MtG: Shards of Alara (20/20) Winner: DimnjacarStef

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MtG: Shards of Alara (20/20) Winner: DimnjacarStef

Postby DoomYoshi on Mon Jan 23, 2012 9:49 pm

CHANGE: The tournament has been changed to now include 4-player games at the beginning instead of 8-player. All 8 nations are still selectable, but only 4 in each shard can be chosen.

UPDATE: This tournament, originally planned for a contest has now got Bronze in that contest. If it fills and we play it, I get a medal.

show: Settings Clarification

PREMIUM ONLY

QUICK PLAY RULES:

You need to post:
1Your home map (you can pick a different one for 4, 5 and 3 player games)
2A home shard
  1. Bant: Flat Rate, Sunny, Unlimited
  2. Esper: Flat Rate, Sunny, Chained
  3. Grixis: No Spoils, Foggy, Chained
  4. Jund: Nuclear, Foggy, Adjacent
  5. Naya: Escalating, Sunny, Adjacent
3 A Home Nation (not absolutely necessary, just for flavor)
4 Settings for phase 2 and 3, read below for more information

All games are sequential, automatic and have a round limit of 50 Turns.

Now, for the meatier stuff:

show: Welcome to Alara


show: Rules


show: Players and Maps
Last edited by DoomYoshi on Thu Jan 31, 2013 10:45 am, edited 27 times in total.
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Re: MtG: Shards of Alara (0/20)

Postby rjhankey on Mon Jan 23, 2012 10:04 pm

Sounds good -- count me in (again) on this one please!

4-player: USA, no spoils, foggy, chained
3-player: Arms Race, nuclear, foggy, chained
5-player: USA, nuclear, foggy, chained

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Re: MtG: Shards of Alara (0/20)

Postby denominator on Mon Jan 23, 2012 10:37 pm

denominator wrote:Okay, finally got all that read and I think I understand. Definitely still in:

1Your home map: 3 players [Poison Rome], 5 players [First Nations Americas], 8 players [Clandemonium]
2A home shard: Jund
3 A Home Nation: Dragons
4 Settings for phase 2 and 3: Same as for Round 1

Let me know if I got everything right. If not, I can adjust.
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Re: MtG: Shards of Alara (2/20)

Postby chapcrap on Mon Jan 23, 2012 11:15 pm

In your quick rules, it still says 8 players instead of 4 in one part.

Other than that, I think it looks ok. Have to talk with DJ about still getting that medal though if you haven't already. I'll make him aware of the tournament again.
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Re: MtG: Shards of Alara (2/20)

Postby Fuzzy316 on Tue Jan 24, 2012 12:35 am

Ill join again. Same settings as before, just use the multiplayer settings in place of 8 player please.
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Re: MtG: Shards of Alara (2/20)

Postby traffic133 on Tue Jan 24, 2012 1:20 am

me please same settings
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Re: MtG: Shards of Alara (2/20)

Postby mr. CD on Tue Jan 24, 2012 3:57 am

In please
Jund - Elementals
3-player: Cricket - No spoils, Foggy, Chained
4-player: AoR II - Nuclear, Foggy, Adjacent
5-player: AoR II - Nuclear, Foggy, Unlimited
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Re: MtG: Shards of Alara (2/20)

Postby Dukasaur on Tue Jan 24, 2012 4:06 am

Subject: MtG: Shards of Alara (10/40)

Dukasaur wrote:Ok, from the shard of Bant, I will play the Valeron, who have the coolest-looking armour! :)

3-player map: Conquer Rome
5-player map: Clandemonium
8-player map: Roarke's Drift

Round 2 settings: Flat Rate Sunny Chained
Round 3 settings: Flat Rate Foggy Chained

Roarke's Drift will still do as a 4-player map, I suppose
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Re: MtG: Shards of Alara (2/20)

Postby djeris on Tue Jan 24, 2012 4:32 am

in please with same settings.
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Re: MtG: Shards of Alara (2/20)

Postby plurple on Tue Jan 24, 2012 6:35 am

in pls
4 player lux
3 player aor:3 flat, unlim, foggy
5 player new world nuke, unlim, foggy

i am from esper and i am a dragon from the cloudheath.
plurple is not purple 8-[ 8-[ 8-[ 8-[ 8-[ 8-[ 8-[ 8-[
top score that i have seen is 1936
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Re: MtG: Shards of Alara (2/20)

Postby ejph on Tue Jan 24, 2012 8:10 am

I plan to win back Alara.

I have claim to the throne of the Horrors of Grixis!

4 player games on Monsters,
3 player games on Northwest Passage,
5 player games on Poison Rome.
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Re: MtG: Shards of Alara (0/20)

Postby denominator on Tue Jan 24, 2012 5:06 pm

denominator wrote:
denominator wrote:Okay, finally got all that read and I think I understand. Definitely still in:

1Your home map: 3 players [Poison Rome], 5 players [First Nations Americas], 8 players [Clandemonium]
2A home shard: Jund
3 A Home Nation: Dragons
4 Settings for phase 2 and 3: Same as for Round 1

Let me know if I got everything right. If not, I can adjust.


Derp, missed the player size change. I'll stick with the same maps, but switch FNA to 4 players, and Clandemonium to 5.
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Re: MtG: Shards of Alara (9/20)

Postby ckyrias on Wed Jan 25, 2012 8:32 am

i think its ok as well and it should still count for a medal
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Re: MtG: Shards of Alara (9/20)

Postby DoomYoshi on Wed Jan 25, 2012 2:13 pm

ckyrias wrote:i think its ok as well and it should still count for a medal


I think it's ok if you want to sign up :lol:
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Re: MtG: Shards of Alara (9/20)

Postby buster582 on Wed Jan 25, 2012 3:37 pm

in please
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