Japan v2.2 p1 (02/02/09)

Japan
Vital Info
Map Title: Japan
Mapmaker: Industrial Helix
9 regions
40 territories
Bonuses: +29 regions, +2 for each two cities held.
Gameplay: Take all territories.
Size: Large 649px × 784px; Small 554px × 517px (35% difference)
Setting:
Modern Japan.
Objective:
Take all territories.
Features:
Cities can attack other cities and serve as the link between islands. Cities can be attacked by the province they are situated in. Plus 2 for each two cities held.
Plan:
I do the work.
Work Done:
Version 1 (12/17/2008)
Feedback and crits answered.
Version 2 (12/23/2008)
Version 2.1 (12/26/2008)
Name adjustments made.
Version 2.2 (02/02/09)
1) compacted the size to make better use of the space.
2) Changed 2nd Toyama to Wakayama
3) Removed 3 provinces: one from Shikoku, one from Kyushu, one from Kanto
4) Adjusted the borders to get rid of four corner borders and to accommodate the names
5) Fit almost every name into the province it designated.
6) Adjusted the bonus scheme according to the spreadsheet provided in the tips and tools section.
7) Added those lil numbers.
8 ) Minor clean ups in graphics.
9) Toyed with the cities soldier circles. They are now more saturated. They also sit where the city is, as opposed to the previous system of a city dot and its soldier circle.
Current Version:
Version 1
Vital Info
Map Title: Japan
Mapmaker: Industrial Helix
9 regions
40 territories
Bonuses: +29 regions, +2 for each two cities held.
Gameplay: Take all territories.
Size: Large 649px × 784px; Small 554px × 517px (35% difference)
Setting:
Modern Japan.
Objective:
Take all territories.
Features:
Cities can attack other cities and serve as the link between islands. Cities can be attacked by the province they are situated in. Plus 2 for each two cities held.
Plan:
I do the work.
Work Done:
Version 1 (12/17/2008)
Feedback and crits answered.
Version 2 (12/23/2008)
Version 2.1 (12/26/2008)
Name adjustments made.
Version 2.2 (02/02/09)
1) compacted the size to make better use of the space.
2) Changed 2nd Toyama to Wakayama
3) Removed 3 provinces: one from Shikoku, one from Kyushu, one from Kanto
4) Adjusted the borders to get rid of four corner borders and to accommodate the names
5) Fit almost every name into the province it designated.
6) Adjusted the bonus scheme according to the spreadsheet provided in the tips and tools section.
7) Added those lil numbers.
8 ) Minor clean ups in graphics.
9) Toyed with the cities soldier circles. They are now more saturated. They also sit where the city is, as opposed to the previous system of a city dot and its soldier circle.
Current Version:
Version 1