WINNER: Mass Miracle ... NBA PLAYOFFS 2024
Posted: Fri Apr 19, 2024 2:34 am
Congrats to Mass Miracle on winning a hard-fought finals series 4-2
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10-29 NBAG6 by David Ball, on Flickr
Final tournament stat leaders
10-29 NBATeamFinal by David Ball, on Flickr
10-29 NBAStartersLeaders by David Ball, on Flickr
10-29 NBABenchLeaders by David Ball, on Flickr
All right everyone, here is a tourney that will follow the NBA playoff bracket.
This one is open only to premium players simply due to the number of maps in the rotation.
---------------------------
• Play style: 1 vs. 1
Map settings: Flat, Chained, Foggy, Standard (20-round limit).
The tournament will follow the NBA playoffs with a best-of-7 format for each round of the playoffs…win four games and advance, lose and your team is out.
Each game will be broken into 9 maps (five representing the starters and four for the bench players). Each player will earn points based on a well-tested scoring formula I’ve conceived.
Basically, win quickly to connect on a higher percentage of your shots and to shut down your opponent (see shooting chart below). Percentages drop as the rounds advance and the count is capped at 12 rounds to prevent running up the score. This also rewards a losing player for fighting hard rather than simply giving up.
Also, starters are weighted to put up more shots than bench players, so like in a real game, the starting five will have a greater influence on the scoring.
Example for a starting SG
You gain 42 armies for regions held during the game, so 42/5 = 8.4 (8 FG attempts)
You gain 7 in bonuses + 4 in owned card bonuses, so 11/5 = 2.2 (2 FT attempts)
You turn in 14 in cards + conquer 4 neutral territories, so 18/5 = 3.6 (4 3P attempts)
I then take you shot attempts and run it through the shot chart (first graph) for how many rounds the game went.
In addition to regular game-play accruals.
If you prevent your opponent from turning in a card set, you will receive a made shot bonus for your side.
That will be a bonus 3P make for the PG, SG and SF positions.
A bonus 2P make for the PF and C positions
And a bonus FT make for any bench players.
• Who’s your star?
Each coach will be asked to choose a star player out of their starting-five…the formula allows this player to put up more shots in a typical game. So choosing the player on the map you are most confident with is the smart move.
Who's your 6th man?
Similar to the 'star' designation, we'll do the same with the 4 bench maps. Pick which of the bench players you want to be your Sixth Man -- this will allow that bench player the potential to put up more shots than his benchmates.
• Win your first-round game and advance…lose and you’re out. The winner of the championship showdown at the end is of course the winner of this Conquer Club tourney.
I hope it doesn’t sound too confusing…in the end winning the most maps and winning quickly should end in success.
I’ll be trying to update scoreboards at least every 48 hours, so you’ll have a good idea where you stand as each round goes.
Finally, each team will designate one of its starting five spots to be the “star” player, who will be allowed to put up more shots in a typical game.
Because I’m using a carefully developed scoring formula all maps are preset for each position. Smaller maps are used for the bench players.
When signing up be sure to designate which player you would like to be your 'Star"
Sign-up example
flexmaster33 -- Indiana Pacers ... star C (USA); 6th man B2 (Netherlands)
An extra showdown on Classic will be the overtime map.
Good luck to all and let’s have some fun with it, flex
Any questions, please post in the forum so they can be answered for everyone.
Sign-ups
Western Conference
Oklahoma City - Mass Miracle ... star SG (Civil War); B2 (Netherlands)
Denver - Jim1086 ... TBA
Minnesota - vykingsfan64 ... star C (USA), 6th man B3 (San Marino)
LA Clippers - heatz ... star PG (Classic); 6th man B4 Madagascar
Dallas - YouOnKazoo ... star C (USA), 6th man B2 Netherlands
Phoenix - Bada0Bing ... star SG (Civil War), 6th man B2 Netherlands
LA Lakers - frank_tank ... star SG (Civil War); 6th man B4 Madagascar
New Orleans Pelicans - esquire ... star PG (Classic); 6th man B4 Madagascar
Eastern Conference
Boston - ViperOverLord ... star PF (SF); 6th man B2 (Netherlands)
New York - harvmax ... star (PG (Classic); 6th man B2 (Netherlands)
Milwaukee - aaronvollrath … star SF (Cali); 6th man B1 (Greenland)
Cleveland - General Bax ... star PF (San Fran); 6th man B4 (Madagascar)
Orlando - shoop76 ... star SG; 6th man B2 (Netherlands)
Indiana - flexmaster33 ... star C (USA); 6th man B2 (Netherlands)
Philadelphia - Derek the Great ... star PG (Classic); 6th man B2 (Netherlands)
Miami - frox333 ... star PF (San Fran); 6th man (Netherlands)
------------------------------------
10-29 NBAG6 by David Ball, on Flickr
Final tournament stat leaders
10-29 NBATeamFinal by David Ball, on Flickr
10-29 NBAStartersLeaders by David Ball, on Flickr
10-29 NBABenchLeaders by David Ball, on Flickr
All right everyone, here is a tourney that will follow the NBA playoff bracket.
