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Shadowlands (Formerly "Big Map")

Posted:
Sat Feb 21, 2009 6:01 pm
by RjBeals
Re: Big Map

Posted:
Sat Feb 21, 2009 6:03 pm
by The Neon Peon
I like it already.

Re: Big Map

Posted:
Sat Feb 21, 2009 6:04 pm
by LED ZEPPELINER
awesome, but i would start with the small map
Re: Big Map

Posted:
Sat Feb 21, 2009 6:05 pm
by redhawk92
i love the look of it
Re: Big Map

Posted:
Sat Feb 21, 2009 6:23 pm
by lgoasklucyl
I love the look and have been thinking the site needs another 100+ territ map =)
Re: Big Map

Posted:
Sat Feb 21, 2009 6:26 pm
by bryguy
Re: Big Map

Posted:
Sat Feb 21, 2009 7:27 pm
by Qwert
what hepend with your iron curtain map-they also whas huge map.
Re: Big Map

Posted:
Sat Feb 21, 2009 7:50 pm
by Barry Zuckerkorn
looks cool dude -- but can i put in a simple request that the names of the fictional terr.'s be at least somewhat anglicized. looking at the names that you have so far i'm getting a fantasy type vibe. this gives me tired head.
Re: Big Map

Posted:
Sat Feb 21, 2009 10:09 pm
by the.killing.44
It looks great and I love it … but I'd rather see Iron Curtain finished than this tbh
.44
Re: Big Map

Posted:
Sat Feb 21, 2009 10:22 pm
by LED ZEPPELINER
considering that at the moment there is no room to write the bonuses, maybe we just have a huge map with no bonuses
Re: Big Map

Posted:
Sun Feb 22, 2009 6:57 am
by miniwally
LED ZEPPELINER wrote:considering that at the moment there is no room to write the bonuses, maybe we just have a huge map with no bonuses
I like that idea bt obviously you'll get normal x/3 units though maybe each person starts of with a continent? just putting ideas forward
Re: Big Map

Posted:
Sun Feb 22, 2009 9:42 am
by RjBeals
Qwert - I'm not sure I want to finish the Iron Curtain map. It was suppose to be a partnership between Ruben and myself, but it fizzled out. I still want to do a large map, but would rather not be bound by true geography / history. I'm not feeling that map now, and would prefer not to pick it back up at the moment.
The legend will be very simple and in the bottom left area. There will be some method of moving from the edges of the broad (like transporters or something) to make it more accessible. Haven't thought that far yet.
I was hesitant to even post this because it's so rough, and there is no theme or reason to it yet. The blocks for impassibles were simply a test, but they will probably be mountain ranges and rivers. The colors I was experimenting with, and thinking maybe a larger bonus to hold all the yellow areas (sort of like world 2.1).
bry - go ahead and post your idea. I'm sure it's a lot different than this.
Also - I'm leaving the territs big enough so the small map will not be a problem.
And finally, this is just an idea, and not ready for the drafts forum yet. I just wanted to float it here to get some initial reactions. As you can probably tell, I've been busy and not in the foundry much recently. I like to have a map in my back pocket to work on. I'm going to pickup Brazil also. But this may take a while for slowly work on.
Re: Big Map

Posted:
Sun Feb 22, 2009 5:19 pm
by ustus
YAY!! a new 100+ terit map!! I'm happy + excited! please do it!
and i really like the idea of sub-continents which add up for a greater bonus, just a fan of that gameplay, and i only know of 2 maps that do it - almost makes me want to do a fictional area like that of my own, just i'm not competent enough for that yet.....
good luck!
Re: Big Map

Posted:
Sun Feb 22, 2009 5:23 pm
by the.killing.44
ustus wrote:YAY!! a new 100+ terit map!! I'm happy + excited! please do it!
and i really like the idea of sub-continents which add up for a greater bonus, just a fan of that gameplay, and i only know of 2 maps that do it - almost makes me want to do a fictional area like that of my own, just i'm not competent enough for that yet.....
good luck!
Psst … check this out if you like that:
viewtopic.php?f=241&t=78391And me and Zeppeliner are experimenting with some big-ass stuff if you get my drift

(good god that sounds sexual).
.44
Re: Big Map

Posted:
Sun Feb 22, 2009 6:07 pm
by LED ZEPPELINER
the.killing.44 wrote:good god that sounds sexual).
.44
yes, yes it does
Re: Big Map (2nd Draft)

Posted:
Thu Feb 26, 2009 7:48 pm
by RjBeals
I'm not posting in the drafts forum yet because I'm still unsure on territory count, impassibles, and bonus regions. But it's worth posting here for any feedback thus far.
Also - for some reason, CC is resizing my jpg's. If you right click the image and "view image" you'll get to see it in it's true resolution.
- Click image to enlarge.

Re: Big Map (2nd Draft)

Posted:
Thu Feb 26, 2009 7:50 pm
by the.killing.44
Oo-la-la. Sweet. I don't like the boxy impassable borders, though. They don't suit the map very well.
.44
Re: Big Map (2nd Draft)

Posted:
Thu Feb 26, 2009 7:53 pm
by RjBeals
that was a test. I was going to use mountains, but a map of this size, and with all these territories bordering each other, I will need a lot of impassibles to keep the game fair. I sort of don't want mountains everywhere. THats why i tried the blocks. Plus the blocks are easy to copy and paste and literally "build" walls where I want them.
Re: Big Map (2nd Draft)

Posted:
Thu Feb 26, 2009 7:56 pm
by THE ARMY
niceeeeeeeeeeee, the larger maps are the ones that entail the most strategy
Re: Big Map (2nd Draft)

Posted:
Fri Feb 27, 2009 3:17 pm
by Barry Zuckerkorn
RjBeals wrote:that was a test. I was going to use mountains, but a map of this size, and with all these territories bordering each other, I will need a lot of impassibles to keep the game fair. I sort of don't want mountains everywhere. THats why i tried the blocks. Plus the blocks are easy to copy and paste and literally "build" walls where I want them.
don't forget about rivers...
Re: Big Map (2nd Draft)

Posted:
Fri Feb 27, 2009 5:37 pm
by sailorseal
This looks great but change your impassible's look. Great idea!
Re: Big Map (2nd Draft)

Posted:
Fri Feb 27, 2009 6:55 pm
by InkL0sed
Hmmm, random comment: looks like Eurasia slightly distorted (is that Iberia I see on the left, in purple??)
Re: Big Map (2nd Draft)

Posted:
Thu Mar 05, 2009 5:29 am
by pikkio
really good work!! go on please!!
Re: Big Map (2nd Draft)

Posted:
Thu Mar 05, 2009 9:06 am
by RjBeals
I've already gotten some feedback on my wall style. Some like, some don't. Anyone else care to chime in? I know this is really early, and this isn't even in the drafting room yet - but I still would like a couple of comments. My plans are to balance out the bonus regions more. I'm also going to but a big river right down the center of the map, between the yellow/green and yellow/red areas, leading to that lake. Connect with a few with bridges. Add a theme, not an overwhelming theme, but just to give it an edge. But in the meantime, any feedback on the wall? Is it too sharp?
- Click image to enlarge.

Re: Big Map (2nd Draft)

Posted:
Thu Mar 05, 2009 7:13 pm
by Emperor_Metalman
Good start, but you should split up some of the larger bonus areas.