Conquer Club

Oceania [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Oceania [Beta]

Postby thenobodies80 on Sat Jun 13, 2009 5:43 pm

I haven't bob problem with this game.... :?
Anyway try to open a bug report if not yet solved.....
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby cjbpulp on Sat Jun 13, 2009 5:56 pm

I am playing this map right now. It's beautiful. Thanks to whomever put it together. It's a really elegant piece of work. :D
Corporal cjbpulp
 
Posts: 10
Joined: Tue Nov 18, 2008 7:31 pm
Location: Cascadia

Re: Oceania [Beta]

Postby sinctheassasin on Sat Jun 13, 2009 8:17 pm

i really like it so far, good work! =D>
Woop Woop, i love conquer club, why'd i leave for a year?
Who LIkes finishing what they started? :D
Image
User avatar
Corporal sinctheassasin
 
Posts: 490
Joined: Fri Feb 06, 2009 5:57 pm
Location: probably in chat room, advertising conquer crater

Re: Oceania [Beta]

Postby Gamefreakguy on Sat Jun 13, 2009 11:08 pm

I don't know if we're supposed to say stuff like this, but... I love this map, it's very well done, great job with it! :)
"Never let your fear decide your fate."
"He who controls others may be powerful but he who has mastered himself is mightier still." Lao Tzu
User avatar
Major Gamefreakguy
 
Posts: 419
Joined: Sat Aug 25, 2007 5:11 pm

Re: Oceania [Beta]

Postby Optimus Prime on Mon Jun 15, 2009 11:22 am

I'll ask this here first before taking it to yeti_c. Has anyone else experienced BOB freezing the game on them only when they are taking turns on this map? I've had it happening to me for the last few days now.

The game works great for all other maps, I can deploy, make attacks, etc. However, when this map comes up on my list all of the sudden everything freezes up and the only way I can take my turn is to disable BOB temporarily.

Then when I move to the next game on a different map, BOB works just fine and no freezing occurs. Anyone have any clues? I'm not sure if it is a map problem, or a BOB problem, but I highly doubt it is a problem on my end since it doesn't happen anytime except under the described circumstances.
User avatar
Cadet Optimus Prime
 
Posts: 9665
Joined: Mon Mar 12, 2007 9:33 pm

Re: Oceania [Beta]

Postby thenobodies80 on Mon Jun 15, 2009 12:36 pm

Optimus Prime wrote:I'll ask this here first before taking it to yeti_c. Has anyone else experienced BOB freezing the game on them only when they are taking turns on this map? I've had it happening to me for the last few days now.

The game works great for all other maps, I can deploy, make attacks, etc. However, when this map comes up on my list all of the sudden everything freezes up and the only way I can take my turn is to disable BOB temporarily.

Then when I move to the next game on a different map, BOB works just fine and no freezing occurs. Anyone have any clues? I'm not sure if it is a map problem, or a BOB problem, but I highly doubt it is a problem on my end since it doesn't happen anytime except under the described circumstances.


Some people has your same problem....but i don't think is a map problem.... :?
I'll send a pm about this to yeti....i think it's the bob that "don't like" my map in some strange way ;)
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby danryan on Mon Jun 15, 2009 12:50 pm

I've got the same issue with BOB, on Oceania. It's a shame as it 's a fantastic map. Kudos.
Sergeant 1st Class danryan
 
Posts: 3418
Joined: Tue Jan 09, 2007 8:30 pm

Re: Oceania [Beta]

Postby AndyDufresne on Mon Jun 15, 2009 1:08 pm

This is most likely not a Map Bug---as you all are running user-scripts. :)


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Oceania [Beta]

Postby Magiw on Mon Jun 15, 2009 1:30 pm

I don't think it's this map specifically, although I've had the same issue. It was strange because it only happened in my 3v3 version of this map. My single player game worked fine. There were some changes to the game recently that I think may have broken it. Sort of like the "receives" changed to "received" breaking the previous deploy amount feature of Bob.
Image
User avatar
Sergeant Magiw
 
Posts: 79
Joined: Wed Feb 20, 2008 10:42 pm

Re: Oceania [Beta]

