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Classic Map with added options

PostPosted: Mon Dec 31, 2007 10:53 am
by premio53
Has anyone considered making a classic map with the added options found on the Risk II PC program? The six added territories should be a welcome addition to the smaller classic map. I believe it would be hugely popular.

The newly added territories are:

1. Oikiqtaluk

2. Svalbard

3. Hawaii

4. Falkland Islands

5. New Zealand

6. Philippines

PostPosted: Mon Dec 31, 2007 11:07 am
by Gilligan
Could you tell us where these places would go on the map? Because I've never heard of Oikiqtaluk.

PostPosted: Mon Dec 31, 2007 11:31 am
by oaktown
It would seem that Oikiqtaluk is a name that somebody came up with for part of Greenland... we might run into copyright problems if we used it. But the idea of taking the Classic map and adding just a few territories might fly - it would certainly serve to accomodate 7 and 8 player games. The question is how much support would there be for another world map.

In the future ideas for maps that are not accompanied with an actual map of your creation should be included in the map ideas thread.

PostPosted: Mon Dec 31, 2007 11:32 am
by premio53
Okikiqtaluk is a territory created between Northwest Territory and Greenland.

Svalard is the territory you find just above Scandinavia and is connected to Scandinavia and Greenland. It can be attacked from Greenland and Scandinavia. It is part of the European continent.

Hawaii is found west of Western United States and can be attacked from Western United States and Japan. It is part of the North American continent.

Philippines is located between Japan and Indonesia and can between attacked from Japan and Indonesia. It is part of the Australian or Oceania territory.

New Zealand is located east of Eastern Australia and can be attacked from
Eastern Australia and Argentina. It is part of Australia or Oceania.

Falkland Islands are located between Argentina and South Africa and can be attacked from Argentina and South Africa. It is part of the South American continent.

The values for the different continents are as follows:

1. North America 6

2. South America 4

3. Europe 6

4. Asia 8

5. Oceania 4

6. Africa 5

PostPosted: Mon Dec 31, 2007 12:29 pm
by Unit_2
i would like to see this but not in the classic map, i would like to see someone(like you oaktown) do it like the classic map but not the same map.

PostPosted: Mon Dec 31, 2007 12:34 pm
by tim02
I would really look forward to this, but could we have a image just to back it up?

PostPosted: Mon Dec 31, 2007 7:05 pm
by premio53
I don't know how Grand Strategy does it but they use the exact Risk I and Risk II maps on their site. Maybe they have have a deal with Hasbro? You could go there and see what it looks like.

Re: Classic Map with added options

PostPosted: Mon Dec 31, 2007 7:22 pm
by Blitzaholic
premio53 wrote:Has anyone considered making a classic map with the added options found on the Risk II PC program? The six added territories should be a welcome addition to the smaller classic map. I believe it would be hugely popular.

The newly added territories are:

1. Oikiqtaluk

2. Svalbard

3. Hawaii

4. Falkland Islands

5. New Zealand

6. Philippines



you posted this in both 2 different areas?


anyways, like i said, i would keep the original, but also add this as another option, i like it

PostPosted: Mon Dec 31, 2007 7:31 pm
by premio53
you posted this in both 2 different areas?

Sorry about that. I am not that familiar with all the different forums.

PostPosted: Mon Dec 31, 2007 7:41 pm
by whitestazn88
premio53 wrote:I don't know how Grand Strategy does it but they use the exact Risk I and Risk II maps on their site. Maybe they have have a deal with Hasbro? You could go there and see what it looks like.


i believe i speak for most of the ppl on cc when i say that we don't take ideas from grand strategy. thats what they do with our maps

PostPosted: Wed Jan 02, 2008 8:32 am
by premio53
whitestazn88 wrote:
premio53 wrote:I don't know how Grand Strategy does it but they use the exact Risk I and Risk II maps on their site. Maybe they have have a deal with Hasbro? You could go there and see what it looks like.


i believe i speak for most of the ppl on cc when i say that we don't take ideas from grand strategy. thats what they do with our maps


I agree that Conquer Club is superior and it is the only one I recommend to my friends but the Classic Map as found on the Risk II program is also superior to the old Classic Map in that there is more strategy involved without changing the familiar layout.

