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Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 8:06 am
by jonty125
vodean wrote:
brandell wrote:Unvote

I'll go back through and think it through clearly.
thats good. there are a lot of lessons to be learned in the last few pages. we love new members, but it is important that they learn. following the crowd is NOT a good idea. it makes us sheep. which allows the scum to lead us anywhere.
Or the wolf to follow the sheep, and blend in with their sheep's clothing Image

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 8:42 am
by vodean
jonty125 wrote:
vodean wrote:
brandell wrote:Unvote

I'll go back through and think it through clearly.
thats good. there are a lot of lessons to be learned in the last few pages. we love new members, but it is important that they learn. following the crowd is NOT a good idea. it makes us sheep. which allows the scum to lead us anywhere.
Or the wolf to follow the sheep, and blend in with their sheep's clothing Image
they'll never know!

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 8:43 am
by crazymilkshake5
vodean wrote:
brandell wrote:Unvote

I'll go back through and think it through clearly.
thats good. there are a lot of lessons to be learned in the last few pages. we love new members, but it is important that they learn. following the crowd is NOT a good idea. it makes us sheep. which allows the scum to lead us anywhere.
all but 1 New member... *shudders*

Dont worry Brandell. its not you.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 9:29 am
by safariguy5
pancakemix wrote:
safariguy5 wrote:
redhedge47 wrote:I raelly fell like this game is going slowly and we need to move on Unvote vote no lynch
My friend, voting no lynch is a classic scum move. Unless people think outing 2 third party survivor roles is enough for today, there is still information to be gained today. With 25 people, I think we can hold out for more information.

Now is not the time to move to night and give mafia free kills. We'll be right back at the same place tomorrow with no real leads.
I am really sick of how everyone always says this is scummy. It really isn't. It's just newbish. I cannot think of a single game in which a new player who actually suggested a NL on Day 1 was scum. Most games blur together though, but the fact remains that I do not see this as a scumtell.

At least you didn't vote him.
I wasn't personally there, but I think captain walrus or gregwolf's first game, they were mafia gf, and straight voted no lynch on Day 1 and got lynched for it. There is precedent.

Regardless, the logic behind it being a bad idea remain the same. Not enough information for us leads to a repeat of Day 1 on Day 2 except we'll probably lose some players to mafia nightkills.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 9:50 am
by pancakemix
Iron Butterfly wrote:Well it is scummy but If you notice safari is trying to set the youngster straight. Since they are outed there is no reason this cant be a learning session for him.
If you did it, it would be scummy (IIRC, I think you DID do it in your first game). Not from him, though. He didn't realize the gravity of statement. And I did note that safari didn't vote him, and I agree that he should learn that it's a bad idea. I'm just speaking my mind about the whole NL idea.
safariguy5 wrote:I wasn't personally there, but I think captain walrus or gregwolf's first game, they were mafia gf, and straight voted no lynch on Day 1 and got lynched for it. There is precedent.

Regardless, the logic behind it being a bad idea remain the same. Not enough information for us leads to a repeat of Day 1 on Day 2 except we'll probably lose some players to mafia nightkills.
And that's one or two to how many others? I disagree that one or two players set a precedent when there is a clear indication that most of the time it's just a townie trying to hedge their bets. I won't go so far as to say correlation equals causation, but I will say that it can't be used as a determinant factor.

I'll agree that it's generally a bad idea (Situationally, it can work. See Zelda Mafia).

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 11:11 am
by vodean
pancakemix wrote:
Iron Butterfly wrote:Well it is scummy but If you notice safari is trying to set the youngster straight. Since they are outed there is no reason this cant be a learning session for him.
If you did it, it would be scummy (IIRC, I think you DID do it in your first game). Not from him, though. He didn't realize the gravity of statement. And I did note that safari didn't vote him, and I agree that he should learn that it's a bad idea. I'm just speaking my mind about the whole NL idea.
safariguy5 wrote:I wasn't personally there, but I think captain walrus or gregwolf's first game, they were mafia gf, and straight voted no lynch on Day 1 and got lynched for it. There is precedent.

Regardless, the logic behind it being a bad idea remain the same. Not enough information for us leads to a repeat of Day 1 on Day 2 except we'll probably lose some players to mafia nightkills.
And that's one or two to how many others? I disagree that one or two players set a precedent when there is a clear indication that most of the time it's just a townie trying to hedge their bets. I won't go so far as to say correlation equals causation, but I will say that it can't be used as a determinant factor.

I'll agree that it's generally a bad idea (Situationally, it can work. See Zelda Mafia).
NLing has its place in small games, where a mislynch could set the town back almost irreparably. but in big games like this, it doesnt matter so much

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 7:36 pm
by safariguy5
pancakemix wrote:
Iron Butterfly wrote:Well it is scummy but If you notice safari is trying to set the youngster straight. Since they are outed there is no reason this cant be a learning session for him.
If you did it, it would be scummy (IIRC, I think you DID do it in your first game). Not from him, though. He didn't realize the gravity of statement. And I did note that safari didn't vote him, and I agree that he should learn that it's a bad idea. I'm just speaking my mind about the whole NL idea.
safariguy5 wrote:I wasn't personally there, but I think captain walrus or gregwolf's first game, they were mafia gf, and straight voted no lynch on Day 1 and got lynched for it. There is precedent.

Regardless, the logic behind it being a bad idea remain the same. Not enough information for us leads to a repeat of Day 1 on Day 2 except we'll probably lose some players to mafia nightkills.
And that's one or two to how many others? I disagree that one or two players set a precedent when there is a clear indication that most of the time it's just a townie trying to hedge their bets. I won't go so far as to say correlation equals causation, but I will say that it can't be used as a determinant factor.

