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Iraq Map: playability issues

PostPosted: Sat Oct 14, 2006 11:04 pm
by sgapaulmyers
If you have a problem with the whole concept of the Iraq map, please voice your concern in the other thread. This thread is for discussion of playability issues and how it could be divided up.

Here is a very rough image I made. Iraq has 18 regions and 102 districts.

http://img151.imageshack.us/my.php?image=iraqmapfi4.gif

PostPosted: Sat Oct 14, 2006 11:15 pm
by Nous-irons
I know the populated side is to the east, but there are too many huge territories compared to all the small ones.

We don't want to get too much into Iraq's neighbours here, but trading/travel routes are very important ... perhaps some kind of bonus for holding them? After all, that's how many of the fighters are coming in, isn't it?

Perhaps points along highways and rivers that would allow access from one part of the country to the other side? That way, it could play out like how the resistance simply can hop all over the country.

PostPosted: Sat Oct 14, 2006 11:20 pm
by wcaclimbing
I do not like it AT ALL!!!
it looks all scrambled and very unorganized. to me it looks very similar to hitting a piece of glass with a hammer and pretending that it is a map. if you actually are considering pursuing this idea, i highly reccomend you to trash it now. if you decide to attempt to make it playable, it needs a MAJOR remake of everything.

small countries need to be joined
large countries need to be broken up
the borders should be made to look more clear
make the text readable.
make it visually appealing.
use an art program that can do something good
change the colors.
change the background
change EVERYTHING
have someone else make it cause even for a rough draft it sucks.


If you dont agree with me, then edit your post and add a poll to this thread so we can se what everyone else thinks.

PostPosted: Sun Oct 15, 2006 12:15 am
by sgapaulmyers
the borders should be made to look more clear
make the text readable.
make it visually appealing.
use an art program that can do something good
change the colors.
change the background


This is a rough draft. I threw it together very fast. At this point I am only looking to see if it could work playability wise. Only then, will I worry about asthetics.

PostPosted: Sun Oct 15, 2006 3:57 am
by onbekende
looks nice to start with, but you have alot to do still

PostPosted: Sun Oct 15, 2006 3:59 am
by reverend_kyle
Image


heres one I drafted a while ago and abandoned.

if it helps.

PostPosted: Sun Oct 15, 2006 5:51 am
by Nous-irons
There are many ways to divide Iraq. I think we should have overlapping bonus "continents", a bonus for holding all the airports, all the land routes in and out of Iraq, etc.

Also, don't forget the Sunni triangle.

PostPosted: Sun Oct 15, 2006 9:20 am
by wcaclimbing
it needs gaps in the rivers so it isnt so cut up.
and i still dont like it

PostPosted: Sun Oct 15, 2006 11:26 am
by Nous-irons
Fallujah is a good crossing point between the rivers.

PostPosted: Sun Oct 15, 2006 1:49 pm
by Marvaddin
sgapaulmyers wrote:This is a rough draft. I threw it together very fast. At this point I am only looking to see if it could work playability wise. Only then, will I worry about asthetics.

No, it doesnt work. We understand its not artistic for now, but you should try again about playability, too. As the guy said, you need a better territory dispersion, so we can think better about continents.