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Conquer Cup I

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Re: Conquer Cup I

Postby danfrank on Tue Oct 25, 2011 10:42 pm

Gambling on or through this site is not allowed.

Gambling Specifics
This is a casual gaming site, not a serious one. If you want to gamble for money or "real-world items",then you'll have to find another site.
Wagering CC points is also not allowed.

:lol: What say you ?
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Re: Conquer Cup I

Postby Stephan Wayne on Wed Oct 26, 2011 1:38 am

Awesome now i get to lose money and points in a game i know i will lose. I'M IN. :mrgreen:
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Re: Conquer Cup I

Postby LLLUUUKKKEEE on Wed Oct 26, 2011 5:55 am

comic boy wrote:I dont mind the $5 entry fee , wouldn't even mind the laughable prize distribution, if winning this cup had any prestige, but it doesn't because Lack is thinking only of the cash making the whole thing a lottery .
The only thing that keeps me here is the thought that there is some element of skill involved in winning games , but this farce deliberately dumbs down the skill factor purely in order to widen the scope of profit .
Well its backfired with me because you will get no entry fee and , if this is the future vision , no further premium either :(


Not to mention all the advertising............
if we sign up to surveys that flood our inbox we get points to participate in tournys that we could have for free.
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Re: Conquer Cup I

Postby Squirly on Wed Oct 26, 2011 8:19 am

This should have been saved for next years April fools day hoax.
Missed opportunity.
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Re: Conquer Cup I

Postby lackattack on Wed Oct 26, 2011 9:01 am

UDPATE

To make sure that the cup fills quickly, I downsized it from 6 player games to 5 player games. The prizes and the rest of the setup remain the same, but there are now 625 participants and the odds of winning have doubled! If you are undecided about participating, now is you last chance to get in the inaugural Conquer Cup I.
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Re: Conquer Cup I

Postby Chariot of Fire on Wed Oct 26, 2011 9:20 am

lackattack wrote:UDPATE

To make sure that the cup fills quickly, I downsized it from 6 player games to 5 player games. The prizes and the rest of the setup remain the same, but there are now 625 participants and the odds of winning have doubled! If you are undecided about participating, now is you last chance to get in the inaugural Conquer Cup I.



I'd have thought the odds of winning being doubled would be a deterrent. Methinks you mean 'halved' ;)

I'll do your proofreading for a mere 500 Conquer Coupons if you like.
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Re: Conquer Cup I

Postby trapyoung on Wed Oct 26, 2011 9:46 am

lackattack wrote:UDPATE

To make sure that the cup fills quickly


I think you meant to make sure that the cup fills at all.
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Re: Conquer Cup I

Postby grifftron on Wed Oct 26, 2011 9:59 am

trapyoung wrote:
lackattack wrote:UDPATE

To make sure that the cup fills quickly


I think you meant to make sure that the cup fills at all.


Not sure why you said that... its day 2 and its already 550+ signed up....I can imagine in a week it would be filled with the old set up especially when you can do some survey's and play for free
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Re: Conquer Cup I

Postby trapyoung on Wed Oct 26, 2011 10:08 am

grifftron wrote:Not sure why you said that... its day 2 and its already 550+ signed up....I can imagine in a week it would be filled with the old set up especially when you can do some survey's and play for free


I'd like to introduce you to the Law of Diminishing Returns. I'd also like to point you to the fact that if you actually believed the tournament would fill quickly to 1200+ participants, why decrease the potential players? If it's a reaction to many users' opinions that find this stupid, why not just ignore them if you'll hit capacity?

It's clear from Lack's post they were trying to create an increased incentive to join, suggesting current incentives would not fill the tournament. Also, reducing the amount of participants would make the site look less silly when this thing starts with 95% capacity, instead of the 45-50% capacity it would have likely had for the 1200+ tournament.
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Re: Conquer Cup I

Postby trapyoung on Wed Oct 26, 2011 10:09 am

Oh ya, it's also day 7 of this thing. Not day 2.
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Re: Conquer Cup I

Postby AndyDufresne on Wed Oct 26, 2011 10:20 am

denominator wrote:I'm on the fence on this one. While I think $5 is a bit steep to join a tournament such as this, I see the reasoning behind it.


Future Conquer Cups may have more games per round, so if you get eliminated in one game, you have a chance to keep going by finishing off your other games. The format and number of participants will be adjusted some as we figure out what makes for an optimal Conquer Cup!


--Andy
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Re: Conquer Cup I

Postby Chariot of Fire on Wed Oct 26, 2011 10:25 am

grifftron wrote:
trapyoung wrote:
lackattack wrote:UDPATE

To make sure that the cup fills quickly


I think you meant to make sure that the cup fills at all.