Postby Forza AZ on Tue Jun 16, 2009 12:17 pm

Somehow if you want to deploy on some territories (it looks like only territories starting with T and above) BOB freezes. These territories also show blank in the dropdown menu.
Highest score: 3130 (9 July 2009)
User avatar
Colonel Forza AZ
 
Posts: 4546
Joined: Thu Oct 19, 2006 9:27 am
Location: Alkmaar, Netherlands

Re: Oceania [Beta]

Postby Prow on Tue Jun 16, 2009 12:18 pm

I've experienced a bug any time I play my turn at this map.
"Auto BOB" option needs to be OFF, so that is the only way to play it, but again, without BOB I need to refresh ih (but NOT on "refresh map" option) any time after single action. For example, deploy-refresh-attack-refresh-advance troops-refresh-attack-refresh...-end turn-refresh-fortify-refresh-end.
Captain Prow
 
Posts: 28
Joined: Sat Nov 25, 2006 5:24 am

Re: Oceania [Beta]

Postby oaktown on Sat Jun 20, 2009 11:40 am

Here's a thought: BoB has always had particular trouble with maps that don't use proper unicode character references for special character. There is a an ampersand (&) in the XML for this map in a territory title...
<territory>Wallis&Futuna</territory>

Ampersands are especially problematic in that they are used to indicate to BoB that an entity reference is coming.

If you replace the "&" with "&#x0026;" the problem may go away. (Unless I just gave you the wrong code.)

of course, if this is the problem it doesn't make sense that it would work in some games and not in others, but it would be worth fixing to see if the problem goes away.

If this still isn't clear, here's an example from my Berlin map that has a bunch of non-standard (german) characters..

Code: Select all
   <continent>
      <name>Russian Sector</name>
      <bonus>5</bonus>
      <components>
         <component>Rahnsdorf</component>
         <component>M&#x00FC;ggelheim</component>
         <component>Gr&#x00FC;nau</component>
         <component>Treptow</component>
         <component>K&#x00F6;penick</component>
         <component>Hellersdorf</component>
         <component>Marzahn</component>
         <component>Lichtenberg</component>
         <component>Friedrichshain</component>
         <component>Hohensch&#x00F6;nhausen</component>
         <component>Wei&#x00DF;ensee</component>
         <component>Buch</component>
         <component>Prenzlauer Berg</component>
         <component>Pankow</component>
         <component>Mitte</component>
      </components>
      <required>8</required>
   </continent>
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: Oceania [Beta]

Postby the.killing.44 on Sat Jun 20, 2009 4:53 pm

I, however, coded Greenland with ƘstrĆønland, straight up with no unicode characters. Seems to work ā€¦

.44
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes

Re: Oceania [Beta]

Postby thenobodies80 on Sat Jun 20, 2009 5:41 pm

oaktown wrote:Here's a thought: BoB has always had particular trouble with maps that don't use proper unicode character references for special character. There is a an ampersand (&) in the XML for this map in a territory title...
<territory>Wallis&Futuna</territory>

Ampersands are especially problematic in that they are used to indicate to BoB that an entity reference is coming.

If you replace the "&" with "&#x0026;" the problem may go away. (Unless I just gave you the wrong code.)

of course, if this is the problem it doesn't make sense that it would work in some games and not in others, but it would be worth fixing to see if the problem goes away.


I coded it in this way:
Code: Select all
<territory>
      <name>Wallis&amp;Futuna</name>
      <borders>
         <border>Fiji</border>
         <border>Tuvalu</border>
         <border>Western Samoa</border>
      </borders>
      <coordinates>
    <smallx>391</smallx>
    <smally>215</smally>
    <largex>521</largex>
    <largey>280</largey>
      </coordinates>
</territory>

I asked to yeti about the "&" and he said to me to use "&amp;" that works correctly. I have no problem to use your code, but are you sure that it's right ?
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby thenobodies80 on Sat Jun 20, 2009 5:48 pm

Seems that you give me the right code... :D
Here the new xml for lack

http://www.fileden.com/files/2009/3/21/2373685/oceania.xml

;)
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby oaktown on Sat Jun 20, 2009 6:06 pm

Like I said, this may not be the problem at all - and since some games work fine it probably isn't the problem. Before we send anything to Lack you should ask yeti what he thinks is best, since he should know better than any of us what makes BOB tick.
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: Oceania [Beta]

Postby sherkaner on Thu Jun 25, 2009 1:13 pm

I started maintaining BOB, so I looked into this. Looks like BOB can't find the "Sulawesi"-territory as destination for an attack, since it only knows a "Suwalesi"-territory. So it's just a stupid spelling mistake. Just change it into "Sulawesi" (like on the map), and BOB should work again.

