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Mensathis wrote:I think Classic Art rocks.
It's a brilliant adaptation to a difficult situation, it looks enough like the Original Board to be playable, and I even like the graphics. Simple.
Get a grip, people. The mechanics make the game, not the graphics. In ten years time we could all be playing risk with sticks and gravel, so enjoy it while you can.
timmytuttut88 wrote:I say we be immature and spam hasbros forum with "free Conquerclub" threads.
spiesr wrote:A question about Centerscape. Is there any reason that we can't just use the old image and remove the Middle Earth names and put it back up? The game play and image are already different than Hasbro's version.
spiesr wrote:spiesr wrote:A question about Centerscape. Is there any reason that we can't just use the old image and remove the Middle Earth names and put it back up? The game play and image are already different than Hasbro's version.
Any response to this???
Ditocoaf wrote:lackattack wrote:RjBeals wrote:Surely we can still have some form of a map based on continents.
Not with similar gameplay as Classic, I'm afraid
What I'm wondering is:
Why not a map based on a different place? It's much more enjoyable to play on a map that represents actual locations. If it's not a world map, then it doesn't resemble what we're avoiding in any way... right? The regions could even be oriented in a completely different way, further differing the look from what we're avoiding. In fact, it would look less like what we're avoiding that the current "classic art" map... "classic art" still resembles a world map fairly closely.
KidWhisky wrote:I just have to say quick that the more I play on the new classic the more I like it. It seems to have grown on me. It is just a lot of fun to play on.
spiesr wrote:spiesr wrote:A question about Centerscape. Is there any reason that we can't just use the old image and remove the Middle Earth names and put it back up? The game play and image are already different than Hasbro's version.
Any response to this???
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Ditocoaf wrote:Red6 wrote:Honestly, I don't see what the big deal is. CC may have originally been based on a board game, but it has since exceeded that concept in every conceivable respect. 100+ maps. Team play. "Spoils" options. The board game sucks ass compared to this.
I can't grasp why people are so concerned about the demise of a map which is, compared to the dozens and dozens and dozens of others that are available, pretty freaking average anyway. Nostalgia I guess. Fond memories die hard.
Me, I say let it go, the Classic map was nothing special and was, at best, so-so. There is so much better on offer. Celebrate what is good about CC. There's too much negativity on these forums.
I think people were mostly attracted to having one map that a lot of people knew very well. With the others, very few people know any of the deeper strategy; the level of play to be found on Classic was much higher than you could find anywhere else. Of course, I'm just assuming things, because I didn't used to play classic very often, but this seems to be why having a generic map with that particular gameplay is so important.
I just think that more interesting graphics can be made without infringing on any problems.
bob72 wrote:Ditocoaf wrote:Red6 wrote:Honestly, I don't see what the big deal is. CC may have originally been based on a board game, but it has since exceeded that concept in every conceivable respect. 100+ maps. Team play. "Spoils" options. The board game sucks ass compared to this.
I can't grasp why people are so concerned about the demise of a map which is, compared to the dozens and dozens and dozens of others that are available, pretty freaking average anyway. Nostalgia I guess. Fond memories die hard.
Me, I say let it go, the Classic map was nothing special and was, at best, so-so. There is so much better on offer. Celebrate what is good about CC. There's too much negativity on these forums.
I think people were mostly attracted to having one map that a lot of people knew very well. With the others, very few people know any of the deeper strategy; the level of play to be found on Classic was much higher than you could find anywhere else. Of course, I'm just assuming things, because I didn't used to play classic very often, but this seems to be why having a generic map with that particular gameplay is so important.
I just think that more interesting graphics can be made without infringing on any problems.
yep they have spent 100s games getting to know the maps strategy so well and can't be bothered to learn a new one.
Some other maps out there kick classic out of the ball park in terms of complexity and playability.
Thinking of Rail Europe and Age of Realms ones
These have been my susp. and conclusions as well. It is plain to see that Lack and his crew have been very busy running around, doing everything they can to differentiate CC from ''RISK''. I believe that this is a knee jerk reaction. I would say to my friends lack & crew, Grab a beer, kick off your shoes, and spend the time it takes, to drink said beer, to ponder this... What if you were to offer, to sell CC, to Hasbro. They would have to pay a big chunk of change to develop and then run there own site. You and your crew have already done the work. so you know that they might want to consider an offer. Lack, you could also neg. To stay on as C.E.O. and hire all those pros. that you've always wanted. You could also have the funds to pay you and your crew a much nicer salary. ...friendly1 wrote:Actually, copyright law is a very complex game.
The rule of thumb is if a corporate entity has placed funds into a name or symbol, and has thus created goodwill (in the form of advertising revenue) then no other entity is entitled to gains from using said name or symbol without paying a mutually negotiated fee.
I'm certain Lack will have checked with legal counsel, and is taking the best route possible - the one which avoids a lawsuit with a very large corporate entity who has a great deal of experience in both copyright and trademark infringement.
For those of you bashing Hasbro, I suspect Lack received a cease and desist notice: meaning remove the materials protected by copyright or trademark immediately, or suffer the legal consequences. This is a method corporations use to be nice... They are well within their rights to bypass this, and simply sue for infringement as well as damages based on all revenue derived from use of copyrighted or trademarked items.
Things are not always as simple as they seem, and while I hope Conquer Club has resources enough to handle a serious lawsuit, I suspect there was NO choice in the matter in order for it to continue.
I also would prefer to have the original maps, I quite enjoyed them. They most definitely are a thing of the past, and (my opinion once again) its possible we should be happy this was the only consequence (although we may not be aware of other financial requirements which had to be met as well)
My 2 cents
friendly1
These have been my susp. and conclusions as well. It is plain to see that Lack and his crew have been very busy running around, doing everything they can to differentiate CC from ''RISK''. I believe that this is a knee jerk reaction. I would say to my friends lack & crew, Grab a beer, kick off your shoes, and spend the time it takes, to drink said beer, to ponder this... What if you were to offer, to sell CC, to Hasbro. They would have to pay a big chunk of change to develop and then run there own site. You and your crew have already done the work. so you know that they might want to consider an offer. Lack, you could also neg. To stay on as C.E.O. and hire all those pros. that you've always wanted. You could also have the funds to pay you and your crew a much nicer salary. ...
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