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Re: Random Map

Postby PLAYER57832 on Fri Jun 05, 2009 7:50 am

WidowMakers wrote:It should randomize these variables
    -Number of Players
    -Game Type
    -Map
    -Play Order
    -Spoils
    -Reinforcements
    -Fog of War

it would then be truly random and serve its purpose. By eliminating speed, there are no issues with people getting kicked out due to timing.



I still think there should be an option to select Freestyle and Sequential, while leaving other features blank.

Number of players seems like it could be problematic, but I can see where it might be fun.

If these other features are added, I like the original suggestion to allow some to be excluded... at least the team versus non team and Sequential versus Freestyle. I don't think there is any purpose to randomizing speed versus casual.
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Re: Random Map

Postby sfhbballnut on Fri Jun 05, 2009 10:58 am

I agree, there's at least a few things that have no reason to be random, random map made sense because we have a ton of them, other settings its almost pointless with the possible exception of reinforcements and spoils. Going fully random would just get kinda ridiculous.

On another note, lovin the random maps, great job implementing it! =D>
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Re: Random Map

Postby AndyDufresne on Fri Jun 05, 2009 1:48 pm

If Random Map proves to be a popular feature---we can surely look into a Random Settings feature as well. But one step of randomness at time.

I wonder which will prove to be more Random---map selection, or the intensity cubes? ;)


--Andy
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Re: Random Map

Postby PLAYER57832 on Fri Jun 05, 2009 2:24 pm

AndyDufresne wrote:If Random Map proves to be a popular feature---we can surely look into a Random Settings feature as well. But one step of randomness at time.

I wonder which will prove to be more Random---map selection, or the intensity cubes? ;)


--Andy

Good job on both!

=D> =D> =D>
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Re: Random Map

Postby JoshyBoy on Fri Jun 05, 2009 5:47 pm

I love the new random map feature.

Did my first one ever against my bro.

Kicked his ass on a map I've never played before.

Sweet feature.
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Re: Random Map

Postby hecter on Fri Jun 05, 2009 8:25 pm

WidowMakers wrote:It should randomize these variables
    -Number of Players
    -Game Type
    -Map
    -Play Order
    -Spoils
    -Reinforcements
    -Fog of War

it would then be truly random and serve its purpose. By eliminating speed, there are no issues with people getting kicked out due to timing.

No, it wouldn't serve it's purpose. Notice how it's called "Random Map" and not "Random Game"? Besides, that'd be kinda dumb... I wouldn't like that. I wouldn't, however, mind another little radio button beside each of the options that'll randomize it.
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Re: Random Map

Postby sully800 on Fri Jun 05, 2009 10:17 pm

hecter wrote:
WidowMakers wrote:It should randomize these variables
    -Number of Players
    -Game Type
    -Map
    -Play Order
    -Spoils
    -Reinforcements
    -Fog of War

it would then be truly random and serve its purpose. By eliminating speed, there are no issues with people getting kicked out due to timing.

No, it wouldn't serve it's purpose. Notice how it's called "Random Map" and not "Random Game"? Besides, that'd be kinda dumb... I wouldn't like that. I wouldn't, however, mind another little radio button beside each of the options that'll randomize it.


That's what WM is proposing. The ability to make all settings random but also to choose specific settings to randomize. I agree that its a good idea, but as Andy said we should first make sure that the random map feature is popular. I like it at least!
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Re: Random Map

Postby Bruceswar on Sat Jun 06, 2009 4:20 am

sully800 wrote:
That's what WM is proposing. The ability to make all settings random but also to choose specific settings to randomize. I agree that its a good idea, but as Andy said we should first make sure that the random map feature is popular. I like it at least!



What does it matter if it is popular. Never stopped CC before. LOL
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Re: Random Map

Postby stringybeany on Sat Jun 06, 2009 6:50 am

Since I am now playing an AOR3 escalating sunny game through the random map process, it occurs to me that it might be wise to have the random feature select the settings that are most popular for any particular map?

