bigWham wrote:DiM wrote:ok for testing purposes here's the large and small island of doom with a volcano eruption bigger lava flow and more steam
as for the transformations i have a tron-like map in the (very) early stages of development that uses them extensively. a map that when it's done could potentially be transformed to a dynamic map too.
Ok, this was a little harder than I had expected, but I got something done. On Beta if you play Island Of Doom, the map changes on Round 4. Best way to see it is play a bot and watch carefully as it goes from Round 3 to 4. Looks pretty cool if you are watching it... but probably would not be noticed otherwise.... but this is just a proof of concept, so we can start strutting down this path together. The rules currently support changing the map image any number of times based on the round.
it works like a charm and sure, the change is not spectacular cause it's not a huge graphical thing (like the bomber) but it's there and it's proof this thing works.