Zombie Map

After looking through the forum, I saw a lot of side references to zombies and other zombie related games.
Looking at user names and discussions, there is obviously some cross interest. So what about a zombie map?
The bonuses can be things like food, water, gasoline, a car, full shelter, fire, gun, ammo.
There can be a an extra bonus for logical combinations:
guns + ammo
gasoline + fire
gasoline + car
foot + water
food + water + full shelter
Even have negative combinations like gasoline + car + fire = -1 bonus.
Sort of like the trading ports.
The gun location could function as a bombardment location allowed to attack (but not conquer) spaces further away.
Sort of like the WWII Western Front Board or China.
The board could be laid out with different indoor locations, house, car, shed, store.
Some weaker locations like the store could be like the dust bowl (you lose 1 army at the start of every round until you're down to 1).
The areas between the locations can be complete dead lands (you can attack and conquer through them during any turn... but at the start of your next turn any areas which have troops left outside turn back to neutrals [1 per location to make it reasonable to fight through them again])
there could be locations inside of locations like the fortress map. for example the old NOTLD bit with the basement... 1 door. That can be a secure spot with walls surrounding besides entry from 1 other location.
Even the house (apart from the basement) can be lose 1 in each area until it's down to 1 unless all areas of the house (apart from the basement) are held. Sort of the fortification of your space idea.
I'm just kicking around some ideas at this point.
I'd be willing to throw an assist to the graphics end of making the board... though I don't know the coding back to make it function. Is there any interest in possible collaboration on something like this?
-Mike Schneider
www.notldr.com
Looking at user names and discussions, there is obviously some cross interest. So what about a zombie map?
The bonuses can be things like food, water, gasoline, a car, full shelter, fire, gun, ammo.
There can be a an extra bonus for logical combinations:
guns + ammo
gasoline + fire
gasoline + car
foot + water
food + water + full shelter
Even have negative combinations like gasoline + car + fire = -1 bonus.
Sort of like the trading ports.
The gun location could function as a bombardment location allowed to attack (but not conquer) spaces further away.
Sort of like the WWII Western Front Board or China.
The board could be laid out with different indoor locations, house, car, shed, store.
Some weaker locations like the store could be like the dust bowl (you lose 1 army at the start of every round until you're down to 1).
The areas between the locations can be complete dead lands (you can attack and conquer through them during any turn... but at the start of your next turn any areas which have troops left outside turn back to neutrals [1 per location to make it reasonable to fight through them again])
there could be locations inside of locations like the fortress map. for example the old NOTLD bit with the basement... 1 door. That can be a secure spot with walls surrounding besides entry from 1 other location.
Even the house (apart from the basement) can be lose 1 in each area until it's down to 1 unless all areas of the house (apart from the basement) are held. Sort of the fortification of your space idea.
I'm just kicking around some ideas at this point.
I'd be willing to throw an assist to the graphics end of making the board... though I don't know the coding back to make it function. Is there any interest in possible collaboration on something like this?
-Mike Schneider
www.notldr.com