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Speed Tournament Doodle Terminator [Winner: hundredand1aces]
Posted:
Thu Dec 25, 2008 7:00 pm
by Teflon Kris
Doodle Speed Terminator This Speed Tournament took place on Saturday 31st January 2009. The first Speed Champion ever was hundredand1aces . Tournament details and logisitics: show
To ensure the tournament runs, there are a series of back-up plans in case players fail to show. Plans B to M can be found below, detailing the structure of the tournament depending on the number of players that register in time. However many players we have (every number between 8 to 32), there will be a plan ready. Matches at 3:00pm (Q-Final) then 3.55pm (S-Final) then 4.50pm (1st Final) then 5.40pm (2nd Final) GMT. Matches at 7.00am (Q-Final) then 7.55am (S-Final) then 8.50am (1st Final) then 9.40am (2nd Final) Los Angeles. Some Other Time Zones:New York - Matches at 10.00am(Q-Final) then 10.55am(S-Final) then 11.50am(1st Final) then 12.40am (2nd-Final) Western Europe - Matches at 4:00pm (Q-Final) then 4.55pm (S-Final) then 5.50pm (1st-Final) then 6.40pm (2nd-Final) Athens - Matches at 5:00pm (Q-Final) then 5.55pm (S-Final) then 6.50pm (1st-Final) then 7.40pm (2nd-Final) Moscow - Matches at 6:00pm (Q-Final) then 6.55pm (S-Final) then 7.50pm (1st-Final) then 8.40pm (2nd-Final) Sydney - Matches at 2:00am (Q-Final) then 2.55am (S-Final) then 3.50am (1st-Final) then 4.40am (2nd-Final) (Sun 01 Feb) For other time zones, and to check I've got this right, please visit: http://www.timeanddate.com/worldclock/ Players need to be certain to be available for the full period to sign-up. Please also read all the details before committing yourself to joining. All arrangements are designed to maximise the probability of the tournament working. Hence the choice of Doodle Earth, Sequential (to attract players), 16-players, Escalating, Adjacent and Fog of War (both to reduce the probability of build-up). Effectively this will be a pilot tournament. If it works, we may be on for more tournaments, and arouse the interest of other tournament organisers. As many reserves as possible will be recruited. If a player has failed to turn-up ten minutes after the match start time, a mass PM will be sent to the reserve list with game no. and password. It will then be a case of first-come, first-served for the reserves. Players knocked-out will become a second reserve list.Details: The tournament will be a simple knock-out. Plan A (32 Players) First Round 3pm GMT There will be 8 x 4-player matches. The first two players in each match will progress.Quarter-Finals 3.55pm GMT There will be 4 x 4-player matches. The first two players in each match will progress.Semi-Finals 4.50pm GMT There will be 2 x 4-player matches. The first two players in each match will progress.Final 5.40pm GMT One 4-player match.
