. Ricco
As i said i am not going to make the map. no time to do it. I put it out there to give some one the idea.

PostPosted: Wed Dec 12, 2007 11:10 am
by I GOT SERVED
yeti_c wrote:An interesting idea... but poorly done...

Sod the circle... and make it much more strategical...

First to the finish line is all well and good - but you need to be able to stop and slow people down...


I like this idea. Maybe turn it into like, an F1 course, or something like that.

PostPosted: Wed Dec 12, 2007 11:12 am
by Sir. Ricco
yeti_c wrote:First to the finish line is all well and good - but you need to be able to stop and slow people down...

Is there away were you can attack a places and bring it down to 1 but not take it over?

PostPosted: Wed Dec 12, 2007 11:21 am
by cena-rules
Sir. Ricco wrote:
yeti_c wrote:First to the finish line is all well and good - but you need to be able to stop and slow people down...

Is there away were you can attack a places and bring it down to 1 but not take it over?


you could bombard

PostPosted: Wed Dec 12, 2007 11:23 am
by Sir. Ricco
cena-rules wrote:
you could bombard


Would that do what i am talking about?

PostPosted: Wed Dec 12, 2007 11:26 am
by Sir. Ricco
I was also thinking. The more you run the hard it gets. So when nuetrul gets deployed for 2 m its 2 neutrul, 3m 3 neutrul, 4m 4 neutrul and so on and so fourth till 17m 17 neutrul. The finish could be 20 or something

PostPosted: Wed Dec 12, 2007 12:19 pm
by Keredrex
Sir. Ricco wrote:As i said i am not going to make the map. no time to do it. I put it out there to give some one the idea.


Ill give it a try... Ill start on the graphics

PostPosted: Wed Dec 12, 2007 12:25 pm
by owyn999
Personally I like the idea but I think to make it more appealing to the mass audience using something like an F1 or FIA course would be better, have multiple lanes but make it so that there are a number of turns, good GT courses have around 17 turns throughout the course. I would think that using each turn and each straightaway would make for a good map. Maybe make 3 lanes and a grid at the start/finish line.

Win condition first person to have a full adjacent circuit wins. This doesn't force people to move in a straight line.

I'll see what I can find for map concepts

PostPosted: Wed Dec 12, 2007 12:53 pm
by yeti_c
Keredrex wrote:
Sir. Ricco wrote:As i said i am not going to make the map. no time to do it. I put it out there to give some one the idea.


Ill give it a try... Ill start on the graphics


I posted something very similar in the AADOMM forum... but it was based around Scaletrix instead of F1...

C.

PostPosted: Wed Dec 12, 2007 12:54 pm
by spinwizard
I don't qualify for the mr maps do i... :(

PostPosted: Wed Dec 12, 2007 12:56 pm
by spinwizard
yeti_c wrote:
Keredrex wrote:
Sir. Ricco wrote:As i said i am not going to make the map. no time to do it. I put it out there to give some one the idea.


Ill give it a try... Ill start on the graphics


I posted something very similar in the AADOMM forum... but it was based around Scaletrix instead of F1...

C.


And that is an amazing idea...I wish i thought of it! :( :lol:

PostPosted: Wed Dec 12, 2007 2:06 pm
by Keredrex
yeti_c wrote:
I posted something very similar in the AADOMM forum... but it was based around Scaletrix instead of F1...

C.


AADOMM?

PostPosted: Wed Dec 12, 2007 2:12 pm
by gimil
Keredrex wrote:
yeti_c wrote:
I posted something very similar in the AADOMM forum... but it was based around Scaletrix instead of F1...

C.


AADOMM?


An Animated Descriptio of Mr Map (AADOMM), the foundry regulars usergroup :wink:

PostPosted: Wed Dec 12, 2007 6:58 pm
by Kaplowitz
gimil wrote:
Keredrex wrote:
yeti_c wrote:
I posted something very similar in the AADOMM forum... but it was based around Scaletrix instead of F1...

C.


AADOMM?


An Animated Descriptio of Mr Map (AADOMM), the foundry regulars usergroup :wink:


The secret society of map makers