I'll change the script so it doesn't hang on this small thing with the next update, but I think it's better if you just update the map.
Colonel sherkaner
 
Posts: 1595
Joined: Thu May 03, 2007 3:21 am
Location: Zwolle

Re: Oceania [Beta]

Postby thenobodies80 on Fri Jun 26, 2009 2:24 am

sherkaner wrote:I started maintaining BOB, so I looked into this. Looks like BOB can't find the "Sulawesi"-territory as destination for an attack, since it only knows a "Suwalesi"-territory. So it's just a stupid spelling mistake. Just change it into "Sulawesi" (like on the map), and BOB should work again.

I'll change the script so it doesn't hang on this small thing with the next update, but I think it's better if you just update the map.


Already changed time ago and Lack updated the xml :? :



If you want check the xml file and you'll see that i typed sulawesi.

------------------------------------------------------------------------------------

Anyway i asked to yeti_c about wallis&futuna.....
He agreed with oak thought.
Now the & is coded as suggested by oaktown
and this one is the updated xml to send to lack

:arrow: http://www.fileden.com/files/2009/3/21/2373685/oceania.xml
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby sherkaner on Fri Jun 26, 2009 7:26 am

Hmm, I didn't know anything about that problem and I played the map first time and still got the error, even had a popup when things went wrong, it showed sulawesi and suwalesi.. Even with refreshing cache (I tend to do that when something doesn't work), so I guess the xml-file wasn't updated properly. I'll check the &-problem to be sure though.

EDIT:
Yep, the map XML is still wrong if you request it from the site: go to http://maps.conquerclub.com/Oceania.xml, and see for yourself. That's what still breaks BOB.
Colonel sherkaner
 
Posts: 1595
Joined: Thu May 03, 2007 3:21 am
Location: Zwolle

Re: Oceania [Beta]

Postby thenobodies80 on Fri Jun 26, 2009 8:09 am

Re-(re)-checked all the xml, to be sure at 100%.

xml is valid. see test results.

Test results:
Summary: 0 errors and 0 warnings detected in oceania.xml (7 continents, 44 territories)


and

Continents Summary
Australia [6] East Indies [3] Kiribati [2] Melanesia [4] Micronesia [4] New Zealand [2] Polynesia [6]
Text Map

Australia (6) | 10 |

Lord Howe Island ==> New South Wales
New South Wales ==> Canterbury Lord Howe Island Northland Queensland South Australia Victoria
Norfolk Island ==> Fiji Northland Queensland
Northern Territory ==> Queensland South Australia Timor Leste Western Australia
Queensland ==> New South Wales Norfolk Island Northern Territory Papua New Guinea South Australia Whitsunday Islands
South Australia ==> New South Wales Northern Territory Queensland Tasmania Victoria Western Australia
Tasmania ==> South Australia Victoria
Victoria ==> New South Wales South Australia Tasmania
Western Australia ==> Northern Territory South Australia
Whitsunday Islands ==> Queensland

East Indies (3) | 5 |

Flores ==> Timor Leste
Maluku ==> Palau Sulawesi Timor Leste West Papua
Sulawesi ==> Maluku Timor Leste
Timor Leste ==> Flores Maluku Northern Territory Sulawesi
West Papua ==> Maluku Papua New Guinea

Kiribati (2) | 4 |

Canton Island ==> Kiritimati Line Islands Tarawa
Kiritimati ==> Canton Island
Line Islands ==> Canton Island Cook Islands Tahiti
Tarawa ==> Canton Island Marshall Islands Tuvalu

Melanesia (4) | 5 |

Fiji ==> Norfolk Island Tonga Vanuatu Wallis&Futuna
New Caledonia ==> Vanuatu
Papua New Guinea ==> Caroline Islands Queensland Solomon Islands West Papua
Solomon Islands ==> Nauru Papua New Guinea Vanuatu
Vanuatu ==> Fiji New Caledonia Solomon Islands

