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Greenland [Quenched]

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Re: Greenland [D,GP,GR,X] - final p20

Postby Dr.Winnerman on Thu May 21, 2009 9:38 pm

I like this map
It has teh madest Wifi
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Re: Greenland [D,GP,GR,X] - final p20

Postby AndyDufresne on Mon May 25, 2009 12:49 pm

Any additional thoughts? I'm assuming your last post, Killing, links to the final images and XML?


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Re: Greenland [D,GP,GR,X] - final p20

Postby LED ZEPPELINER on Mon May 25, 2009 12:58 pm

AndyDufresne wrote:Any additional thoughts? I'm assuming your last post, Killing, links to the final images and XML?


--Andy

*crickets* *crickets* i say quench it now, so we can play later
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AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
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Re: Greenland [D,GP,GR,X] - final p20

Postby the.killing.44 on Tue May 26, 2009 5:24 pm

Yeah you got it Andy … final links post:
viewtopic.php?f=64&t=78391&start=285#p2017903

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Re: Greenland [D,GP,GR,X] - final p20

Postby LED ZEPPELINER on Wed May 27, 2009 6:38 am

so lets get this baby out on the road, i can't wait to play
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
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Re: Greenland [D,GP,GR,X] - final p20

Postby sailorseal on Wed May 27, 2009 6:55 am

When I say QUENCH

You say IT
:lol:
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Re: Greenland [D,GP,GR,X] - final p20

Postby AndyDufresne on Wed May 27, 2009 12:24 pm

          Beta - Quenching

---The Final Forge period has concluded for the Greenland Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!
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Re: Greenland [Beta]

Postby AndyDufresne on Wed May 27, 2009 12:26 pm

Map Medals will be given out once the map is removed from BETA.


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Re: Greenland [Beta]

Postby the.killing.44 on Wed May 27, 2009 1:03 pm

Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssssssssssssssssssssssssssssss!!!!!!!!!!!!!!!!!
Thank you to everyone who contributed to the thread, and esp. mibi & gim :) !!!!!!!!!!!!!!!!!!!

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Re: Greenland [Beta]

Postby sailorseal on Wed May 27, 2009 1:14 pm

Nice job!
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Re: Greenland [Beta]

Postby LED ZEPPELINER on Wed May 27, 2009 1:53 pm

Hurraahhh


FINALLY


YAY =D> =D> =D> =D>
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
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Re: Greenland [Beta]

Postby RjBeals on Wed May 27, 2009 2:10 pm

beautiful map - congrats !
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Re: Greenland [Beta]

Postby thenobodies80 on Wed May 27, 2009 3:00 pm

A rematch is needed, this time on your map.... ;)

Good work friend =D>

P.s. Your map is on the Italian forum, as usual O:)
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Re: Greenland [Beta]

Postby saaimen on Wed May 27, 2009 6:04 pm

Congratulations :)
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Re: Greenland [Beta]

Postby Bruceswar on Wed May 27, 2009 6:16 pm

I got all excited ... then I see it is not up for play yet :(
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Re: Greenland [Beta]

Postby LED ZEPPELINER on Wed May 27, 2009 6:21 pm

Bruceswar wrote:I got all excited ... then I see it is not up for play yet :(

me too
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
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Re: Greenland [Beta]

Postby SultanOfSurreal on Wed May 27, 2009 6:51 pm

congrats, I've watched this map all the way from new drafts/projects and it is great to see it quenched.

now hopefully we don't have to wait a month and a half like with oceania....
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Re: Greenland [Beta]

Postby sailorseal on Wed May 27, 2009 6:52 pm

Just noticed, Andy was in perfect timing with my post
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Re: Greenland [Beta]

Postby Bruceswar on Fri May 29, 2009 1:29 am

This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?
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Re: Greenland [Beta]

Postby LED ZEPPELINER on Fri May 29, 2009 6:15 am

Bruceswar wrote:This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?

but the great thing about 4 player games is that every territory is filled, and the only neutrals are the ones on the attack route
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
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Re: Greenland [Beta]

Postby Bruceswar on Fri May 29, 2009 6:29 am

LED ZEPPELINER wrote:
Bruceswar wrote:This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?

but the great thing about 4 player games is that every territory is filled, and the only neutrals are the ones on the attack route



Yes it is nice... for that.. doubles, or a 4 way.. but can't something be done about the 1 vs 1 neutrals?
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Re: Greenland [Beta]

Postby Dublanous1 on Fri May 29, 2009 7:05 am

I really can't wait to see this come out playable.
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Re: Greenland [Beta]

Postby the.killing.44 on Fri May 29, 2009 7:18 am

Dublanous1 wrote:I really can't wait to see this come out playable.

Already playable ;)
Bruceswar wrote:This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?

Well in 1v1 games it's split three ways, so instead of splitting the 33÷2 R1 (neutral), it has to be 33÷3 no R, so it's 11 starting terts for p1, p2, and np.

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Re: Greenland [Beta]

Postby iancanton on Fri May 29, 2009 4:37 pm

according to the opening post, there are only 32 starting regions plus 3 neutral regions. this means each player starts with 10 regions in 1v1, with 12+3 neutral. i suggest that we code peary land as start positions, so that each player will start with 1+10=11 regions, with 10+3 neutral. this is not a huge reduction in neutrals, but is a step in the right direction and also has the beneficial side-effect of cutting from 5% to less than 1.5% the chance of player 1 starting with a +2 or +3 bonus in 1v1.

ian. :)
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Re: Greenland [Beta]

Postby the.killing.44 on Fri May 29, 2009 6:48 pm

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