Not sure why you said that


Because he's one of CC's best humorists.
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Re: Conquer Cup I

Postby Metsfanmax on Wed Oct 26, 2011 11:25 am

trapyoung wrote:Oh ya, it's also day 7 of this thing. Not day 2.


The date on the OP is meaningless because the thread was created in a private forum and then only actually moved to be visible to the public on Monday.
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Re: Conquer Cup I

Postby patrickaa317 on Wed Oct 26, 2011 11:43 am

Chariot of Fire wrote:
lackattack wrote:UDPATE

To make sure that the cup fills quickly, I downsized it from 6 player games to 5 player games. The prizes and the rest of the setup remain the same, but there are now 625 participants and the odds of winning have doubled! If you are undecided about participating, now is you last chance to get in the inaugural Conquer Cup I.



I'd have thought the odds of winning being doubled would be a deterrent. Methinks you mean 'halved' ;)

I'll do your proofreading for a mere 500 Conquer Coupons if you like.


If odds were 1000:1 and are now 500:1, your chances, and odds, doubled.
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Re: Conquer Cup I

Postby Gillipig on Wed Oct 26, 2011 11:51 am

Not sure why he downsized it. It looked like it would fill within a week. I think he should've kept it at 1295. Reducing the amount of players for Conquer Cup II makes sense but Conquer Cup I would've filled!
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Re: Conquer Cup I

Postby vsmith on Wed Oct 26, 2011 12:15 pm

if u r still accepting players, count me in
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Re: Conquer Cup I

Postby Tupence on Wed Oct 26, 2011 1:26 pm

So when were players who had already signed up going to actually be informed of the change from 6-player games to 5-player games? By informed I mean a PM or email, not having to check back at the sign-ups or page 7 of the announcement. Disgraceful considering some will have paid for their entry.
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Re: Conquer Cup I

Postby trapyoung on Wed Oct 26, 2011 1:59 pm

Doesn't it also change how games will be played? Going from 5 to 6 doesn't seem like much, but with escalating and a 20 round cap, you've just increased each players' territory count (making them more difficult to eliminate) and decreased the likely cash values of sets in later rounds since factoring out a player means you'd lose somewhere around 3-6 extra cashes by 20 rounds...
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Re: Conquer Cup I

Postby khazalid on Wed Oct 26, 2011 2:06 pm

shhhh, TY. it's harvest time!
had i been wise, i would have seen that her simplicity cost her a fortune
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Re: Conquer Cup I

Postby HighlanderAttack on Wed Oct 26, 2011 2:32 pm

HighlanderAttack wrote:
the largest global domination game event in the world!



I am curious to what makes this the largest global domination game?



Still curious and how does the downgrade effect the record? Is this a speed tourney to go for some kind of record?
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Re: Conquer Cup I

Postby HighlanderAttack on Wed Oct 26, 2011 2:46 pm

Well my tournament addiction forces me to pay the five bucks. Being a multi player esc game I am sure I will end up with a few foes in this one as it seems very few players have a real clue on how to properly play an esc game. I just could not resist playing though.
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Re: Conquer Cup I

Postby Dako on Wed Oct 26, 2011 2:51 pm

patrickaa317 wrote:If odds were 1000:1 and are now 500:1, your chances, and odds, doubled.

Nope. Odds halved, chances doubled.
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Re: Conquer Cup I

Postby musteriuz on Wed Oct 26, 2011 3:28 pm

I mostly play tourneys for the last few years, so if I have to start paying for entering those after already spending 200 bucks (in my currency) a year for membership, then I guess I'm going to be off this site long before my membership actually ends in 2013 somewhere.
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Re: Conquer Cup I

Postby Bruceswar on Wed Oct 26, 2011 3:45 pm

musteriuz wrote:I mostly play tourneys for the last few years, so if I have to start paying for entering those after already spending 200 bucks (in my currency) a year for membership, then I guess I'm going to be off this site long before my membership actually ends in 2013 somewhere.



The rand is 6 to 1 vs the USD..... Even still that makes it only 150.00 I do not know if that is a ton of money in SA or not, but given things are usually pretty equal I would say no?
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Re: Conquer Cup I

Postby lackattack on Wed Oct 26, 2011 3:50 pm

musteriuz wrote:I mostly play tourneys for the last few years, so if I have to start paying for entering those after already spending 200 bucks (in my currency) a year for membership, then I guess I'm going to be off this site long before my membership actually ends in 2013 somewhere.


The Conquer Cup is purely optional. Community tournaments are still free and going strong!
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