Micronesia (4) | 6 |

Caroline Islands ==> Guam Marshall Islands Nauru Palau Papua New Guinea
Guam ==> Caroline Islands Marshall Islands Palau Saipan
Marshall Islands ==> Caroline Islands Guam Nauru Tarawa
Nauru ==> Caroline Islands Marshall Islands Solomon Islands
Palau ==> Caroline Islands Guam Maluku
Saipan ==> Guam

New Zealand (2) | 5 |

Canterbury ==> Chatham Islands New South Wales Northland Southland Wellington
Chatham Islands ==> Canterbury Wellington
Northland ==> Canterbury New South Wales Norfolk Island Tonga Wellington
Southland ==> Canterbury
Wellington ==> Canterbury Chatham Islands Northland

Polynesia (6) | 9 |

American Samoa ==> Cook Islands Tonga Western Samoa
Cook Islands ==> American Samoa Line Islands Tahiti
Marquesas Islands ==> Tahiti
Tahiti ==> Cook Islands Line Islands Marquesas Islands
Tokelau ==> Western Samoa
Tonga ==> American Samoa Fiji Northland Western Samoa
Tuvalu ==> Tarawa Wallis&Futuna
Wallis&Futuna ==> Fiji Tuvalu Western Samoa
Western Samoa ==> American Samoa Tokelau Tonga Wallis&Futuna


XML is correct...no problem pointed out about the map without the use of userscript.
I don't know what Bob problem could be this one but is not a map bug ;)
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby sherkaner on Fri Jun 26, 2009 9:03 am

Ok, to be more precise: BOB gets its country data from the XML from a certain link (in this case http://maps.conquerclub.com/Oceania.xml If you click the link, you should see it). That XML is correct, but still says Suwalesi in stead of Sulawesi, probably the old version.
In the dropdowns, it says Sulawesi. So something was updated, but the xml BOB uses wasn't. This is what breaks BOB, it can't find the country Sulawesi (it only has Suwalesi from the xml).

So I guess Lack had to do 2 things to update the XML correctly, and forgot about one of them (updating the public XML).
Last edited by sherkaner on Fri Jun 26, 2009 9:21 am, edited 2 times in total.
Colonel sherkaner
 
Posts: 1595
Joined: Thu May 03, 2007 3:21 am
Location: Zwolle

Re: Oceania [Beta]

Postby thenobodies80 on Fri Jun 26, 2009 9:20 am

sherkaner wrote:Ok, to be more precise: BOB gets its country data from the XML from a certain link (in this case http://maps.conquerclub.com/Oceania.xml If you click the link, you should see it). That XML is correct, but still says Suwalesi in stead of Sulawesi, probably the old version.
In the dropdowns, it says Sulawesi. So something was updated, but the xml BOB uses wasn't. This is what breaks BOB, it can't find the country Sulawesi (it only has Suwalesi from the xml).

So I guess Lack had to do 2 things to update the XML correctly, and forgot about one of them (updating the public XML).

I'll try to PM him.


You right....
i asked to a Mod to send the correct xml to Lack ;)
thank you
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby thenobodies80 on Fri Jun 26, 2009 9:24 am

User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Oceania [Beta]

Postby iancanton on Fri Jun 26, 2009 9:43 am

sherkaner wrote:Ok, to be more precise: BOB gets its country data from the XML from a certain link (in this case http://maps.conquerclub.com/Oceania.xml If you click the link, you should see it).

i believe that this link is out of date and that the up-to-date xml for each map is no longer held there.

EDIT: yeti_c tells me that the above is indeed the current location of maps; mrbenn has now sent the updated xml to lack, so we'll see whether that makes a difference.

ian. :)
Image
User avatar
Colonel iancanton
Foundry Foreman
Foundry Foreman
 
Posts: 2415
Joined: Fri Jun 01, 2007 5:40 am
Location: europe

Re: Oceania [Beta]

Postby thenobodies80 on Tue Jun 30, 2009 6:18 pm

About &amp; concern...this one is Lack response:

lackattack wrote:other xmls like Rail_Europe use &amp; without any problem:

Code: Select all
<territory>LAU Lausanne C&amp;D</territory>


So, no modifications on the xml.

Anyway Lack refreshed http://maps.conquerclub.com/Oceania.xml .
Now i read sulawesi :D

No more problems with bob?
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users