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Future Warfare

PostPosted: Thu Jul 09, 2009 4:21 am
by 00iCon
Basically, classic world, but each country has a few different attack methods. For example, infantry - one country at a time, ICBM - bombards distant countries, Aircraft, etc.
Also propaganda and economy, but then it may get too cluttered. I'll draw a draft on paper soon.

Re: Future Warfare

PostPosted: Thu Jul 09, 2009 5:17 am
by petrie000
uhh.... first you'd better figure out if the CC coding can handle that. your initial idea sounds a little too ambitious for the game syste,

Re: Future Warfare

PostPosted: Thu Jul 09, 2009 4:56 pm
by HighBorn
00iCon wrote:Basically, classic world, but each country has a few different attack methods. For example, infantry - one country at a time, ICBM - bombards distant countries, Aircraft, etc.
Also propaganda and economy, but then it may get too cluttered. I'll draw a draft on paper soon.



Your idea sounds very similar to the one presented in this thread.
Just less organized. :P

http://www.conquerclub.com/forum/viewtopic.php?f=241&t=62527

Re: Future Warfare

PostPosted: Fri Jul 10, 2009 5:00 am
by 00iCon
HighBorn wrote:
00iCon wrote:Basically, ... soon.


Your idea sounds very similar to the one presented in this thread.
Just less organized. :P (+1, even though it owned me)

http://www.conquerclub.com/forum/viewtopic.php?f=241&t=62527


Seen it, but I don't quite get the gameplay of research and conquer. If it plays how i think it plays, mine is a different idea.
Cannot develop this now, COS I'M FLYING for a week. :D