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Battle for Sri Lanka v1

PostPosted: Sun Jan 25, 2009 12:03 am
by rjz115dude
Battle for Sri Lanka
Territories: 25
Providences: 7
Gameplay: Standard
CURRENT (v1):
[bigimg]http://s712.photobucket.com/albums/ww127/rjz115dude/battleforsrilanka-1.jpg[/bigmg]
PREVIOUS:

Re: Battle for Sri Lanka v1

PostPosted: Sun Jan 25, 2009 12:10 am
by the.killing.44
Image
Fixed that for you.

Now, quick thoughts — you spelled 'province' wrong each time; Newara and Eliga have no border; the whole map seems very busy; drop the 'Battle,' it has nothing to do with a battle as i see it; how does a province with one tert that borders two give you 3? try one … and make it start neu; I'd take off the "____ Province" in the background and add a minimap — you have a ton of dead space.

More to come,
.44

Re: Battle for Sri Lanka v1

PostPosted: Sun Jan 25, 2009 9:42 am
by gho
If you want to make it a battle in the sense of the tamil tigers insurgency, it might be best to wait a few months to see if they're actually defeated, or about to make a come back.

Re: Battle for Sri Lanka v1

PostPosted: Sun Jan 25, 2009 1:52 pm
by n00bfarmer
This is a very well-made map. Some mistakes like misspelling 'province' each time can be fixed. You can work on the graphics of the map to it make seem for professional. Overall the map is very cool.

Re: Battle for Sri Lanka v1

PostPosted: Mon Jan 26, 2009 5:53 pm
by LED ZEPPELINER
ya i don't see how this has anything to do with a battle, graphics are good, maybe make the writing not as crowded, and try adding some impassables

Re: Battle for Sri Lanka v1

PostPosted: Mon Jan 26, 2009 7:55 pm
by sailorseal
I like this map a lot here are some things I would change. I don't understand what makes the top purple territory so special? Why is it worth three? Also the Western P. is under bonused. While the Noth P. is under bonused. Overall I like the graphics but I think that the words take up to much space and some are hard to read. The texture is interesting but something about it bothers me. I say get to work on this and it will turn out fine

Re: Battle for Sri Lanka v1

PostPosted: Wed Jan 28, 2009 6:47 pm
by rjz115dude
alright, imma start verson two of the map on friday and it should be more exciting and it should explain why i chose the amount of bonuses, and i will fix all spelling errors... Dee Dee Dee on my part

Re: Battle for Sri Lanka v1

PostPosted: Wed Jan 28, 2009 10:12 pm
by tlane
you also have to look at the map requirements, i think your map is to big(the long way)

Re: Battle for Sri Lanka v1

PostPosted: Wed Jan 28, 2009 10:15 pm
by LED ZEPPELINER
tlane wrote:you also have to look at the map requirements, i think your map is to big(the long way)

that is not his most important, or major issue, if i can remember my map was way oversized for quite a while

Re: Battle for Sri Lanka v1

PostPosted: Wed Jan 28, 2009 10:20 pm
by the.killing.44
LED ZEPPELINER wrote:
tlane wrote:you also have to look at the map requirements, i think your map is to big(the long way)

that is not his most important, or major issue, if i can remember my map was way oversized for quite a while

No, it is very important, as a map that doesn't fit the parameters cannot advance. Reduce the title.

.44

Sri Lanka v2

PostPosted: Sun Feb 01, 2009 10:07 am
by rjz115dude
Image

This is my second version of my map. I've added a cooler, nice background. A mini map. Decreased the length and increased the width to meet the requirements of conquerclub.com and I have also added Karativu to the Northern Province territory and made the bonuses more realistic. All spelling errors on the map have been fixed.

Re: Sri Lanka v2

PostPosted: Sun Feb 01, 2009 10:19 am
by the.killing.44
No need for a new thread. CA merge?

(I'll talk about the map online)

.44

Re: Battle for Sri Lanka v1

PostPosted: Sun Feb 01, 2009 5:27 pm
by MrBenn
the.killing.44 wrote:No need for a new thread. CA merge?

[merged]

Firstly, the map is waaaaay too big (over the size restrictions). Secondly, it looks like a big blob.

Re: Battle for Sri Lanka v1

PostPosted: Tue Feb 17, 2009 6:56 am
by MrBenn
[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the CAs will be able to help put the thread back into the Foundry system, after an update has been made. ;-)

Mr B