Original Diagram: show
Back-Up Plans show
Plan B (30 Players) First Round 3pm GMT There will be 6 x 5-player matches. The first three players in each match will progress.Second Round 3.55pm GMT There will be 6 x 3-player matches. The first two players in each match will progress.Third Round 4.50pm GMT There will be 4 x 3-player matches. The winning player in each match will progress.Final 5.40pm GMT One 4-player match.Plan C (27 Players) First Round - 9 x 3-Player Games, 2 Qualify Second Round - 6 x 3-Player Games, 2 Qualify Third Round - 4 x 3-Player Games, 1 Qualifies Final - One 4-Player GamePlan D (25 Players) First Round - 5 x 5-Player Games, 4 Qualify Second Round - 5 x 4-Player Games, 2 Qualify Third Round - 2 x 5-Player Games, 2 Qualify Final - One 4-Player GamePlan E (24 Players) First Round - 6 x 4-Player Games, 2 Qualify Second Round - 3 x 4-Player Games, 2 Qualify Third Round - 2 x 3-Player Games, 2 Qualify Final - One 4-Player GamePlan F (20 Players) First Round - 5 x 4-Player Games, 3 Qualify Second Round - 5 x 3-Player Games, 2 Qualify Third Round - 2 x 5-Player Games, 2 Qualify Final - One 4-Player GamePlan G (18 Players) First Round - 6 x 3-Player Games, 3 Qualify Second Round - 4 x 3-Player Games, 2 Qualify Third Round - 2 x 4-Player Games, 2 Qualify Final - One 4-Player GamePlan H (16 Players) First Round - 4 x 4-Player Games, 3 Qualify Second Round - 4 x 3-Player Games, 2 Qualify Third Round - 2 x 4-Player Games, 2 Qualify Final - One 4-Player GamePlan I (15 Players) First Round - 5 x 3-Player Games, 3 Qualify Second Round - 2 x 5-Player Games, 4 Qualify Third Round - 2 x 4-Player Games, 2 Qualify Final - One 4-Player GamePlan J (12 Players) First Round - 3 x 4-Player Games, 3 Qualify Second Round - 3 x 3-Player Games, 2 Qualify Third Round - 2 x 3-Player Games, 2 Qualify Final - One 4-Player GamePlan K (10 Players) First Round - 2 x 5-Player Games, 4 Qualify Second Round - 2 x 4-Player Games, 3 Qualify Third Round - 2 x 3-Player Games, 2 Qualify Final - One 4-Player GamePlan L (9 Players) First Round - 3 x 3-Player Games, 2 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Third Round - 1 x 4-Player Games, 3 Qualify Final - One 3-Player GamePlan M (8 Players) First Round - 2 x 4-Player Games, 3 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Third Round - 1 x 4-Player Games, 3 Qualify Final - One 3-Player GamePlan A - Emergency Version (32 Players) First Round - 8 x 4-Player Games, 2 Qualify Second Round - 4 x 4-Player Games, 1 Qualifies Final - 1 x 4-Player GamePlan B - Emergency Version (30 Players) First Round - 6 x 5-Player Games, 2 Qualify Second Round - 2 x 5-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan C - Emergency Version (27 Players) First Round - 9 x 3-Player Games, 1 Qualifies Second Round - 3 x 3-Player Games, 1 Qualifies Final - 1 x 3-Player GamePlan D - Emergency Version (25 Players) First Round - 5 x 5-Player Games, 3 Qualify Second Round - 3 x 5-Player Games, 1 Qualifies Final - 1 x 3-Player GamePlan E - Emergency Version (24 Players) First Round - 6 x 4-Player Games, 1 Qualifies Second Round - 2 x 3-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan F - Emergency Version (20 Players) First Round - 5 x 4-Player Games, 2 Qualify Second Round - 2 x 5-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan G - Emergency Version (18 Players) First Round - 6 x 3-Player Games, 2 Qualify Second Round - 4 x 3-Player Games, 1 Qualifies Final - 1 x 4-Player GamePlan H - Emergency Version (16 Players) First Round - 6 x 3-Player Games, 2 Qualify Second Round - 4 x 3-Player Games, 1 Qualifies Final - 1 x 4-Player GamePlan I - Emergency Version (15 Players) First Round - 5 x 3-Player Games, 2 Qualify Second Round - 2 x 5-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan J - Emergency Version (12 Players) First Round - 4 x 3-Player Games, 2 Qualify Second Round - 2 x 4-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan K - Emergency Version (10 Players) First Round - 2 x 5-Player Games, 4 Qualify Second Round - 2 x 4-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan L - Emergency Version (9 Players) First Round - 3 x 3-Player Games, 2 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan M - Emergency Version (8 Players) First Round - 2 x 4-Player Games, 3 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Final - 1 x 4-Player Game'Awkward Numbers' Plans If we have 31 players then we use Plan A with one match in the first round having one fewer players. The match with a player less is determined by the first relevant digit drawn in the previous week’s UK National Lottery Dream Numbers draw (http://www.national-lottery.co.uk/player/p/results/resultsHistory/resultsHistoryAction.do?drawTypeID=9). In the unlikely event that that draw doesn’t yield a relevant number (e.g. the numbers drawn are 9,8,9,7,9,7) then the draw from the week before that will be drawn, and so on … If we have 29,28,27 or 26 players then we revert to Plan C (25 players), with groups having extra players (again which groups will be determined by the lottery Dream Numbers). If we have 23, 22, 21 or 19 players then we revert to Plan E (20 players), with groups having extra (or one fewer) player (again which groups will be determined by the lottery Dream Numbers). If we have 17 players then we revert to Plan G (16 players), with one match having one fewer player. If we have 13 or 14 then we revert to Plan I (12 players), with some matches having one extra player.