This one is open only to premium players simply due to the number of maps in the rotation.
---------------------------
• Play style: 1 vs. 1
Map settings: Flat, Chained, Foggy, Standard (20-round limit).
The tournament will follow the NBA playoffs with a best-of-7 format for each round of the playoffs…win four games and advance, lose and your team is out.
Each game will be broken into 9 maps (five representing the starters and four for the bench players). Each player will earn points based on a well-tested scoring formula I’ve conceived.
Basically, win quickly to connect on a higher percentage of your shots and to shut down your opponent (see shooting chart below). Percentages drop as the rounds advance and the count is capped at 12 rounds to prevent running up the score. This also rewards a losing player for fighting hard rather than simply giving up.
Also, starters are weighted to put up more shots than bench players, so like in a real game, the starting five will have a greater influence on the scoring.
Example for a starting SG
You gain 42 armies for regions held during the game, so 42/5 = 8.4 (8 FG attempts)
You gain 7 in bonuses + 4 in owned card bonuses, so 11/5 = 2.2 (2 FT attempts)
You turn in 14 in cards + conquer 4 neutral territories, so 18/5 = 3.6 (4 3P attempts)
I then take you shot attempts and run it through the shot chart (first graph) for how many rounds the game went.
In addition to regular game-play accruals.
If you prevent your opponent from turning in a card set, you will receive a made shot bonus for your side.
That will be a bonus 3P make for the PG, SG and SF positions.
A bonus 2P make for the PF and C positions
And a bonus FT make for any bench players.
• Who’s your star?
Each coach will be asked to choose a star player out of their starting-five…the formula allows this player to put up more shots in a typical game. So choosing the player on the map you are most confident with is the smart move.
Who's your 6th man?
Similar to the 'star' designation, we'll do the same with the 4 bench maps. Pick which of the bench players you want to be your Sixth Man -- this will allow that bench player the potential to put up more shots than his benchmates.
• Win your first-round game and advance…lose and you’re out. The winner of the championship showdown at the end is of course the winner of this Conquer Club tourney.
I hope it doesn’t sound too confusing…in the end winning the most maps and winning quickly should end in success.
I’ll be trying to update scoreboards at least every 48 hours, so you’ll have a good idea where you stand as each round goes.
Finally, each team will designate one of its starting five spots to be the “star” player, who will be allowed to put up more shots in a typical game.
Because I’m using a carefully developed scoring formula all maps are preset for each position. Smaller maps are used for the bench players.
When signing up be sure to designate which player you would like to be your 'Star"
Sign-up example
flexmaster33 -- Indiana Pacers ... star C (USA); 6th man B2 (Netherlands)
An extra showdown on Classic will be the overtime map.
Good luck to all and let’s have some fun with it, flex
Any questions, please post in the forum so they can be answered for everyone.
Sign-ups
Western Conference
Oklahoma City - Mass Miracle ... star SG (Civil War); B2 (Netherlands)
Denver - Jim1086 ... TBA
Minnesota - vykingsfan64 ... star C (USA), 6th man B3 (San Marino)
LA Clippers - heatz ... star PG (Classic); 6th man B4 Madagascar
Dallas - YouOnKazoo ... star C (USA), 6th man B2 Netherlands
Phoenix - Bada0Bing ... star SG (Civil War), 6th man B2 Netherlands
LA Lakers - frank_tank ... star SG (Civil War); 6th man B4 Madagascar
New Orleans Pelicans - esquire ... star PG (Classic); 6th man B4 Madagascar
Eastern Conference
Boston - ViperOverLord ... star PF (SF); 6th man B2 (Netherlands)
New York - harvmax ... star (PG (Classic); 6th man B2 (Netherlands)
Milwaukee - aaronvollrath … star SF (Cali); 6th man B1 (Greenland)
Cleveland - General Bax ... star PF (San Fran); 6th man B4 (Madagascar)
Orlando - shoop76 ... star SG; 6th man B2 (Netherlands)
Indiana - flexmaster33 ... star C (USA); 6th man B2 (Netherlands)
Philadelphia - Derek the Great ... star PG (Classic); 6th man B2 (Netherlands)
Miami - frox333 ... star PF (San Fran); 6th man (Netherlands)