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PostPosted: Sun Oct 01, 2006 11:11 am
by P Gizzle
That be one tight map

PostPosted: Tue Oct 03, 2006 7:26 pm
by Zackismet
quiero este! Los colores son bellos y todo es muy bueno. No puedo esperar
:D

PostPosted: Wed Oct 04, 2006 2:23 am
by eye84free
i like the map...hope to play it soon....

PostPosted: Thu Oct 05, 2006 10:20 pm
by cramill
Zackismet wrote:quiero este! Los colores son bellos y todo es muy bueno. No puedo esperar
:D

Translation for all you who don't speak spanish: I want [or like] this one! The colors are beautiful and everything is very good. I cant wait. :D

I like it too. It looks awesome.

PostPosted: Mon Oct 09, 2006 11:09 pm
by ttocs
cool map,
I can't wait to play it

PostPosted: Mon Oct 09, 2006 11:19 pm
by tomatoman25
so what's left to be done on this one??

PostPosted: Mon Oct 09, 2006 11:29 pm
by reverend_kyle
Andy quenching.. maybe I should fake quench it.. it worked with hong kong.

PostPosted: Tue Oct 10, 2006 1:37 pm
by belgianwaffle31
I absolutely love this map :) can I please play it now? lol

PostPosted: Tue Oct 10, 2006 5:53 pm
by tals
belgianwaffle31 wrote:I absolutely love this map :) can I please play it now? lol


Likewise

PostPosted: Tue Oct 10, 2006 6:10 pm
by happysadfun
reverend_kyle wrote:Andy quenching.. maybe I should fake quench it.. it worked with hong kong.
Except for the fact that the message said North America.

PostPosted: Tue Oct 10, 2006 6:13 pm
by happysadfun
AndyDufresne wrote:... There will be two days for you to post any objections; if no one has posted any protest after two days the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play.....

Post questions and concerns if any.


--Andy


It's almost always more than two days. This message is a bit... outdated.

PostPosted: Tue Oct 10, 2006 10:04 pm
by AndyDufresne
There are still a few things that are being reworked I believe. Or atleast I said need to be addressed, a page or two back ago.


--Andy

PostPosted: Wed Oct 11, 2006 2:12 am
by reverend_kyle
AndyDufresne wrote:I'd have to agree about the ships maybe being too much for everything going on in the map. Maybe removed the ships from that area. Perhaps you could take out the chest, and put one ship there.

Also, perhaps you should consider moving the title a little more to the top right so it doesn't feel scrunched either.


--Andy


Thats the last thing you said.. and I dont think thats really necessary. lets quench this shit.

PostPosted: Wed Oct 11, 2006 12:03 pm
by AndyDufresne
Visual appeal is a big part of the map. ;) If maritovw doesn't want to do it, that's fine. I'm still waiting on a response, since all such suggestions and advice must have a response. ;)


--Andy

PostPosted: Wed Oct 11, 2006 2:18 pm
by tals
AndyDufresne wrote:I'd have to agree about the ships maybe being too much for everything going on in the map. Maybe removed the ships from that area. Perhaps you could take out the chest, and put one ship there.

Also, perhaps you should consider moving the title a little more to the top right so it doesn't feel scrunched either.


--Andy


These are your last questions. Map looks good to me at the mo. This and Alexanders empire really looking forward to trying.

Tals

PostPosted: Wed Oct 11, 2006 10:37 pm
by maritovw
sorry for the delay but i've been very short of time lately due to university and work.... maybe i'll find some time this weekend... maybe...

PostPosted: Sat Oct 14, 2006 9:51 pm
by super steve
its perfectly AWESOME the way it is. just get lack to like put it on the site so we can play it!

PostPosted: Sun Oct 15, 2006 8:52 pm
by Ectomancer
Ok, so the mapmaker has to either make suggested changes, or refute the reasoning behind them, or another poster can do it. That's my understanding of the rules here?

Here is my refutation of what seems to be the last remaining objections, coming from Andy.

The changes you request on ships and chest are cosmetic. They not only look fine to me currently, but add character to a great looking map. I'm afraid your suggested change will actually detract from that. I firmly vote against that suggested change.
The skull and crossbones and map name do have some room at the upper right corner to where they can be moved, but they do not interfere with the overall appearance of the map. I am fine with where they are currently. However, I can see where that might bother others. Enough to delay the map? I'm not so sure, especially if a cosmetic change like that could be made after it is live. (actually if that were to happen, I bet only 1 in 10 players would even notice the text had moved 1/4 inch.)

PostPosted: Wed Oct 18, 2006 12:09 am
by Heimdall
Looks fine to me. It has my vote

PostPosted: Wed Oct 18, 2006 12:26 am
by casper
looks great. the last thing i would do is move THE CARRIBEAN SEA up as suggested before. it's too low.

PostPosted: Sat Nov 04, 2006 8:22 pm
by Gilligan
its taking FOREVER...

PostPosted: Wed Nov 29, 2006 11:54 am
by Hugh.G.Rection
it's so close to being finished what's going on?

PostPosted: Thu Nov 30, 2006 12:39 am
by gavin_sidhu
Id forgotten all about this map til it was bumped, when will we be seeing it in action?

PostPosted: Sun Dec 03, 2006 1:07 pm
by Gilligan
damn...come on!

PostPosted: Sun Dec 03, 2006 2:14 pm
by bifgis
Yeah, guys I want to play this map soooo badly.