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Egypt: Upper [Quenched]

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Re: Egypt: Upper [Quenched]

Postby TaCktiX on Tue Jul 01, 2008 10:31 pm

Andy, you should be shot. I had JUST FINISHED writing up Maps in Development for the 3rd Issue, including sticking Upper Egypt as a Final Forge map, and you go and quench the thing. Don't worry, changes already made, happy to have it on the list with the other 3 maps for this issue.

Cairns, congrats!
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Re: Egypt: Upper [Quenched]

Postby ZeakCytho on Tue Jul 01, 2008 10:33 pm

Congrats, Cairns!
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Re: Egypt: Upper [Quenched]

Postby yeti_c on Wed Jul 02, 2008 3:05 am

Congrats Cairns... just 1 more to go!!

C.
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Re: EGYPT UPPER V14 (P12) [I,Gp,Gr,X]

Postby cairnswk on Wed Jul 02, 2008 3:27 am

AndyDufresne wrote:
              Quenching
--Andy


Cheers Andy, much appreciated. :)

TaCktiX wrote:Cairns, congrats!


ZeakCytho wrote:Congrats, Cairns!


yeti_c wrote:Congrats Cairns... just 1 more to go!!

C.


Hey thanks guys. Yes I'm hoping this will be a good quadtych for nice short games; well on the first three onyways. ;)
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Re: Egypt: Upper [Quenched]

Postby DiM on Wed Jul 02, 2008 8:44 am

congrats cairns. =D>


PS: anybody else thinks is getting ready for a hostile takeover of CC :?
either that or he's planning his own version of CC and he's testing his maps here. :mrgreen:
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Re: Egypt: Upper [Quenched]

Postby cairnswk on Wed Jul 02, 2008 1:08 pm

DiM wrote:congrats cairns. =D>


PS: anybody else thinks is getting ready for a hostile takeover of CC :?
either that or he's planning his own version of CC and he's testing his maps here. :mrgreen:


Thanks Dim, :)
You know it's a share-market thing. The more you have the better placed to takeover :twisted:
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Re: Egypt: Upper [Quenched]

Postby Gilligan on Thu Aug 21, 2008 5:26 pm

It's up :D
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Re: Egypt: Upper [Quenched]

Postby cairnswk on Thu Aug 21, 2008 5:57 pm

Gilligan wrote:It's up :D

Yes. let's see if everyone is happy with this one ;)
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Re: Egypt: Upper [Quenched]

Postby Eliminator15 on Thu Aug 21, 2008 9:28 pm

I like all of the maps to an extent

And it is spelled desert not dessert.
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Re: Egypt: Upper [Quenched]

Postby cairnswk on Fri Aug 22, 2008 6:18 am

Eliminator15 wrote:I like all of the maps to an extent

And it is spelled desert not dessert.


I'm pleased to hear your liking is to an extent. And Thanks for the comment, but i'm not with you on the dessert, i mean i'm aware of how to spell it, but where you're referencing that from i have no idea. :roll:
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Re: Egypt: Upper [Quenched]

Postby yeti_c on Fri Aug 22, 2008 7:12 am

cairnswk wrote:
Eliminator15 wrote:I like all of the maps to an extent

And it is spelled desert not dessert.


I'm pleased to hear your liking is to an extent. And Thanks for the comment, but i'm not with you on the dessert, i mean i'm aware of how to spell it, but where you're referencing that from i have no idea. :roll:


First draft had it spelt wrong - but it's not on the current version!? Not sure why it was brought up!

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Re: Egypt: Upper [Quenched]

Postby cairnswk on Fri Aug 22, 2008 7:15 am

yeti_c wrote:
cairnswk wrote:
Eliminator15 wrote:I like all of the maps to an extent

And it is spelled desert not dessert.


I'm pleased to hear your liking is to an extent. And Thanks for the comment, but i'm not with you on the dessert, i mean i'm aware of how to spell it, but where you're referencing that from i have no idea. :roll:


First draft had it spelt wrong - but it's not on the current version!? Not sure why it was brought up!

