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TheSaxlad wrote:your right. i think this needs to be implemented but needs to be worked around a bit... so how would you do it then? because its those people that deliberately miss turns.
Darwins_Bane wrote:TheSaxlad wrote:your right. i think this needs to be implemented but needs to be worked around a bit... so how would you do it then? because its those people that deliberately miss turns.
maybe doing a multi-tiered setup like if you miss 5 pairs of turns in a row or your turn % for the game goes below 90% then you're kicked?
I say start with 5 total missed turns for the first 20 rounds. After the 20th round, you get 1 missed turn for every four rounds.
Hornet95 wrote:Edited. 75%. That's 3 for the first ten rounds, 5 for the first 20, and 8 for the first 30.
thunderhue wrote:I say start with 5 total missed turns for the first 20 rounds. After the 20th round, you get 1 missed turn for every four rounds.
That seems simple, reasonable, and code-able.
TheSaxlad wrote:
A maximum (non-consecutive) turn limit before being kicked out of a game, The Maximum missed turns being 5 turns in the first 10 turns and then 1 turn in every 4 afterwards.
TheSaxlad wrote:TheSaxlad wrote:
A maximum (non-consecutive) turn limit before being kicked out of a game, The Maximum missed turns being 5 turns in the first 10 turns and then 1 turn in every 4 afterwards.
Can we have some feedback on this one?
TheForgivenOne wrote:Hornet95 wrote:Edited. 75%. That's 3 for the first ten rounds, 5 for the first 20, and 8 for the first 30.
So i miss round 1, 5, and 9, all of a sudden, i'm kicked. Not good enough.
Hornet95 wrote:TheForgivenOne wrote:Hornet95 wrote:Edited. 75%. That's 3 for the first ten rounds, 5 for the first 20, and 8 for the first 30.
So i miss round 1, 5, and 9, all of a sudden, i'm kicked. Not good enough.
Really? Missing 33% of your turns SHOULDN'T get you kicked??
Well I guess everyone is entitled to their opinion.
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