Poll Results show
Code: Select all How Would You Like Future Speed Tournaments to be Arranged? All-in-one-day as with this tournament. 11 Spread over a few weeks. 1 Similar time to this tournament. 0 Earlier time than this tournament. 0 Later time than this tournament. 2 On a Sunday. 3 On a weekday. 2 4-player tournament. 2 3-player tournament. 1 1 v 1 tournament. 6 I would also be interested in a Speed League for my time zone. 4
Game Options show
Matches will be Speed, Terminator, Sequential, Escalating, Adjacent Reinforcements and Fog of War.
Players show
There will be between 8 and 32 players. Players must be Premium (as it is Speed). Players must have a 97% attendance record, have played a minimum 50 games, and not have dropped out from one of my tournaments previously! Players have until 10 minutes after the match PM is sent to them to join their games from when the PM is sent. Failure to do so will result in a reserve being sought. Players also have to register at least 20 minutes before the tournament starts by sending a PM to the Tournmnet Organiser. Winners of each match should PM the Tournament Organiser with details of winner, 2nd place, and no.of terminations and rounds survived for these two players.
Reserves show
All reserves will be sent a PM when an opening occurs. The first reserve to respond will gain a place. After each round players knocked-out will join a second reserve list. As above, a PM will be sent to this list.
The Timetable show
Friday 30th January The day before the tournament, seedings will be worked-out, according to CC rank and points total.Saturday 31st January 1:00pm to 2:30pm GMT Before registration deadline, additional players will be recruited from live speed games. They will either make numbers up or be reserves.Saturday 31st January up to 2:40pm GMT Registration – players must send a PM to the Tournament Organiser at least 20 minutes before the tournament start time or they are not in.Saturday 31st January 2:40pm GMT The structure of the tournament (from Plan A to L) will then be selected, according to the number of players registered. If one or two players are needed to make the numbers up for one of the plans, then players recruited from the speed games will be used for this. If sufficient players from the live speed player list haven’t declared their interest to enter then we will revert to the ‘awkward numbers’ plan (see below). Usually, this means one of the groups will have one player less. The group with the player less (and therefore easier qualification) will be determined by the previous week’s UK national lottery ‘dream numbers’ draw (see ‘awkward numbers’ plan below for details)Saturday 31st January 2:45pm GMT Players will then be placed into groups in seed order. The first player in group 1 will be seed 1, first player in group 2 will be seed 2 etc. If there are 4 groups then the 2nd player in group 1 will be seed 5 etc. As time is short, new recruits from the live speed list will be assigned the lowest seedings.Saturday 31st January 2:50pm GMT Players will then be sent a PM to join their game when this has all been worked-out, probably 5-10 minutes before start time. Players will have 10 minutes to join their games.Saturday 31st January 3:00pm GMT If they haven’t joined within the 10 minutes then a reserve will be recruited from the live speed player list. If there are no takers from live speed games after 5 minutes then the game will be reset with one player less. In the event of a major catastrophe or aliens making contact, creating a huge delay, then the tournament will revert to the 3-match ‘emergency’ plan (each plan has an emergency version – see below).
Joining Games show
Players will be informed when they have a game and will until 10 minutes after the PM is sent to join. If they fail to do so then they will be ejected from the tournament and a reserve will replace them. All players need to register on the day by sending a PM to the Tournament Organiser at least 20 minutes before the start of the tournament. Failure to register will result in a a reserve replacing them.