C.


C...lovely to have you back....you solve so many issues...you deserve a medal....here have one of mine. *Cairns hands C a medal* now buff your chest up to have it pinned on. :)
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Re: Egypt: Upper [Quenched]

Postby yeti_c on Fri Aug 22, 2008 7:17 am

cairnswk wrote:C...lovely to have you back....you solve so many issues...you deserve a medal....here have one of mine. *Cairns hands C a medal* now buff your chest up to have it pinned on. :)


He he he!!

I'm not sure I'll ever catch you up on the medal front!! -> Although I do have 3 maps in the Forge ready to Quench that might get me a shade closer...

You're like China - I'm like GB! (Widowmakers is USA)

C.
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Re: Egypt: Upper [Quenched]

Postby BaldAdonis on Sat Aug 23, 2008 8:53 pm

Atef-Pehu looks like it should border Anpu, but it doesn't.
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Re: EGYPT UPPER V14 (P12) [I,Gp,Gr] - Sml/Lge/XML/Armies

Postby cairnswk on Sat Aug 23, 2008 9:02 pm

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BaldAdonis wrote:Atef-Pehu looks like it should border Anpu, but it doesn't.


It does border...an xml correction coming up. Thanks BaldAdonis. :)
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Re: EGYPT UPPER V14 (P12) [I,Gp,Gr] - Sml/Lge/XML/Armies

Postby cairnswk on Sat Aug 23, 2008 9:12 pm

BaldAdonis wrote:Atef-Pehu looks like it should border Anpu, but it doesn't.


It does border...an xml correction coming up. Thanks BaldAdonis. :)


http://h1.ripway.com/cairnswk/egypt_upper_240808.xml
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Re: Egypt: Upper [Quenched]

Postby AlbroShlo on Sun Aug 24, 2008 1:22 pm

Not sure if this is where to post this, but, I cannot attack from Anpu to Atef-pehu. As far as I can tell from the rules I should be able to. Seems like it would be the same as attacking from Wast to Herui which is possible. Maybe just a missed spot in the program list.

http://www.conquerclub.com/game.php?game=3104700&full_log=Y

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Re: Egypt: Upper [Quenched]

Postby Bones2484 on Sun Aug 24, 2008 2:00 pm

AlbroShlo wrote:Not sure if this is where to post this, but, I cannot attack from Anpu to Atef-pehu. As far as I can tell from the rules I should be able to. Seems like it would be the same as attacking from Wast to Herui which is possible. Maybe just a missed spot in the program list.

http://www.conquerclub.com/game.php?game=3104700&full_log=Y

Thx
AlbroShlo



The 4 posts directly above yours are working on a solution to this.
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Re: Egypt: Upper [Quenched]

Postby djak. on Fri Aug 29, 2008 5:49 pm

Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.
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Re: Egypt: Upper [Quenched]

Postby Gilligan on Fri Aug 29, 2008 5:50 pm

djak. wrote:Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.


It shows you in the middle of the map that it can't attack it.
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Re: Egypt: Upper [Quenched]

Postby djak. on Fri Aug 29, 2008 6:22 pm

Gilligan wrote:
djak. wrote:Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.


It shows you in the middle of the map that it can't attack it.


I know, but it would be clearer if not touching the top of the map.
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Re: Egypt: Upper [Quenched]

Postby cairnswk on Fri Aug 29, 2008 6:40 pm

djak. wrote:Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.

Thanks djak....if anyone else has an issue with it, then i will respond accordingly. :)
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Re: Egypt: Upper [Quenched]

Postby Gilligan on Fri Aug 29, 2008 6:50 pm

I did, at first, think it could attack it as well, until I saw the middle.
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Re: Egypt: Upper [Quenched]

Postby Bones2484 on Sun Aug 31, 2008 10:24 pm

I thought so too until I saw the text that says "Minu does not border Aa-ta".
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Re: Egypt: Upper [Quenched]

Postby rutherfoo on Sat Feb 06, 2010 9:08 pm

This is a cool map
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