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Age of Buccaneers

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Re: Age of Buccaneers

Postby Kabanellas on Fri Mar 15, 2013 6:11 pm

What this map needs :)

-Continent X has 2 territories, 1 of them is a killer neutral - all owned by Player Y
-CC deals continent X bonus and assigns troops to Player Y
-Then CC triggers killer neutrals leaving Player Y sad, but hopefully Player Y will resiliently manage to take back that 1 killer neutral and regain bonus for 1 more round.

CC deals bonus first then triggers killer neutrals. And a lot of new possibilities can happen.

These mechanics applied to this map:

Bucanneers can conquer the loot which will bring great reward (3 x the number of neutrals on them). A 5 neutral troop loot will yield 15. Only valid for 1 round
Colonial Powers must avoid that those stinking Bucanners get that precious loot

:)

P.S. - there was a problem with the image map file. Now corrected and available on the first post
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Re: Age of Buccaneers

Postby luxCRUSADER on Sat Mar 23, 2013 12:49 pm

Another
a m a z i n g
map ...
by an amazing
map maker ...
simply ... wow ...

:)
closing down my Conquer Club account due to the WAY 2 RANDOM dice that Conquer Club contracts to 'random.org' :) "I'm done" ! gonna play here: http://sillysoft.net/lux/
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Re: Age of Buccaneers

Postby Bruceswar on Sat Mar 23, 2013 2:18 pm

As a side note. The coins you used for side images are not from the age of buccaneers. You have 2 spanish gold doubloon's and 1 Ancient gold piece. Likely Byzantine Empire. You would do better with a piece of eight in silver and then mixed with gold.

Image

Image

The Spanish coins you have now will work, but those are better. The Ancient has to go. ;)


I should add 15th Century silver reached as high as $1500 USD, while gold was much cheaper at the time.
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Re: Age of Buccaneers

Postby Kabanellas on Fri May 03, 2013 1:02 pm

Bruceswar wrote:As a side note. The coins you used for side images are not from the age of buccaneers. You have 2 spanish gold doubloon's and 1 Ancient gold piece. Likely Byzantine Empire. You would do better with a piece of eight in silver and then mixed with gold.

Image

Image

The Spanish coins you have now will work, but those are better. The Ancient has to go. ;)


I should add 15th Century silver reached as high as $1500 USD, while gold was much cheaper at the time.


that's a point :)

I'll look at it as soon as we evolve from this point
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Re: Age of Buccaneers

Postby Kabanellas on Fri Aug 09, 2013 5:13 am

more than 1 year since the first post....
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Re: Age of Buccaneers

Postby Aleena on Fri Aug 09, 2013 9:38 am

Love the map...
Don't see why it is not at least in Draft stamp stage...

Maybe what is holding it up is that you said you can not make a small version of it...
They seem really strict on a lot of their limitations...
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Re: Age of Buccaneers

Postby -=- Tanarri -=- on Sat Aug 31, 2013 5:28 pm

IIRC this was being held up because of some XML coding needing to happen. If that's the case, then here's a bump to hopefully bring it to the attention of the new owner in hopes he'll consider adding the necessary code. I look forward to seeing this map become playable, it really looks like an interesting map :)
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Re: Age of Buccaneers

Postby isaiah40 on Sat Aug 31, 2013 9:12 pm

-=- Tanarri -=- wrote:IIRC this was being held up because of some XML coding needing to happen. If that's the case, then here's a bump to hopefully bring it to the attention of the new owner in hopes he'll consider adding the necessary code. I look forward to seeing this map become playable, it really looks like an interesting map :)

I would post a suggestion for the idea, as bigWham frequents the suggestion forum on a very regular basis.
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Re: Age of Buccaneers

Postby -=- Tanarri -=- on Mon Sep 02, 2013 7:18 am

isaiah40 wrote:
-=- Tanarri -=- wrote:IIRC this was being held up because of some XML coding needing to happen. If that's the case, then here's a bump to hopefully bring it to the attention of the new owner in hopes he'll consider adding the necessary code. I look forward to seeing this map become playable, it really looks like an interesting map :)

I would post a suggestion for the idea, as bigWham frequents the suggestion forum on a very regular basis.


Any idea if he pays attention to the XML suggestion thread?
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Re: Age of Buccaneers

Postby isaiah40 on Mon Sep 02, 2013 8:30 am

-=- Tanarri -=- wrote:
isaiah40 wrote:
-=- Tanarri -=- wrote:IIRC this was being held up because of some XML coding needing to happen. If that's the case, then here's a bump to hopefully bring it to the attention of the new owner in hopes he'll consider adding the necessary code. I look forward to seeing this map become playable, it really looks like an interesting map :)

I would post a suggestion for the idea, as bigWham frequents the suggestion forum on a very regular basis.


Any idea if he pays attention to the XML suggestion thread?

bigWham wants all XML all suggestions put into the main Suggestions thread. Just place the [XML] tag in the thread title, that should do it.
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Re: Age of Buccaneers

Postby Kabanellas on Mon Sep 02, 2013 11:19 am

ok, I'll do it :)
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Re: Age of Buccaneers

Postby 300spartans on Fri Sep 20, 2013 7:46 pm

really attractive map Kabanellas. it looks challenging too. cant wait to play it someday. good luck with it
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Re: Age of Buccaneers

Postby Kabanellas on Sun Sep 22, 2013 12:21 pm

thanks! :)
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Re: Age of Buccaneers

Postby ChrisPond on Sat Oct 19, 2013 11:56 pm

Awesome map! Can't wait to play it!
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Re: Age of Buccaneers

Postby Seulessliathan on Mon Dec 30, 2013 4:29 am

Any news here? This map would be a great addition to CC.
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Re: Age of Buccaneers

Postby Kabanellas on Tue Jan 28, 2014 12:21 pm

we're waiting for a change in the way the XML deals with killer neutrals to get this back on track :)
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Re: Age of Buccaneers

Postby Armandolas on Mon Feb 24, 2014 7:30 am

The graphics look really cool, i just dont think the frames separating the center of the map suit the map graphic style.

I sincerely hope the "map technology" needed for this map to advance, become avaliable soon :)
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Re: Age of Buccaneers

Postby Lord Arioch on Fri Apr 04, 2014 12:22 am

Come on i will love to go jaar, and plunder stuff! :) loved the c64 pirates game this map will add way much to CC!
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Re: Age of Buccaneers

Postby Kabanellas on Fri Apr 25, 2014 7:57 pm

thanks guys!
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Re: Age of Buccaneers

Postby Armandolas on Thu Sep 18, 2014 6:26 am

Will all those xml improvements can this be possible now?
Its really worth to be look at it
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Re: Age of Buccaneers

Postby Oneyed on Wed Oct 15, 2014 2:55 am

what a map! and what an ideas!

Kabanellas, after last xml upgrade I think it is possible to code what you want. looking forward to see this one in working process :)

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Re: Age of Buccaneers

Postby Teflon Kris on Sun Oct 19, 2014 6:14 pm

Yes, do it Kab :-)
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