Funkyterrance wrote:...
I was looking back over the map and I think I discovered what I noticed had changed. It was basically an error of inattention on my part in that I was remembering one side of the map vs. the other side, not two different versions. For me, the Omaha side is much easier on the eyes(smooth) while the Sacramento side is much rougher in appearance due to the increased number of mountainous regions. I'm not sure if this is anything that you would even consider but the smoothness of the Omaha half is just a lot more serene imho and fits the theme better(simpler times).
NPs FT.
Yes, and indeed from my readings, the Sacremento side had far more challenges to overcome than did the Omaha side.
On the map, this could be caused by layout, and i will seek to improve that as we go along.
But in fact, there are:
1. 4 bombordment areas on each side,
2. 4 happiness factors - 2 of which are attached to bombardment areas
3. same number of terrs to conquer
4. and same number of neutrals to conquer
the difference is that all these for each side occur at different stages, and i really think people will concentrate on either achieving the race (in the hope that their opponent will do the same), or strategising and doing bombarding to hold up their opponent; the later will require back-forting troops to their start point in order to bombard.
Given that some hope also lies in who goes first, it's a toss up for each player that they're going to get either one or the other and will have to develop strategies accordingly.