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[TPA6] Omaha Beach [Finals] W=willedtowin1

PostPosted: Fri Jul 01, 2016 12:54 pm
by Dukasaur
Final scores: https://www.conquerclub.com/forum/viewtopic.php?f=91&t=219023&p=4975167#p4975167


This is a Tournament Players Association Year 6 [TPA6] event, and is governed by its rules, guidelines, and judgments which are detailed here: viewtopic.php?f=89&t=215395
All are welcome to join and participate in the association. You do not need to do anything more than join one or more of the TPA6 events that will be announced on Mondays. Check back on the scoreboard to see how you're doing:Image
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Omaha Beach

Omaha Beach was one of the five sectors of Normandy on which the Allies landed on D-Day (June 6th, 1944.) This tournament was originally scheduled to be launched on June 6th, 2016, on the anniversary of D-Day, in commemoration of that event. Due to pressures in real life plus my many duties online, I didn't get to it in time, for which I apologise. Let's hope you all have some fun here and it's a case of "better late than never."

All games in this tournament will be Standard, Sequential, Automatic, 24-hour, 50-turn limit games on the D-Day Omaha Beach Map.
Other settings will vary.

25 Players are required. Due to the large number of games, all must be premium.

Click image to enlarge.
image


In Phase 1 of the tournament, you will play 11 games commemorating 11 elements of the landings:
  1. The Allies controlled the sea and the air, but they were hampered by inaccurate intelligence:
    No Spoils Foggy Unlimited
  2. In the choppy seas, many landing craft drifted off course and were lost:
    Nuclear Foggy Chained
  3. Mines and obstacles caused even more losses:
    Nuclear Sunny Adjacent
  4. The tanks would have given the Americans control of the beach but more than 90% never reached it:
    Escalating Foggy Chained
  5. The infantry suffered high casualties on landing:
    Flat rate Foggy Adjacent
  6. Pinned on the beach, the troops were hammered by artillery fire:
    Flat rate Sunny No reinforcements
  7. The dead piled up:
    Zombie Sunny Chained
  8. Engineers landed to start demolishing some of the defenses:
    Flat rate Foggy Adjacent Trench
  9. Rangers and some rifle companies finally scaled the heights and began capturing German artillery positions:
    Escalating Foggy Unlimited Trench
  10. At the end of the day, only a small part of the target area had been captured, and Allied Commanders considered evacuating Omaha:
    Flat rate Foggy Parachute Trench
  11. Nonetheless, by the next day the Allies were being reinforced and the Germans were in retreat:
    Escalating Sunny Unlimited
Although these games commemorate different elements of the battle, they will all be issued simultaneously in order to conclude this tournament in an expeditious fashion. D-Day itself was, after all, one day.

In Phase 1, all will be 5-player games. In order to advance, you must win at least 2 of the 11 games.

If 10 or fewer players qualify, then we will proceed directly from Phase 1 to the Finals. If more than 10 players qualify, then a Phase 2 will be inserted between Phase 1 and the Finals. The Finals (and Phase 2 if there is one) will feature the same 11 games on the settings above. The number of players per game in Phase 2 and in the Finals will depend on the number of players qualifying.
show: score after phase 1


show: tiebreaks





This is my 132nd tourney.
To explore my tournaments by category, visit Dukasaur's Hall of Fame Or, to see the full list of all my tourneys, click here

Re: [TPA6] Omaha Beach

PostPosted: Fri Jul 01, 2016 12:55 pm
by Dukasaur
show: players

Re: [TPA6] Omaha Beach

PostPosted: Fri Jul 01, 2016 12:55 pm
by Dukasaur
show: round 1 games

Re: [TPA6] Omaha Beach

PostPosted: Fri Jul 01, 2016 1:09 pm
by Lord Arioch
Lets rock im in!

Re: [TPA6] Omaha Beach

PostPosted: Fri Jul 01, 2016 1:28 pm
by paws1610
I'll play, thanks

Re: [TPA6] Omaha Beach

PostPosted: Fri Jul 01, 2016 2:05 pm
by shoop76
In pls

Re: [TPA6] Omaha Beach

PostPosted: Fri Jul 01, 2016 6:49 pm
by djelebert
in please.

Re: [TPA6] Omaha Beach

PostPosted: Fri Jul 01, 2016 8:03 pm
by M00NZIE
yes please

Re: [TPA6] Omaha Beach

PostPosted: Sat Jul 02, 2016 3:48 am
by samdemars
Count me in thanks

Re: [TPA6] Omaha Beach

PostPosted: Sat Jul 02, 2016 12:34 pm
by MJC7890
In please

Re: [TPA6] Omaha Beach

PostPosted: Sat Jul 02, 2016 3:14 pm
by ziggy62
in please

Re: [TPA6] Omaha Beach

PostPosted: Sat Jul 02, 2016 3:53 pm
by lanceeee
In please

Re: [TPA6] Omaha Beach

PostPosted: Sun Jul 03, 2016 5:50 am
by Silly Knig-it
in please

Re: [TPA6] Omaha Beach

PostPosted: Sun Jul 03, 2016 6:00 am
by Tin Trumpet
In please

Re: [TPA6] Omaha Beach

PostPosted: Mon Jul 04, 2016 4:11 am
by donche64
in please

Re: [TPA6] Omaha Beach

PostPosted: Mon Jul 04, 2016 7:01 am
by Ratrin
In please....
Thanks.

Re: [TPA6] Omaha Beach

PostPosted: Mon Jul 04, 2016 9:58 am
by willedtowin1
Sure.... I am in

Re: [TPA6] Omaha Beach

PostPosted: Mon Jul 04, 2016 9:49 pm
by chidone
In please

Re: [TPA6] Omaha Beach

PostPosted: Mon Jul 04, 2016 11:22 pm
by overlander
in please

Re: [TPA6] Omaha Beach

PostPosted: Tue Jul 05, 2016 2:30 pm
by Awoodness
In please

Re: [TPA6] Omaha Beach

PostPosted: Tue Jul 05, 2016 7:03 pm
by ultraman
in please

Re: [TPA6] Omaha Beach

PostPosted: Wed Jul 06, 2016 9:29 am
by GreenBaize
In Plz :)

Re: [TPA6] Omaha Beach

PostPosted: Wed Jul 06, 2016 12:29 pm
by Larry46
In please

Re: [TPA6] Omaha Beach

PostPosted: Wed Jul 06, 2016 8:25 pm
by Glassyyy
in please

Re: [TPA6] Omaha Beach

PostPosted: Thu Jul 07, 2016 9:26 am
by Swimmerdude99
I'm in!