cc cluedo ver 2- updated 14th march

cc cluedo
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Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
https://www.conquerclub.com/forum/viewtopic.php?f=63&t=46299
illusions850 wrote:i agree with the one post at a time thingbut i actually have something constructive to say. cough cough.
anyway, you would have to make it harder than hold all three for one turn. for instance, (i dont know if the xml is up to this level) make the three different things random each game, so no one knows which three to hold. and it would have to be held for more than one turn, or else someone with a good drop would win. further, drops should not be on any of the things you need to hold to win. i like the idea of having the hallways be the drop territs, the rooms have several territs that start neutral, same with the people and the weapons could be random territs somewhere on the board. so i like where you have the weapons, as its kinda random, but i think the people should be outside the actual board, and should be a couple teriits