
Good day CC folks! Community Team is delighted to bring this new kind of Tribes event, initially made for 6 to 8 tribes, but if more tribe signup and/or if new tribes forming to play this event, then we will accommodate the game plan.
Each tribe to bring 6 up to 10 players, each player must be assigned one of the game types.
Game Types
- 1. Standard, Escalating.
- 2. Terminator, Non-Escalating.
- 3. Assassin, Non-Escalating.
- 4. Multi Doubles.
- 5. Start position maps, Escalating.
- Head to head matchups.
In head to head matchups, tribes would each send one 1v1, poly2, poly3, and poly4.
Caymanmew wrote:Hey all, some minor changes to the event,
We are expanding the team roster to 10 players, giving you more options for who can play in what. You are not required to sign 10 players up but you are allowed to sign up to 10 now.
Additionally, we are unlocking the game modes so you are free to switch who is playing in what modes between rounds.
The original rules were too restrictive, we realize that now, sorry all!
- A map can be used twice throughout all rounds of head to head matchups but only once per game type and once per matchup.
- Each player can only play 1 home game and 1 away game for a matchup.
- Each set in-game type 1 through 5 must be played by 1 player (or one doubles team).
- A tribe can't switch players between sets.
Points up for grabs
Game Type 1: 120
Game Type 2: 36 - 156
Game Type 3: 24 - 144
Game Type 4: 120
Game Type 5: 120
Matchups: 50 (max per tribe)
Schedule: 11 Weeks (to be updated from amount of signed Tribes)
- Week 1: Set 1 of all 5 game types
- Week 2: Head to Head 1
- Week 3: Set 2 of Game Type 1, 3, and 5
- Week 4: Head to Head 2
- Week 5: Set 2 of Game Type 2 and Set 3 of Game Type 5
- Week 6: Head to Head 3
- Week 7: Set 3 of Game Type 1, 2, 3 and Set 4 of Game Type 4
- Week 8: Head to Head 4
- Week 9: Set 4 of Game Type 1 and 3
- Week 10: Head to Head 5
- Week 11: Set 4 of Game Type 2 and Set 5 of Game Type 5
Game type breakdown with map, settings & scoring
20 Round limit for all game!
- Standard, Escalating
- Settings
- Automatic
- Sequential
- Escalating
- Chained
- Fog/Sun (switches every set, starts sunny)
- Maps
- Set 1(3 Games): Classic, Europe, North America
- Set 2(3 Games): Iberia, Montreal, Ancient Greece
- Set 3(3 Games): Portugal, Balkan Peninsula, Cairns Coral Coast
- Set 4(3 Games): Charleston, Great Lakes, Canada
- Scoring
- +8 for every game win
- +24 for the best individual record at the end of all sets.
- Settings
- Terminator, Non-Escalating
- Settings
- Automatic
- Sequential
- No Spoils
- Chained
- Fog/Sun (switches every set, starts Foggy)
- Maps
- Set 1(3 Games): BeNeLux, Baltic States, USA Great Lakes
- Set 2(3 Games): Vancouver, USA, Mongol Empire
- Set 3(3 Games): Scotland, Africa, Europa
- Set 4(3 Games): Quad Cities, France, Japan
- Scoring
- +2 for every kill
- +3 for winning the game
- Settings
- Assassin, Non-Escalating
- Settings
- Automatic
- Sequential
- No Spoils
- Chained
- Fog/Sun (switches every set, starts Sunny)
- Maps
- Set 1(3 Games): British Isles, Italy, Europe 1914
- Set 2(3 Games): Texan Wars, Arctic, Oceania
- Set 3(3 Games): England, Far East, Chinese Checkers
- Set 4(3 Games): U.S. Senate, Archipelago, 8 Thoughts
- Scoring
- +2 for every win
- +10 if YOU killed YOUR target
- Settings
- Multi Doubles
- Settings
- Automatic
- Sequential
- No Spoils
- Chained
- Fog
- Trench
- Maps
- Set 1(3 Games): USA 2.1, D-Day Omaha Beach!, Nordic Countries
- Set 2(3 Games): Hive, Rail South America, Kingdom of Denmark
- Scoring
- +20 for each win (20 for the whole team, not each person)
- Settings
- Start position maps, Escalating
- Settings
- Automatic
- Sequential
- Escalating
- Chained
- Fog
- Maps
- Set 1(3 Games): Clandemonium, New World, Lunar War,
- Set 2(3 Games): Feudal War, WWII Poland, City Mogul
- Set 3(3 Games): King's Court II, Woodboro, Treasures Of Galapagos
- Set 4(3 Games): Labyrinth, King's Court, Feudal Epic,
- Set 5(3 Games): Baseball, Salem's Switch, Peloponnesian War
- Scoring
- +8 for every game win
- Settings
- Head to Head
- Each Tribe sends one 1v1, Poly2, Poly3, and Poly4 of their chosen map/settings.
- Each win is worth 1 point.
- The tribe with the most wins gets +10, in the event of a tie each tribe gets +3.
Prizes:
- 1st place; each of the 6 Tribe member receives a
, a
& 500
- 2nd place; each of the 6 Tribe member receives
& 300
- 3rd place; each of the 6 Tribe member receives
& 150
Contacts:
- If any issue arise, please PM Mad777, Caymanmew, groovysmurf, all together. Our words to be final