The World 2.1 map is OK except sometimes the connected countries can sometimes be confusing and has cost me at least one game because of this. The Classic Map with added territories is clear as the blue sky and has a pleasant look.

As far as stealing ideas from Grand Strategy how is using the same map with the exception of changing Australia to Oceania any different than them using the same layout and not changing it?

PostPosted: Wed Jan 02, 2008 8:36 am
by gimil
I think the exact same classic map (graphically) with these added connectinos and naming in classic 2.0 would be sufficent. 8)

PostPosted: Wed Jan 02, 2008 11:12 am
by tim02
gimil wrote:I think the exact same classic map (graphically) with these added connectinos and naming in classic 2.0 would be sufficent. 8)


I agree

PostPosted: Wed Jan 02, 2008 11:14 am
by bryguy
and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america

PostPosted: Wed Jan 02, 2008 11:25 am
by premio53
bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.

PostPosted: Wed Jan 02, 2008 11:42 am
by gimil
premio53 wrote:
bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.


could you perhaps get a screen shot for reference?

PostPosted: Wed Jan 02, 2008 11:50 am
by premio53
gimil wrote:
premio53 wrote:
bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.


could you perhaps get a screen shot for reference?


I believe one can download a trial version of Risk II. You can see it there. It's a beautiful map that doesn't change the familiar Classic layout.

PostPosted: Wed Jan 02, 2008 11:57 am
by gimil
premio53 wrote:
gimil wrote:
premio53 wrote:
bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.


could you perhaps get a screen shot for reference?


I believe one can download a trial version of Risk II. You can see it there. It's a beautiful map that doesn't change the familiar Classic layout.


thank you but i dont feel like downloading a game jsut to view hte connections.

PostPosted: Wed Jan 02, 2008 11:58 am
by premio53
I have no idea how to post anything like that. My computer skills aren't that good.

PostPosted: Wed Jan 02, 2008 12:15 pm
by Sir. Ricco
I really think this is a pointless map. We already have world 2.0. There is no need for this map.

PostPosted: Wed Jan 02, 2008 12:21 pm
by premio53
Sir. Ricco wrote:I really think this is a pointless map. We already have world 2.0. There is no need for this map.


I was born in the early 50's and probably most people were familiar with the board game long before the internet came into existence. I believe you would be surprised how popular it would be. It adds much more strategy to the original and would certainly make it more suitable for 7 or 8 players than the Classic now used. It would be a welcome alternative to the World 2.1 which can be confusing at times, at least to me.

PostPosted: Thu Jan 03, 2008 2:19 am
by premio53
Image


My daughter posted this for me. Hope it works.

PostPosted: Thu Jan 03, 2008 2:27 am
by heirware
Looks good, a middle ground for Classic and World 2.1

PostPosted: Thu Jan 03, 2008 2:32 am
by Risky_Stud
fun game to play.........i would play this map if it were made for cc! :D

Poll on Classic Map with added variations

PostPosted: Sat Feb 02, 2008 12:11 pm
by premio53
[quote="premio53"]Image


Okikiqtaluk is a territory created between Northwest Territory and Greenland.

Svalard is the territory you find just above Scandinavia and is connected to Scandinavia and Greenland. It can be attacked from Greenland and Scandinavia. It is part of the European continent.

Hawaii is found west of Western United States and can be attacked from Western United States and Japan. It is part of the North American continent.

Philippines is located between Japan and Indonesia and can between attacked from Japan and Indonesia. It is part of the Australian or Oceania territory.

New Zealand is located east of Eastern Australia and can be attacked from
Eastern Australia and Argentina. It is part of Australia or Oceania.

Falkland Islands are located between Argentina and South Africa and can be attacked from Argentina and South Africa. It is part of the South American continent.

The values for the different continents are as follows:

1. North America 6

2. South America 4

3. Europe 6

4. Asia 8

5. Oceania 4

6. Africa 5

With the six added territories it would be a second world map that would be suited for 8 players. The original Classic is too small. Also there would be the familiar layout of the Classic and no confusion as to where one could attack? How many would like to see this?