Dukasaur wrote: SirSebstar wrote:
Dukasaur wrote:.. SirSebstar defended his S from rmjw10 in an absolutely amazing come-from-behind victory!
I assume you were following the game?
Yeah, it was pretty wild. You were losing, losing, losing.... and suddenly you won.
Unfortunately I don't know the map, so I don't fully understand why. Cashing second in escalating certainly made a difference, of course, but it wasn't enough to explain it.
It was wild, And I am not sure if rmjw10 would care for me explaining it.. still I’ll give it a shot and remove it if he asks/tells me so.. be warned!
General info: Stalingrad has several bonuses, in area’s, autodeploying snipers and regions.. Stalingrad has a large area that can be bombarded from either planes or more localized from anti aircraft guns..
Start of the turn:
rmjw10 gets the drop and deploys on an aircraft. Not the best choice to lump it all together, spreading out would have been better, but as it turned out he did quite okay!.
He dropped 8 and proceeded to bombard 6 countries and then take the 6th in conquest..
That’s killing 24 dice with only 8.. impressive!
After that, things went down pretty fast…
To paraphrase Dakusaur, I was loosing, loosing loosing..
However I have played the map before and I can find my way around it. rmjw10 had the highground but he failed to take out all of my airplanes and AA guns first. I was faced with a conundrum. Do I gamble on even better dice or do I hide?
I had an okay drop position, but I was in mortal jeopardy after turn 1. I decided to hide. I split my forces to try to attack the 3 snipers I could reach, and dropped on the airplanes to kill the troops rmjw10 had that could also reach my snipers. 4-1 4-1 4-1. 2 failed!! I made a 3-1 effort and succeeded once.. rmjw10 had nothing on my dice…
I now had 2 snipers which give a +1 each. In effect I managed to get 6 more territories that could only get conquered and not bombed. This is where it went wrong.
rmjw10 had the major upper hand, he got more troops per turn then me, even with my trick, and he could freely deploy them. He proceeded to beat the bejezus out of my remaining troops. He succeeded too. When you read he took 5 of my terits and I managed to take 4, you got to know he took out 5 area’s with a 3 troop compliment and I took out 4 singles…
However here the differences came in. I attacked strategically, causing to show less and less targets for him to aim at, and removing him near area’s I needed to protect, so when he did move for my snipers he had to cross area’s I could easily bomb. Which he tried to do (and one successfully) but I bombed him into oblivion and took it back..
This happened back and fro a fair bit. But I have the strategy to wait and hang in the corners.. He could not get to me everywhere, but I could get at him. So I proceeded to bomb those locations that were of importance to me. E.g. because they could reach area’s I could get a bonus from. I then created the bonus. He tried to accost it. He had to traverse multiple regions of neutrals to reach it, and he kept breaking me, however each and every attack focused him on an attack course against me, and I could easily bomb most of the locations he kept coming though so I could much cheaper kill him, then vice versa.
In the end that was the clincher. I could reach him, he could not reach me. He has been trying to just kill me with his bare hands. I evaded him. Drew him to where I could attack and destroy he active troops and immobilize the rest. And once I started building my bonuses his chance to do the same was over.. There are various locations that can be bombed and a few that cannot. I was unreachable for him. My bonuses secure behind a wall of neutrals.
Then the cards spoke. He had no trouble with his sets, but every set of his could be replied to by me, so in effect he build up no strategic position and I had mine already.
Truly a WII worth battle.
Recap: he had a tremendous first turn and great dice throughout the campaign, but he failed to properly capitalize on the numerical advantage. If he had take the locations I had taken, but sooner, I would have been powerless to counter it..If he had simple hunted wherever I took out neutrals, he would have succeeded and I would have lost a save haven and likely the game.
Special note: It was not bad play by rmjw10. It was a general kind of play not geared towards the special map he was playing on. In that respect I was lucky to have played the map before.
My game on the King Count however was an equal first and second turn disaster. No good dice for me, my opponent getting the first drop, great dice and grow from there. There were no locations for me to hide, but when I was ready to take out a wing of his troops with 16 of mine, I lost 16-3.. ouch…if I had played average dice, I think I could have won the game in overtime too..
Moral; take me out soon, because if you wait, ill come back to kill you…