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MtG: Shards of Alara (20/20) Winner: DimnjacarStef

PostPosted: Mon Jan 23, 2012 9:49 pm
by DoomYoshi
CHANGE: The tournament has been changed to now include 4-player games at the beginning instead of 8-player. All 8 nations are still selectable, but only 4 in each shard can be chosen.

UPDATE: This tournament, originally planned for a contest has now got Bronze in that contest. If it fills and we play it, I get a medal.

show: Settings Clarification

PREMIUM ONLY

QUICK PLAY RULES:

You need to post:
1Your home map (you can pick a different one for 4, 5 and 3 player games)
2A home shard
  1. Bant: Flat Rate, Sunny, Unlimited
  2. Esper: Flat Rate, Sunny, Chained
  3. Grixis: No Spoils, Foggy, Chained
  4. Jund: Nuclear, Foggy, Adjacent
  5. Naya: Escalating, Sunny, Adjacent
3 A Home Nation (not absolutely necessary, just for flavor)
4 Settings for phase 2 and 3, read below for more information

All games are sequential, automatic and have a round limit of 50 Turns.

Now, for the meatier stuff:

show: Welcome to Alara


show: Rules


show: Players and Maps

Re: MtG: Shards of Alara (0/20)

PostPosted: Mon Jan 23, 2012 10:04 pm
by rjhankey
Sounds good -- count me in (again) on this one please!

4-player: USA, no spoils, foggy, chained
3-player: Arms Race, nuclear, foggy, chained
5-player: USA, nuclear, foggy, chained

The Necromancers of Grixis

Re: MtG: Shards of Alara (0/20)

PostPosted: Mon Jan 23, 2012 10:37 pm
by denominator
denominator wrote:Okay, finally got all that read and I think I understand. Definitely still in:

1Your home map: 3 players [Poison Rome], 5 players [First Nations Americas], 8 players [Clandemonium]
2A home shard: Jund
3 A Home Nation: Dragons
4 Settings for phase 2 and 3: Same as for Round 1

Let me know if I got everything right. If not, I can adjust.

Re: MtG: Shards of Alara (2/20)

PostPosted: Mon Jan 23, 2012 11:15 pm
by chapcrap
In your quick rules, it still says 8 players instead of 4 in one part.

Other than that, I think it looks ok. Have to talk with DJ about still getting that medal though if you haven't already. I'll make him aware of the tournament again.

Re: MtG: Shards of Alara (2/20)

PostPosted: Tue Jan 24, 2012 12:35 am
by Fuzzy316
Ill join again. Same settings as before, just use the multiplayer settings in place of 8 player please.

Re: MtG: Shards of Alara (2/20)

PostPosted: Tue Jan 24, 2012 1:20 am
by traffic133
me please same settings

Re: MtG: Shards of Alara (2/20)

PostPosted: Tue Jan 24, 2012 3:57 am
by mr. CD
In please
Jund - Elementals
3-player: Cricket - No spoils, Foggy, Chained
4-player: AoR II - Nuclear, Foggy, Adjacent
5-player: AoR II - Nuclear, Foggy, Unlimited

Re: MtG: Shards of Alara (2/20)

PostPosted: Tue Jan 24, 2012 4:06 am
by Dukasaur
Subject: MtG: Shards of Alara (10/40)

Dukasaur wrote:Ok, from the shard of Bant, I will play the Valeron, who have the coolest-looking armour! :)

3-player map: Conquer Rome
5-player map: Clandemonium
8-player map: Roarke's Drift

Round 2 settings: Flat Rate Sunny Chained
Round 3 settings: Flat Rate Foggy Chained

Roarke's Drift will still do as a 4-player map, I suppose

Re: MtG: Shards of Alara (2/20)

PostPosted: Tue Jan 24, 2012 4:32 am
by djeris
in please with same settings.

Re: MtG: Shards of Alara (2/20)

PostPosted: Tue Jan 24, 2012 6:35 am
by plurple
in pls
4 player lux
3 player aor:3 flat, unlim, foggy
5 player new world nuke, unlim, foggy

i am from esper and i am a dragon from the cloudheath.

