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DJ Teflon wrote:Interesting.
As everyone says, the map is purely luck.
Therefore, if someone played enough games on it, then statistically they will just win the appropriate share of games (50% of 2-player / 33.3% of 3-player) etc.
If the percentage is off (and enough games are played statistically), and the map isn't about skill, then ......
lancehoch wrote:DJ Teflon wrote:Interesting.
As everyone says, the map is purely luck.
Therefore, if someone played enough games on it, then statistically they will just win the appropriate share of games (50% of 2-player / 33.3% of 3-player) etc.
If the percentage is off (and enough games are played statistically), and the map isn't about skill, then ......
Yes and no. It is mostly luck, but there is strategy in the luck and there is strategy in when to attack. I was in a three player game where I went for the pot first and put my whole stack on it. The next guy weakened me, the third guy took the pot, but neither the second player or I could attack him back. I was also in another three player game where all three of us reached the pot on the same turn, we spent some time building and then I put a small stack (4) on the pot, and for about 10 rounds, we alternated taking the pot and building. I got lucky later when I put 4 on it again, the first guy could only kill 1, the second guy took it, but it took most of his men. The next time, I took the pot and the one other stack and won.
sailorseal wrote:I think there should be a poll to see if the map stays
sailorseal wrote:I think there should be a poll to see if the map stays
oaktown wrote:sailorseal wrote:I think there should be a poll to see if the map stays
As the mapmaker, I would rather it does NOT stay. We have an active map foundry with very high standards, and I don't want to be the guy who sets the precedent that maps can be developed outside of the system and without public input. If the admins ask/permit me to make something fun and silly to celebrate a holiday that's another thing.
If folks like the gameplay of this map I would suggest they visit the Foundry and voice their support for the development of such a map. I suspect that a map that relies less on the luck of the dice can be made.
oaktown wrote:Is this map all about luck? Well, it is in some ways, and isn't in other ways.
One thing that is certain about this map is that for the first few rounds you really have only one decision to make: roll the dice or don't roll the dice. You have no choice of whom to attack - you have to hit the next neutral clover, and that's it. So those first three or four rounds come down to the dice. As somebody who has taken about 20 turns on this map in many games and taken a total of two territories, I can see that's its going to be very hard to overcome bad dice early on this one.
After the first few rounds, however, there are decisions to make - do I go for the Gold? Do I veer off and go after my neighbor? Do I collect cards or stack up my armies? On this map you will have the same choices that you will have on any other map, and you'll be at the mercy of the dice in the same way you will on any other map.
One thing that this map does do is eliminate the luck of the draw. While I don't really know which leprechaun I'll start at, it doesn't really matter so much. On a four or eight player game we're all starting on equal footing, and in odd-player games the only unknown is where the neutrals starts will be.
Again, I think that a map with this kind of play could be made in the Foundry, and even improved upon. There have been other maps started with attack lines radiating from a central objective, the most advanced of which having been the CC Bracket Tourney map from over a year ago. Trouble is they don't get much support and the mapmakers have given up.
oaktown wrote:After the first few rounds, however, there are decisions to make
oaktown wrote:On this map you will have the same choices that you will have on any other map, and you'll be at the mercy of the dice in the same way you will on any other map.
oaktown wrote:do I go for the Gold? Do I veer off and go after my neighbor? Do I collect cards or stack up my armies?
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