12 Player Games, Invitation Upgrades & More

Archival storage for Announcements. Peruse old Announcements here!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

Re: 12 Player Games, Invitation Upgrades & More

Postby Armandolas on Wed Sep 04, 2013 11:50 am

IcePack wrote:
Swifte wrote:Is "Increased Medal Cap" implemented? I can't find anyone that's got more than 30 yet. Do we need to earn an additional medal for those to trigger?


I believe CD and TD will need to manually add those medals


Whats the new limit?
and maybe someone can explain me: why a limit?

thanks
User avatar
Brigadier Armandolas
 
Posts: 1717
Joined: Fri Jun 06, 2008 6:32 am
Location: Lisbon
Medals: 105
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (3) Trench Warfare Achievement (3) Speed Achievement (2) Teammate Achievement (3) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (2) Bot Achievement (1) Ratings Achievement (4) Tournament Achievement (20)
General Achievement (4) Clan Achievement (6) Challenge Achievement (1) Tournament Contribution (30)

Re: 12 Player Games, Invitation Upgrades & More

Postby Denise on Thu Sep 05, 2013 10:05 pm

12 player games on Europa gives 13 neutral territories with each player getting 4. I suggest changing that to 1 neutral with each player getting 5 territories. :)
Image
User avatar
Brigadier Denise
 
Posts: 1073
Joined: Fri Oct 09, 2009 3:43 am
Medals: 78
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (3) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (12) General Achievement (6) Clan Achievement (19)
Training Achievement (5) Tournament Contribution (1)

Re: 12 Player Games, Invitation Upgrades & More

Postby plurple on Fri Sep 06, 2013 12:03 pm

plurple wrote:
mcshanester29 wrote:
elonpuckhog wrote:On the create a game page, can we make some way so that I can invite to all open slots for a tourney game?

Gilligan wrote:
elonpuckhog wrote:On the create a game page, can we make some way so that I can invite to all open slots for a tourney game?


To add to this, perhaps remember the users that were invited so that multiple games can be created easily?


I agree with elon...what he is saying is if you create a game for a tournament let's say 4 players it only lets you invite player 2, 3, 4 because it puts you as player number 1


this is what i said yesterday and blake says it will be a couple of days :)


any news on this being done?
plurple is not purple 8-[ 8-[ 8-[ 8-[ 8-[ 8-[ 8-[ 8-[
User avatar
Sergeant 1st Class plurple
 
Posts: 1130
Joined: Thu May 15, 2008 3:29 pm
Medals: 55
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (3) Tournament Achievement (5) General Achievement (4)
Clan Achievement (1) Training Achievement (1) Tournament Contribution (11) General Contribution (4)

Re: 12 Player Games, Invitation Upgrades & More

Postby IcePack on Fri Sep 06, 2013 12:19 pm

plurple wrote:
plurple wrote:
mcshanester29 wrote:
elonpuckhog wrote:On the create a game page, can we make some way so that I can invite to all open slots for a tourney game?

Gilligan wrote:
elonpuckhog wrote:On the create a game page, can we make some way so that I can invite to all open slots for a tourney game?


To add to this, perhaps remember the users that were invited so that multiple games can be created easily?


I agree with elon...what he is saying is if you create a game for a tournament let's say 4 players it only lets you invite player 2, 3, 4 because it puts you as player number 1


this is what i said yesterday and blake says it will be a couple of days :)


any news on this being done?


It's being worked on still.
Thanks,
IcePack
Image
the Fallen, an unstoppable wave of Darkness! Armies will lay down their weapons to be taken into our numbers or die and lose their souls. What will you decide?
User avatar
Lieutenant IcePack
Clan Director
Clan Director
 
Posts: 7272
Joined: Wed Aug 04, 2010 6:42 pm
Location: California
Medals: 109
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (9)
General Achievement (7) Clan Achievement (19) Challenge Achievement (2) Tournament Contribution (11) General Contribution (14)

Re: 12 Player Games, Invitation Upgrades & More

Postby iAmCaffeine on Sat Sep 07, 2013 4:11 am

Inviting when creating a game isn't working. Just tried it twice and no invites were sent when the game was made.
Image
User avatar
Major iAmCaffeine
 
Posts: 4479
Joined: Mon Apr 01, 2013 5:38 pm
Medals: 83
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Ratings Achievement (4) Tournament Achievement (8)
General Achievement (6) Clan Achievement (7) Challenge Achievement (2) Tournament Contribution (3) General Contribution (5)

Re: 12 Player Games, Invitation Upgrades & More

Postby Dukasaur on Sat Sep 07, 2013 3:05 pm

iAmCaffeine wrote:Inviting when creating a game isn't working. Just tried it twice and no invites were sent when the game was made.

