Page 1 of 3

Backstabber's Guild (32/32) Ended - winner p4ssoa

PostPosted: Sun Apr 21, 2013 11:48 am
by mint-murray
Backstabbers Guild - 32/32

Whilst some tournaments claim the winner is the best player on CC. My tournament wouldnt boast that, but winner would obviously be the most cunning and devious player.
Settings - Doubles (!!), world 2.1, auto, sequential, chained, nukes, sunny no-trench, 30 rounds.

Round 1 - (32 players) 16 Doubles - Elimination style
The only actually winner in a game (player going through to next round) is the player on winning team with most troops at end. 1 of winning team goes through not both. So you need to work as a team to beat opponents whilst also being ready to stab partner in the back. It's neither assassin or terminator as still requires teamwork.
With the exception of round 1 - for every round a player does not take a region they will have a negative removed from their final troop count. A negative final troop count for winning player also results in elimination.
Non attacks rounds troop subtractions, Once -1, Twice - 2, 3rd -4 4th - 8, 5th -16 and so on.

Round 1 tiebreaker - If there is an uneven number of players moving to next round, eliminated players on winning team will play-off( classic, assassin, auto,seq, chained, nukes, sunny non-trench).

Round 2 - (8 players) 4 Doubles - Round Robin (playing each of other 3 teams)
Using the above Rules, the four players with highest number of wins will progress.
If a tie-breaker is required then: (classic, assassin,auto,seq, chained, nukes, sunny non-trench), hopefully not but if required this format will be used until all four progressing players identified.

Final - (4 players) 2 doubles
50 rounds in final settings and rules the same.
Tournament award will only be to the Player with highest troop count at end of Game.


You may sign up as doubles team for first round, obviously will be a short friendship.
It's backstabber's guild so nothing is personal so don't expect any truces to last - and no foeing people - it's all in fun.



show: Players


show: Game Bracket



[/Image

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 12:26 pm
by waauw
in please

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 12:29 pm
by General Bax
in pls :D

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 12:57 pm
by elite.np
in pls

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 1:02 pm
by mint-murray
Im in, and waauw, general bax, elite.

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 1:15 pm
by thehippo8
What an attrocious premise for a tournament ... count me in!

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 2:01 pm
by mint-murray
All in the name of friendly violent fun. Hippo in.

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 2:15 pm
by Marshallbobby
in please

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 2:23 pm
by P4Ssoa
Ugh, this tournament is appealing and repulsive at the same time!
I will either hate this tournament, or love it.
Sign me up.
Taking chances is part of the game. ;-)

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 2:47 pm
by mint-murray
P4Ssoa wrote:Ugh, this tournament is appealing and repulsive at the same time!
I will either hate this tournament, or love it.
Sign me up.
Taking chances is part of the game. ;-)



Should be interestng if nothing else.

Marshallbobby and P4 in

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 2:52 pm
by Nath77440
told you im in :D

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 2:53 pm
by bru7162
Count me in :)

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 3:32 pm
by chapcrap
Ok, this tournament, as is, will not work. Here's why:

  • You have to play at least 3 games to win a tournament. You have a setup for the winner to play two games.
  • In addition, with the settings you have listed, it's highly unlikely that games are going to finish within 30 rounds. Which means no one would advance past round 1.

So, if you can fix those two issues, the tournament is fine. The premise of backstabbing is fine as well for the tournament.

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 3:35 pm
by 11Joan11
In please ;)

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 4:33 pm
by mint-murray
chapcrap wrote:Ok, this tournament, as is, will not work. Here's why:

  • You have to play at least 3 games to win a tournament. You have a setup for the winner to play two games.
  • In addition, with the settings you have listed, it's highly unlikely that games are going to finish within 30 rounds. Which means no one would advance past round 1.

So, if you can fix those two issues, the tournament is fine. The premise of backstabbing is fine as well for the tournament.


Rather than increasing starting player to 64, have changed R2 to round robin.

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 4:45 pm
by mint-murray
nath, bru and joan in.

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 5:07 pm
by draza123
in please

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 5:29 pm
by clowncar
I unintentionally screw my teammates over as it is. so this should come naturally to me ... in please

Re: Backstabber's Guild (w2.1)

PostPosted: Sun Apr 21, 2013 5:57 pm
by mint-murray
draza and clowncar in.

Re: Backstabber's Guild (w2.1)

PostPosted: Mon Apr 22, 2013 3:39 am
by crazystef
In pls

Re: Backstabber's Guild (w2.1)

PostPosted: Mon Apr 22, 2013 7:10 am
by andyf23
in pls

Re: Backstabber's Guild (w2.1)

PostPosted: Mon Apr 22, 2013 10:54 am
by mint-murray
crazystef and andyf23 in.

Re: Backstabber's Guild (w2.1)

PostPosted: Mon Apr 22, 2013 9:58 pm
by mcshanester29
in please

Re: Backstabber's Guild (w2.1)

PostPosted: Tue Apr 23, 2013 4:36 am
by dgz345
im in ^^

Re: Backstabber's Guild (w2.1)

PostPosted: Tue Apr 23, 2013 1:33 pm
by mint-murray
mcshanester29 dgz345 in