Re: MtG: Shards of Alara (2/20)

PostPosted: Tue Jan 24, 2012 8:10 am
by ejph
I plan to win back Alara.

I have claim to the throne of the Horrors of Grixis!

4 player games on Monsters,
3 player games on Northwest Passage,
5 player games on Poison Rome.

Re: MtG: Shards of Alara (0/20)

PostPosted: Tue Jan 24, 2012 5:06 pm
by denominator
denominator wrote:
denominator wrote:Okay, finally got all that read and I think I understand. Definitely still in:

1Your home map: 3 players [Poison Rome], 5 players [First Nations Americas], 8 players [Clandemonium]
2A home shard: Jund
3 A Home Nation: Dragons
4 Settings for phase 2 and 3: Same as for Round 1

Let me know if I got everything right. If not, I can adjust.


Derp, missed the player size change. I'll stick with the same maps, but switch FNA to 4 players, and Clandemonium to 5.

Re: MtG: Shards of Alara (9/20)

PostPosted: Wed Jan 25, 2012 8:32 am
by ckyrias
i think its ok as well and it should still count for a medal

Re: MtG: Shards of Alara (9/20)

PostPosted: Wed Jan 25, 2012 2:13 pm
by DoomYoshi
ckyrias wrote:i think its ok as well and it should still count for a medal


I think it's ok if you want to sign up :lol:

Re: MtG: Shards of Alara (9/20)

PostPosted: Wed Jan 25, 2012 3:37 pm
by buster582
in please

Re: MtG: Shards of Alara (9/20)

PostPosted: Thu Jan 26, 2012 8:14 am
by rubilion
In please
Let me know if I have missed anything.

Home map: 3 players Age of Realms 2, 4 players British Isles, 5 players Clandemonium
Home shard: Grixis
Home Nation: Necromancers
Settings for phase 2 and 3: Same as for Round 1

Re: MtG: Shards of Alara (11/20)

PostPosted: Thu Jan 26, 2012 4:33 pm
by BadgerJelly
IN!! Will post maps and whatnot later when I've had a FULL read ... just want to make sure I get a place first .

Re: MtG: Shards of Alara (11/20)

PostPosted: Thu Jan 26, 2012 5:15 pm
by DoomYoshi
BadgerJelly wrote:IN!! Will post maps and whatnot later when I've had a FULL read ... just want to make sure I get a place first .


You got it!

Re: MtG: Shards of Alara (11/20)

PostPosted: Tue Jan 31, 2012 12:57 am
by Le HotSauce
in please

3-player games: central america
4 player games: king of the mountains
5-player games: charleston

home shard: esper

Re: MtG: Shards of Alara (12/20)

PostPosted: Tue Jan 31, 2012 9:23 am
by giappone
in please

4 player games on imperium romanum,
3 player games on Poison Rome,
5 player games on arm race.

topa of bant

Re: MtG: Shards of Alara (12/20)

PostPosted: Thu Feb 02, 2012 3:28 am
by BadgerJelly
Sorry Doom going to have to pull out of this for now.
RL has priorities. If you are one short near closing I'll join but may be a little intermittent in play ... impossible to say at the minute :?

Re: MtG: Shards of Alara (13/20)

PostPosted: Sun Feb 05, 2012 4:28 pm
by Serreski
in pls
Goblins
3-player: Poison Rome - No spoils, Foggy, Adjacent
4-player: Kings Court - Nuclear, Foggy, Adjacent
5-player: Northwest Passage - Flat, Foggy, Chained

Re: MtG: Shards of Alara (14/20)

PostPosted: Mon Feb 06, 2012 1:16 pm
by DimnjacarStef
4-Player Map age of merchants, seq,esc,fog,cha
3-Player Map conquer rome, seq,esc,fog,cha
5-Player Map Flanders 1302, seq,esc,fog,cha

ogres pls

Re: MtG: Shards of Alara (15/20)

PostPosted: Thu Feb 09, 2012 7:33 am
by DoomYoshi
In a last ditch effort to get this thing filled, I had to resort to a bit of spam.

Re: MtG: Shards of Alara (15/20)

PostPosted: Fri Feb 10, 2012 11:41 pm
by kiwi3
ill be in for naya. can i post settings tomorrow for games?