If it's a non-tournament game, make sure you leave Player 1 blank. Player 1 is just for tournament games; for all others you are Player 1. I presume they'll eventually tweak it so that Player 1 doesn't even show up for non-tournament games, but for now I think you have to manually leave it blank.
User avatar
Captain Dukasaur
Media Volunteer
Media Volunteer
 
Posts: 12700
Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Medals: 146
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (21)
General Achievement (17) Clan Achievement (9) Training Achievement (2) Challenge Achievement (9) Tournament Contribution (31)

Re: 12 Player Games, Invitation Upgrades & More

Postby Bruceswar on Sun Sep 08, 2013 11:03 pm

Thank you 12 man games!

2013-09-08 22:52:09 - Stbtgal lost 24 points in round - 7
2013-09-08 22:52:09 - NoSurvivors lost 23 points in round - 7
2013-09-08 22:52:09 - blockhead15 lost 22 points in round - 7
2013-09-08 22:52:09 - Gabriel13 lost 23 points in round - 7
2013-09-08 22:52:09 - musicalmaven lost 18 points in round - 7
2013-09-08 22:52:09 - westbo lost 28 points in round - 7
2013-09-08 22:52:09 - ChadTomer lost 28 points in round - 7
2013-09-08 22:52:09 - dvlajko lost 34 points in round - 7
2013-09-08 22:52:09 - Hawkeye Pierce lost 19 points in round - 7
2013-09-08 22:52:09 - trboye lost 18 points in round - 7
2013-09-08 22:52:09 - Predatorius lost 26 points in round - 7
2013-09-08 22:52:09 - Bruceswar gained 263 points in round - 7
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Major Bruceswar
 
Posts: 9627
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures
Medals: 144
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1)
Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (2) Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4)
Tournament Achievement (14) General Achievement (14) Clan Achievement (21) Training Achievement (6) Map Contribution (2)

Re: 12 Player Games, Invitation Upgrades & More

Postby Dukasaur on Sat Sep 14, 2013 9:09 am

Isn't it a bit early to archive this thread?
User avatar
Captain Dukasaur
Media Volunteer
Media Volunteer
 
Posts: 12700
Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Medals: 146
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (21)
General Achievement (17) Clan Achievement (9) Training Achievement (2) Challenge Achievement (9) Tournament Contribution (31)

Re: 12 Player Games, Invitation Upgrades & More

Postby NoSurvivors on Sun Sep 15, 2013 4:45 pm

Just so you guys know I LOVED these updates! Keep up the good work guys :)
User avatar
Sergeant 1st Class NoSurvivors
 
Posts: 1481
Joined: Mon May 30, 2011 10:25 am
Medals: 86
Monthly Leader Silver (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (4) Ratings Achievement (3)
Tournament Achievement (4) General Achievement (9) Clan Achievement (4) Challenge Achievement (3) Tournament Contribution (6)

Re: 12 Player Games, Invitation Upgrades & More

Postby Bruceswar on Tue Sep 17, 2013 3:35 am

So it has been some time... I still wish the wait time was taken off. It just has so many drawback to it! It has not increased freestyle games. I still see the same players, playing in the game. The speed game wait time makes it even better for people like me who are quick. Your average player is put at a loss with only 40 seconds left. Assuming it is a 1 minute game.

What are the thoughts on this??
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Major Bruceswar
 
Posts: 9627
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures
Medals: 144
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1)
Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (2) Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4)
Tournament Achievement (14) General Achievement (14) Clan Achievement (21) Training Achievement (6) Map Contribution (2)

Re: 12 Player Games, Invitation Upgrades & More

Postby iAmCaffeine on Wed Sep 18, 2013 6:24 am

Bruceswar wrote:So it has been some time... I still wish the wait time was taken off. It just has so many drawback to it! It has not increased freestyle games. I still see the same players, playing in the game. The speed game wait time makes it even better for people like me who are quick. Your average player is put at a loss with only 40 seconds left. Assuming it is a 1 minute game.

What are the thoughts on this??


+1

Also highlighted a certain point, as many people seem to be missing this and assuming the less experienced freestyle players will have more time to take their move in speed games.
Image
User avatar
Major iAmCaffeine
 
Posts: 4479
Joined: Mon Apr 01, 2013 5:38 pm
Medals: 83
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Ratings Achievement (4) Tournament Achievement (8)
General Achievement (6) Clan Achievement (7) Challenge Achievement (2) Tournament Contribution (3) General Contribution (5)

Re: 12 Player Games, Invitation Upgrades & More

Postby Metsfanmax on Wed Sep 18, 2013 9:51 am

iAmCaffeine wrote:
Bruceswar wrote:So it has been some time... I still wish the wait time was taken off. It just has so many drawback to it! It has not increased freestyle games. I still see the same players, playing in the game. The speed game wait time makes it even better for people like me who are quick. Your average player is put at a loss with only 40 seconds left. Assuming it is a 1 minute game.

What are the thoughts on this??


+1

Also highlighted a certain point, as many people seem to be missing this and assuming the less experienced freestyle players will have more time to take their move in speed games.