I would be more inclined to use the random feature in that case. Then we would be less likely to get caught in games that are likely to stalemate or play poorly. After all we all know that certain maps are bad with certain settings. It shouldn't be too terribly difficult to have the random feature pick the most common settings for each map, and thus reduce the risk of a bad setup?

??
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Re: Random Map

Postby Nephilim on Sat Jun 06, 2009 7:16 am

i love it.....and i'm also wondering (someone else has probably said this), are we gonna be able to search for spots in public random games?

i.e. you need to make a "random map" tab on the game finder, so we can search for public, random, waiting-for-player games....unless it's already there and i'm just not seeing it....
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Re: Random Map

Postby lackattack on Sat Jun 06, 2009 7:47 am

Nephilim wrote:i love it.....and i'm also wondering (someone else has probably said this), are we gonna be able to search for spots in public random games?

i.e. you need to make a "random map" tab on the game finder, so we can search for public, random, waiting-for-player games....unless it's already there and i'm just not seeing it....


Random is listed as one of the maps in the game finder. Just scroll down to the bottom of the list.
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Re: Random Map

Postby Woodruff on Sat Jun 06, 2009 7:48 am

stringybeany wrote:Since I am now playing an AOR3 escalating sunny game through the random map process, it occurs to me that it might be wise to have the random feature select the settings that are most popular for any particular map?
I would be more inclined to use the random feature in that case. Then we would be less likely to get caught in games that are likely to stalemate or play poorly. After all we all know that certain maps are bad with certain settings. It shouldn't be too terribly difficult to have the random feature pick the most common settings for each map, and thus reduce the risk of a bad setup?
??


I would hate this. Since I typically prefer no-spoils in large-number games and that doesn't seem to be a particularly popular setup on the site in general, that would mean I'd not normally get to randomize and gain my preference.
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Re: Random Map

Postby PLAYER57832 on Sat Jun 06, 2009 9:51 am

Woodruff wrote:
stringybeany wrote:Since I am now playing an AOR3 escalating sunny game through the random map process, it occurs to me that it might be wise to have the random feature select the settings that are most popular for any particular map?
I would be more inclined to use the random feature in that case. Then we would be less likely to get caught in games that are likely to stalemate or play poorly. After all we all know that certain maps are bad with certain settings. It shouldn't be too terribly difficult to have the random feature pick the most common settings for each map, and thus reduce the risk of a bad setup?
??


I would hate this. Since I typically prefer no-spoils in large-number games and that doesn't seem to be a particularly popular setup on the site in general, that would mean I'd not normally get to randomize and gain my preference.


I agree. Even though I definitely have my preferred settings for various maps, this just rather defeats the purpose of a random map. Part of the point, I think, is to reach out and try new things.
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Re: Random Map

Postby sully800 on Sat Jun 06, 2009 11:01 am

I wish it would still say "Random" somewhere after the game starts, because it would be nice to be able to search for completed random games to see how you do compared to when you knew what map you would be playing.
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Re: Random Map

Postby hecter on Sat Jun 06, 2009 4:21 pm

sully800 wrote:
hecter wrote:
WidowMakers wrote:It should randomize these variables
    -Number of Players
    -Game Type
    -Map
    -Play Order
    -Spoils
    -Reinforcements
    -Fog of War

it would then be truly random and serve its purpose. By eliminating speed, there are no issues with people getting kicked out due to timing.

No, it wouldn't serve it's purpose. Notice how it's called "Random Map" and not "Random Game"? Besides, that'd be kinda dumb... I wouldn't like that. I wouldn't, however, mind another little radio button beside each of the options that'll randomize it.


That's what WM is proposing. The ability to make all settings random but also to choose specific settings to randomize. I agree that its a good idea, but as Andy said we should first make sure that the random map feature is popular. I like it at least!

No, he said that the random map feature should randomize all those settings, as opposed to just maps. Meaning, if you want a random map, you'll get a random game, you wouldn't really have a choice. If that was the intention, I apologize, it's just that that is what WM said.
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