Winning Games show
Winners of each game are expected to PM the Tournament Organiser the name of the winner and runner-up and no.of terminations and rounds survived for these two players.
Build-Up Games show
If games are not concluded within 50 minutes of the kick-off time, players positions (no. of territories) at the end of the preceeding round will determine who progresses. If two players have equal number of territories then their positions at the end of each previous round will be compared.
Questions and Answers
Posted:
Thu Dec 25, 2008 7:04 pm
by Teflon Kris
show
Are all the games on the same day?Yes, all games take place within a few hours - please consult the timings above and the tournament diagram. A winner is declared after 50 minutes if matches are still on-going (see 'Build-Up Games' above). That way, we will be able to stick to the schedule.
Player List
Posted:
Thu Dec 25, 2008 7:05 pm
by Teflon Kris
Re: Speed Tournament 31 Jan - Doodle Terminator (1/16) & (0/50)
Posted:
Thu Dec 25, 2008 9:30 pm
by Stephan Wayne
there is no way in hell this will work but ill give it a try sign me up you can count on me
Re: Speed Tournament 31 Jan - Doodle Terminator (2/16) & (0/50)
Posted:
Fri Dec 26, 2008 3:20 pm
by Sun Tzup
I will most definetely try to make it. Depends on what dy and weather or not I have work that day or not. But if not i will be there!
Re: Speed Tournament 31 Jan - Doodle Terminator (2/16) & (0/50)
Posted:
Fri Dec 26, 2008 5:40 pm
by xerro
i have to work unless i ask off. but they wont let me off for this....
if my hours change, ill let you know
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sat Dec 27, 2008 11:26 pm
by chazza_05
Sign me up - Im 2 hours behind sydney so it works for me. I'll give this a go but I will need confirmation emails to say it is on and happening like a normal tournament...This is due to it being 12:00am for me!!
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sat Dec 27, 2008 11:35 pm
by Zski2003
sign me up. latest eastern standard time available, (N.Y.).
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sat Dec 27, 2008 11:37 pm
by Stephan Wayne
wow this could actualy work not !!!
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sat Dec 27, 2008 11:42 pm
by army of nobunaga
im in if room
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sun Dec 28, 2008 12:05 am
by gogglez
im in
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sun Dec 28, 2008 1:10 am
by endurance
count me in... keep me posted. -endurance
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sun Dec 28, 2008 4:30 am
by Sir Charles
I'd be willing to play. I'm available mostly in the evenings.
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sun Dec 28, 2008 1:33 pm
by heatz
im in!!!
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sun Dec 28, 2008 5:51 pm
by Blobby
I'm in, and here it is central standard time.
Thanks for the invite.
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sun Dec 28, 2008 5:58 pm
by Lindax
I'll play .
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Mon Dec 29, 2008 9:15 am
by HighlanderAttack
Please sign me up
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Tue Dec 30, 2008 8:36 am
by lozzini
i'n in - just make sure to keep reminding me not to be busy this day
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Tue Dec 30, 2008 10:32 am
by ultrafit
sign me up
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Fri Jan 02, 2009 12:36 pm
by murphy16
sounds, fun mate, but im fixing to start baseball and wont be on that much
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sat Jan 03, 2009 1:30 am
by Shabel
id like to join...im in eastern time zone and i am availiable weekdays till 1pm and weekends.
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Sun Jan 04, 2009 6:25 pm
by Bruenor
im willing to give it a go sign me up
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Mon Jan 05, 2009 7:01 pm
by banana_hammocks
I think i will be busy so put me down as a reserve please. banana
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Thu Jan 08, 2009 9:54 pm
by Teflon Kris
Player list updated
Re: Speed Tournament - Doodle Terminator (16 Players)
Posted:
Mon Jan 12, 2009 4:10 am
by Teflon Kris
Looking good for numbers now