The suggestion was originally intending to add a time clock to the beginning of the game; time was not supposed to be taken out of the first round. We'll look into whether that can be changed.
User avatar
Sergeant 1st Class Metsfanmax
 
Posts: 4928
Joined: Wed Apr 11, 2007 11:01 pm
Location: NY
Medals: 44
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (3) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (1)
Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (7) Clan Achievement (2)
General Contribution (8)

Re: 12 Player Games, Invitation Upgrades & More

Postby bigWham on Wed Sep 18, 2013 10:05 am

Metsfanmax wrote:
iAmCaffeine wrote:
Bruceswar wrote:So it has been some time... I still wish the wait time was taken off. It just has so many drawback to it! It has not increased freestyle games. I still see the same players, playing in the game. The speed game wait time makes it even better for people like me who are quick. Your average player is put at a loss with only 40 seconds left. Assuming it is a 1 minute game.

What are the thoughts on this??


+1

Also highlighted a certain point, as many people seem to be missing this and assuming the less experienced freestyle players will have more time to take their move in speed games.


The suggestion was originally intending to add a time clock to the beginning of the game; time was not supposed to be taken out of the first round. We'll look into whether that can be changed.


it was maybe 10 times easier to do it that way - the difference between something that could happen (has happened) and would not likely happen. Happen to look at any suggested modifications of this - for example, only make it for 1v1.
Major bigWham
Webmaster
Webmaster
 
Posts: 2581
Joined: Mon Aug 26, 2013 12:08 pm
Medals: 28
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Assassin Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1)
Speed Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2) Beta Map Achievement (1) Tournament Achievement (5)
General Achievement (4) Challenge Achievement (1)

Re: 12 Player Games, Invitation Upgrades & More

Postby Metsfanmax on Wed Sep 18, 2013 4:12 pm

bigWham wrote:
Metsfanmax wrote:
iAmCaffeine wrote:
Bruceswar wrote:So it has been some time... I still wish the wait time was taken off. It just has so many drawback to it! It has not increased freestyle games. I still see the same players, playing in the game. The speed game wait time makes it even better for people like me who are quick. Your average player is put at a loss with only 40 seconds left. Assuming it is a 1 minute game.

What are the thoughts on this??


+1

Also highlighted a certain point, as many people seem to be missing this and assuming the less experienced freestyle players will have more time to take their move in speed games.


The suggestion was originally intending to add a time clock to the beginning of the game; time was not supposed to be taken out of the first round. We'll look into whether that can be changed.


it was maybe 10 times easier to do it that way - the difference between something that could happen (has happened) and would not likely happen. Happen to look at any suggested modifications of this - for example, only make it for 1v1.


Ok. The system is still better now than it was before, for newer freestyle players. If the person absolutely cannot finish their first turn without the extra 20 seconds, they probably shouldn't be expecting to win any 1 minute games, and instead play slower time controls until they've built up their speed.
User avatar
Sergeant 1st Class Metsfanmax
 
Posts: 4928
Joined: Wed Apr 11, 2007 11:01 pm
Location: NY
Medals: 44
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (3) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (1)
Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (7) Clan Achievement (2)
General Contribution (8)

Re: 12 Player Games, Invitation Upgrades & More

Postby Bruceswar on Thu Sep 19, 2013 1:39 am

bigWham wrote:
Metsfanmax wrote:
iAmCaffeine wrote:
Bruceswar wrote:So it has been some time... I still wish the wait time was taken off. It just has so many drawback to it! It has not increased freestyle games. I still see the same players, playing in the game. The speed game wait time makes it even better for people like me who are quick. Your average player is put at a loss with only 40 seconds left. Assuming it is a 1 minute game.

What are the thoughts on this??


+1

Also highlighted a certain point, as many people seem to be missing this and assuming the less experienced freestyle players will have more time to take their move in speed games.


The suggestion was originally intending to add a time clock to the beginning of the game; time was not supposed to be taken out of the first round. We'll look into whether that can be changed.


it was maybe 10 times easier to do it that way - the difference between something that could happen (has happened) and would not likely happen. Happen to look at any suggested modifications of this - for example, only make it for 1v1.


It would be best if it was made an option that people could pick. Those who want to use can, and those who do not should not be forced to use it. The 1 hour wait is really a bit much! The 20 second wait just hurts less experienced players even more. Make it an option and everybody is happy!
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Major Bruceswar
 
Posts: 9627
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures
Medals: 144
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1)
Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (3)
Random Map Achievement (2) Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4)
Tournament Achievement (14) General Achievement (14) Clan Achievement (21) Training Achievement (6) Map Contribution (2)

Re: 12 Player Games, Invitation Upgrades & More

Postby denominator on Thu Sep 19, 2013 11:25 am

The most frustrating thing I've found with the delay is that it loops itself. If you try to play before the time limit, it blocks you and gives you the "jump to next playable game" link. If you click that, it reads the same game as the next playable and just reloads the page. You have to skip the game, which then means you won't jump to it if/when the time limit is up.
Image
User avatar
Sergeant 1st Class denominator
Community Team
Community Team
 
Posts: 1674
Joined: Thu May 24, 2007 9:41 am
Location: Calgary
Medals: 75
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (11) General Achievement (8)
Clan Achievement (5) Challenge Achievement (2)

Previous

Return to Announcement Archives

Who is online

Users browsing this forum: No registered users

Login