After surviving 17 rounds of Assassin play, Ian earned a spot in the Finals, where he won two of four games, thus forcing a tiebreaking round, where he very dramatically won 3-0 over Kinnison.
Congratulations IanG7!
Older Updates:
rescue
As of today, Sunday June 2nd, I am starting to work on this tourney. Please bookmark this page and pay attention to changes.I intend to rescue this.
stage 1
Group 3, however, was decided in Game 10808228 where bart was eliminated
That leaves Group 8:
traffic133 (Draknor)
hoschke118 (Imperium Romanum)
Gen. Ramsarelli (NYC)
God Emperor Q (Waterloo)
Kinnison (Monsters)
HighlanderAttack (Arms Race!)
hoschke118 has not been on CC since April 30th and is therefore removed. God Emperor Q has his online status blanked so I can't be sure. He doesn't seem to be in any active games, but to be safe I have to give him the benefit of the doubt. There is therefore a 5-player game to decide Group 8. Random number drawn = 2, which corresponds to NYC, so Game 11189294 is created. If GEQ misses two consecutive invites then this group will also be decided.
Damn, somehow I missed Group 9. Five valid players remain in Group 9: adam666, Evil Semp, italianipastido, KiIIface, and Crarg. Another Stage 1 game coming up to decide Group 9.
Random number drawn = 5, corresponding to Poker Club.
Edit, June 10th. Crarg made short work of Game 11200675 and Stage 1 is officially finished.
stage 2
58 players survived Stage 1, so the first 8 groups will have 6 players and the last two groups will only have 5.
Groups 3, 9, and 10 are now down to four players each and will not have to play a second game this round. Second games for the other seven groups have been created and invitations sent out. Same link as before.
stage 3
Stage 2 is finally completely finished! We are starting Stage 3!
A few announcements.:
1. Gilligan has switched his home map to Poison Rome.
2. I have been eliminated in Stage 2...
3. Starting with Stage 3, I am switching from making the groups with Random.org to using the built-in RAND function in Excel. For those with mathematically-oriented OCD issues, this will result in a slightly less perfect level of randomization. For myself, it will be a time saver, and I honestly don't see it being unfair in any way.
Scoreboard for Stage 3 is HERE.
stage 4
Tin Trumpet Benelux
silversun6 Antarctica eliminated
Hath Age of Merchants
Leverpuller Chinese Checkers
ubcman64 Stalingrad
(only 1 game this round) Game 11827927
Group 2
Kinnison Monsters
xman5151 High Seas eliminated
ckyrias Middle Ages
italianipastido 3 Kings of Korea
IanG7 Woodboro
(only 1 game this round) Game 11827928
Group 3
Lufsen75 British Isles
Morleyjoe Classic eliminated
Marshallbobby Brazil
evilkingjay Arctic
TheTrueNorth Forbidden City
(only 1 game this round) Game 11827930
Group 4
reptile Feudal Epic eliminated
adam666 Australia
Gilligan Poison Rome
KiIIface Classic
shoop76 WWII Poland
(only 1 game this round) Game 11827931
stage 5
Group 1
Leverpuller Chinese Checkers
italianipastido 3 Kings of Korea
ckyrias Middle Ages
ubcman64 Stalingrad eliminated Second game
adam666 Australia
Gilligan Poison Rome eliminated First game
Marshallbobby Brazil eliminated Fourth game
shoop76 WWII Poland eliminated Third game
First Game: Brazil Game 11897741
Second Game: Australia Game 11952486
Third Game: Australia Game 12027509
Fourth Game: Middle Ages Game 12105046
Group 2
TheTrueNorth Forbidden City eliminated Second game
Kinnison Monsters
KiIIface Classic eliminated Third game
Tin Trumpet Benelux
Lufsen75 British Isles eliminated Fourth game
evilkingjay Arctic eliminated First game
IanG7 Woodboro
Hath Age of Merchants
First Game: Classic Game 11897743
Second Game: Benelux Game 11971966
Third Game: Classic Game 12027510
Fourth Game: Benelux Game 12105047
stage 6
Blind luck may have carried one through about half of this tournament, but to have reached this stage, and survived fifteen Assassin games, takes not just luck, but skill. I therefore have no hesitation in tipping my hat to our eight very capable Assassins:
Leverpuller (Chinese Checkers) eliminated fourth game
italianipastido (3 Kings of Korea)
ckyrias (Middle Ages) eliminated second game
adam666 (Australia) eliminated first game
Kinnison (Monsters)
Tin Trumpet (Benelux) eliminated third game
IanG7 (Woodboro)
Hath (Age of Merchants)
"Bravo!" and "Well done, chaps!" to all of you.
Now, with no further ado, let's begin Stage 6.
First Game: Benelux Game 12139358
Second Game: Monsters Game 12207016
Third Game: Woodboro Game 12291617
Fourth Game: Age of Merchants Game 12329359
finals
Four players -- Italianipastido, Kinnison, IanG7, and Hath -- have made it through to the finals. Now:
These are the maps of the Final Four:MrGlassB wrote: Final Stage (4 Players Remaining)
1 Group x 4 Players
Most assassinations across 4 games (one on each map represented) wins the tournament.
italianipastido (3 Kings of Korea)
Kinnison (Monsters)
IanG7 (Woodboro)
Hath (Age of Merchants)
Game 12409978
Game 12409977
Game 12409976
Game 12409974
All Hail the Final Four!
... and ...
MrGlassB did not address the issue of what map to use in a tiebreaker. There are two ties possible: Four players win one game each, or two players win two games each. I think the only fair way to resolve this is to play more than one tiebreaker game as follows.MrGlassB wrote:[*]Ties will be broken by an extra game between the tied players. If there are only two players that are tied, the game will obviously be standard instead of assassin.
- If four players win one game each, we will completely replay the Final with four game (one on each player's map.)
- If two players win two games each, we will play a best-of-three, with the two players' chosen maps for 1 and 2, and Random map for the third.


