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Polymorphic Games with More than 2 Players

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Polymorphic Games with More than 2 Players

Postby chapcrap on Sun May 22, 2016 9:38 pm

Concise description:
  • Allow polymorphic games that have 3 or more players.

Specifics/Details:
  • We already have polymorphic games with 2 players.
  • We have team games with more than 2 teams.
  • We should have polymorphic games with more than 2 players.

How this will benefit the site and/or other comments:
  • This will benefit people who are not good at team games with more than 2 teams in order to let them practice more.
  • This will benefit people who are good at team games with more than 2 teams, because they can have some better polymorphic competition against each other.
  • This will let me run sweet tournaments (and presumably other TO's as well).
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Re: Polymorphic Games with More than 2 Players

Postby chapcrap on Sun May 22, 2016 11:00 pm

Thinking more about this and about this: viewtopic.php?f=4&t=218363

It almost seems as if a reclassification is needed for the game types.

Instead of Singles (standard, assassin, terminator, and polymorphic) and Teams (doubles, trips, quads, etc.), what it really should be is two new categories. The first is to define the team/turn structure: singles, doubles, triples, quadruples, and polymorphic. The second is the type of game: standard, assassin, terminator.

This is how it needs to happen.
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Re: Polymorphic Games with More than 2 Players

Postby Swifte on Mon May 23, 2016 2:54 pm

team polymorphic! team polymorphic!!!!!!!!!!!
*faints*
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Re: Polymorphic Games with More than 2 Players

Postby Razorvich on Tue May 24, 2016 5:44 am

Oh man I love this idea...
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TeeGee has my PW... Wall him if I get below 1 Hour in CLAN GAMES ONLY !!
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Re: Polymorphic Games with More than 2 Players

Postby FreeFalling123 on Tue May 24, 2016 7:50 am

Seems all encompassing...

Team term was an issue and team poly 2x2 vs 2x2 seems okay...

I think there becomes an issue with freestyle in this format that you laid out... but otherwise if there is a will there is a way xD
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Re: Polymorphic Games with More than 2 Players

Postby WingCmdr Ginkapo on Tue May 24, 2016 12:00 pm

owenshooter wrote:suggested YEARS AGO and it was deemed too difficult to do. tell you what, send them the coding, so they can insert it and we'll get this option that you want. easy peasy... resolved... the black jesus has now dressed the duck for cooking...-Jésus noir
Last edited by WingCmdr Ginkapo on Wed May 25, 2016 2:06 am, edited 1 time in total.
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Re: Polymorphic Games with More than 2 Players

Postby chapcrap on Tue May 24, 2016 7:02 pm

WingCmdr Ginkapo wrote:
owenshooter wrote:suggested YEARS AGO and it was deemed too difficult to do. tell you what, send them the coding, so they can insert it and we'll get this option that you want. easy peasy... resolved... the black jesus has now dressed the duck for cooking...-Jésus noir

Fixed the quote code, so maybe that's enough?

If not, I guess my awesome suggestion could just be ignored because of lack of time/knowledge/caring/whatever. In summation, slamming a suggestion for being difficult to code while using incorrect code to quote Black Jesus seems lame. You seem lame.
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Re: Polymorphic Games with More than 2 Players

Postby FreeFalling123 on Tue May 24, 2016 9:21 pm

chapcrap wrote:
WingCmdr Ginkapo wrote:
owenshooter wrote:suggested YEARS AGO and it was deemed too difficult to do. tell you what, send them the coding, so they can insert it and we'll get this option that you want. easy peasy... resolved... the black jesus has now dressed the duck for cooking...-Jésus noir

Fixed the quote code, so maybe that's enough?

If not, I guess my awesome suggestion could just be ignored because of lack of time/knowledge/caring/whatever. In summation, slamming a suggestion for being difficult to code while using incorrect code to quote Black Jesus seems lame. You seem lame.


I agree with chap... -1 monkey man
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Re: Polymorphic Games with More than 2 Players

Postby -1-1-3- on Fri May 27, 2016 6:58 am

Thx chapcrap for putting that in a topic.
Im sure we are numerous to think about it... since the introduction of poly games.
I remember my surprise the first time i realized it was not possible to play more than 2 players poly games.

So +1

And sorry... i dont go here into more details. see you
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Re: Polymorphic Games with More than 2 Players

Postby TotoroHat on Tue Jan 24, 2017 2:29 pm

Did this idea die?
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Re: Polymorphic Games with More than 2 Players

Postby chapcrap on Sat Jul 01, 2017 9:06 am

chapcrap wrote:Thinking more about this and about this: viewtopic.php?f=4&t=218363

It almost seems as if a reclassification is needed for the game types.

Instead of Singles (standard, assassin, terminator, and polymorphic) and Teams (doubles, trips, quads, etc.), what it really should be is two new categories. The first is to define the team/turn structure: singles, doubles, triples, quadruples, and polymorphic. The second is the type of game: standard, assassin, terminator.

This is how it needs to happen.


TotoroHat wrote:Did this idea die?

I hope not!!
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Re: Polymorphic Games with More than 2 Players

Postby chapcrap on Fri Nov 23, 2018 1:35 am

chapcrap wrote:
chapcrap wrote:Thinking more about this and about this: http://www.conquerclub.com/forum/viewto ... 4&t=218363

It almost seems as if a reclassification is needed for the game types.

Instead of Singles (standard, assassin, terminator, and polymorphic) and Teams (doubles, trips, quads, etc.), what it really should be is two new categories. The first is to define the team/turn structure: singles, doubles, triples, quadruples, and polymorphic. The second is the type of game: standard, assassin, terminator.

This is how it needs to happen.


TotoroHat wrote:Did this idea die?

I hope not!!


My idea is so good that duplicate threads are being created!!

viewtopic.php?f=4&t=229109
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Re: Polymorphic Games with More than 2 Players

Postby betiko on Fri Dec 14, 2018 1:27 pm

Lol i added a few other stuff, basically i guess we all had the idea because it would obviously be awesome.
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