djt5483 wrote:might as well get rid of casual freestyle all together
2 player casual freestyle perhaps, but that is a very specific game type. All the other set ups of casual freestyle will work quite well now.
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djt5483 wrote:might as well get rid of casual freestyle all together
sully800 wrote:djt5483 wrote:might as well get rid of casual freestyle all together
2 player casual freestyle perhaps, but that is a very specific game type. All the other set ups of casual freestyle will work quite well now.
the.killing.44 wrote:alex951 wrote:Bruceswar wrote:alex951 wrote:the reason we wait for the time to run out is so we could attack at the last seconds then start the new turn and finish off our target. and that a BIG part of these types of games!
Suck it up cupcake and get used to it.
but in doodle assassin ppl expect the double turn, i agree with the other dude there should be a option to use double turns or not
YDI for playing assdoodles
karelpietertje wrote:Okay I came across a weird situation so I figured I would just report it to see if it was intended to be like that.
This is what happened:
speed freestyle 6 man game.
player A, B, C, and D ended before player E, so E was the last to end.
however, player F missed his turn.
next round, the player who was blocked was player E, and player F wasn't.
apparently missing a turn is not considered as ending a turn, like running out of time is now.
sully800 wrote:karelpietertje wrote:Okay I came across a weird situation so I figured I would just report it to see if it was intended to be like that.
This is what happened:
speed freestyle 6 man game.
player A, B, C, and D ended before player E, so E was the last to end.
however, player F missed his turn.
next round, the player who was blocked was player E, and player F wasn't.
apparently missing a turn is not considered as ending a turn, like running out of time is now.
hmmm, that's interesting. Missing a turn doesn't get you blocked because by definition you cannot take a double turn (you didn't take the first one). And yet intuitively I was thinking the person who missed should have been blocked, even though there is no reason for it. I think lack got it right with the way it is currently coded because this prevented Player E from getting the double turn, even though that person may have intended to play second to last instead of last.
jakewilliams wrote:sully800 wrote:karelpietertje wrote:Okay I came across a weird situation so I figured I would just report it to see if it was intended to be like that.
This is what happened:
speed freestyle 6 man game.
player A, B, C, and D ended before player E, so E was the last to end.
however, player F missed his turn.
next round, the player who was blocked was player E, and player F wasn't.
apparently missing a turn is not considered as ending a turn, like running out of time is now.
hmmm, that's interesting. Missing a turn doesn't get you blocked because by definition you cannot take a double turn (you didn't take the first one). And yet intuitively I was thinking the person who missed should have been blocked, even though there is no reason for it. I think lack got it right with the way it is currently coded because this prevented Player E from getting the double turn, even though that person may have intended to play second to last instead of last.
Player E wouldn't have gotten a true double turn, because he had to wait for player F to miss his turn. I think i n that case, there should not have been a block.
Jake
lord voldemort wrote:question playing a 4 player game freestyle
i take my turn 3rd in the round so there is one guy left to play
yet he misses his turn...
but im blocked from taking my turn now..
this doesnt seem right, that im blocked but the guy who missed his turn isnt
jakewilliams wrote:lord voldemort wrote:question playing a 4 player game freestyle
i take my turn 3rd in the round so there is one guy left to play
yet he misses his turn...
but im blocked from taking my turn now..
this doesnt seem right, that im blocked but the guy who missed his turn isnt
That's what we're talking about above. Taking your turn 3rd then having the 4th player miss isn't a double turn, just like if you are the last person then someone waits 12 hours and you go again that's not a double turn. Double turn meant that you ran out of time so that you could go again right away. If you are not the last person to go and the last person misses his turn, you should not be punished for that, as it's not a double turn (you can't take your next turn right away).
Jake
alex951 wrote:"freestyle" speed games are basically casual game now. so i dont see the point in buying premium again?
alex951 wrote:"freestyle" speed games are basically casual game now. so i dont see the point in buying premium again?
alex951 wrote:"freestyle" speed games are basically casual game now. so i dont see the point in buying premium again?
alex951 wrote:i'm just pissed that i had to find out about the double turn during a doodle assassin speed game. and i occasionally play 1v1 speed games, and no i dont like posting evil comments, i just want a option or something you know?
Wolffystyle wrote:Auto-typers are now much more valuable.
AceArtemis wrote:alex951 wrote:i'm just pissed that i had to find out about the double turn during a doodle assassin speed game. and i occasionally play 1v1 speed games, and no i dont like posting evil comments, i just want a option or something you know?
What's so bad about not having the double turn in a speed game? Don't people start their turn as soon as the round begins, anyway? Even if they don't, the max you would have to wait is 2 1/2 minutes. Big deal.
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