I'll agree that it's generally a bad idea (Situationally, it can work. See Zelda Mafia).
Regardless, I argue it's semantics because it's still grounds for a vote regardless of which reason you choose. I bring it up so people don't jump on redhedge again and lead to both me and him dying/losing.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 7:47 pm
by jgordon1111
Then I would suggest from here forward it is made clear to new players via PM from the game MOD,that they read and understand game rules.

And notified at that time if they stray from the aforementioned rules MOD KILL instantly. No more arguement's

Now as to this game it has happened,I see both sides of this as does everyone else. It came down to red having to claim,Saf has backed him on the claim. So it boils down to whether or not the claim is believed or not.

If so we move on in the time we have left.

If no one can poke any holes in the claim,I will not be a hypocrite and vote for survivors. Most of you know my view on survivor rolls.

For those that dont,I dont believe in killing survivors unless they prove untrustworthy.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 8:29 pm
by samgrossy
pmchugh wrote:I have caught people on day 1, I have seen many other people get caught on day 1. Right now it may be hard because everyone is so defeatist and mafia like to lurk with a passion. But how do you get to know who is trying to catch scum and who isn't? How do you get the voting patterns without reasonable votes? If people think it is a great idea to just BW people to claim point all the time, then vote patterns mean f*ck all.

I would call your play scummy, because it helps mafia to avoid suspicion if only you were not serious.
Iron Butterfly wrote: On day one no one can really prove anything so its all conjecture.
It is like that every day, or it should be. Otherwise there would not be much of a game.

Don't get me wrong I have no problem with wagons on inactives, or people who aren't doing much. It is the whole issue of forcing people to claim as soon as anyone casts suspicion on a player. If you can fake claim well then this game is easy as mafia.
A while back I posted that I had a feeling about PMC and voted him. I guess I should substantiate the claim. This is the post that I found most strange. Previous to this, he went on for a little about not voting redhedge just because he was a newbie, but the tone of his this post is just too energetic. Then he claims that someone's play is scummy. I just think that this whole post smells of masked mafia goonery.

So I hope this clears up to thechuck51 as to where I got my gut feeling from. That's all.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Mon Jul 30, 2012 10:24 pm
by zimmah
jgordon1111 wrote:Then I would suggest from here forward it is made clear to new players via PM from the game MOD,that they read and understand game rules.

And notified at that time if they stray from the aforementioned rules MOD KILL instantly. No more arguement's

Now as to this game it has happened,I see both sides of this as does everyone else. It came down to red having to claim,Saf has backed him on the claim. So it boils down to whether or not the claim is believed or not.

If so we move on in the time we have left.

If no one can poke any holes in the claim,I will not be a hypocrite and vote for survivors. Most of you know my view on survivor rolls.

For those that dont,I dont believe in killing survivors unless they prove untrustworthy.
agreed on the bolded part.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Tue Jul 31, 2012 11:30 am
by jonty125
I would like to see a bit more from brandell, preferably, when has read the thread.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Tue Jul 31, 2012 1:52 pm
by LSU Tiger Josh
jonty125 wrote:I would like to see a bit more from brandell, preferably, when has read the thread.
I agree with this and also agree that until survivors turn less than helpful that I'm fine with them staying alive. Unvoteif I didn't already do so.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Tue Jul 31, 2012 8:24 pm
by pmchugh
Sorry guys, will try catch up tomorrow.

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Wed Aug 01, 2012 1:21 pm
by jak111
OFFICIAL VOTE COUNT # Cinq

soundman ~
crazymilkshake5 ~ CMS, (L10)
new guy1
zimmah ~
Samgrossy ~
safariguy5
Thechuck51 ~
jonty125
jgordon1111 ~ Soundman (L12)
Thehippo8 ~ Edoc (L12)
pmchugh ~ X-raider, Samg (L11)
pancakemix ~
Iron Butterfly ~
Vodean ~ Safari (L12)
Larry46 ~
redhedge47 ~ DiM, Iron B, Chuck, Campin, Zimmah, ShaggyD, (L7)
Campin_Killer
ShaggyDan
DiM ~ Zimmah, (L12)
edocsil ~ Pancake, PMC, Vodean (L10)
kageryuu ~
x-raider ~ Hippo, (L12)
lord voldemort ~
LSU Tiger Josh ~
brandell ~ Jonty (L12)

No Lynch ~ Redhedge (L12)

Just letting everyone remember of Rule #5, this is a lynch by DEADLINE MAJORITY.

Iron Butterfly wrote:excuse me but that game is far from over! So stop talking about it please.
It's called Meta'ing. As long as they don't say anything about an ongoing mafia that could give someone an edge in it they are allowed to Meta.

vodean wrote: uhm... have you been following along? do you know what a hunter is? i would imagine that it is normally a town role
vote pmc
you seem to be aggressively skimming. we could at least ask if they want to be pro-town and help us out!
^ I quoted this and you seriously typed in red instead of blue? What? Am I not worth that extra letter anymore?!?!? But anyways, another problem with this is that your vote was on someone else. With no unvote this doesn't count even if it were to be in blue.



Alright guys, scene coming up shortly, but I am changing RULE 4. It can be in any colour but I will still not accept it if there is no unvote if you voted someone else... this colour thing I think killed Redhedge, some unvotes and votes weren't counted because they broke Rule 4. So as thus, I think I will change it because a simple colour change seems to be too much for some of you.

Scene coming up, but do not send in night actions yet, the day is over but it's not, another scene will be coming up before it's over. So relax, wait, and I'll mention when it's over again in the 2nd scene (also the title will be changed).

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Wed Aug 01, 2012 1:30 pm
by thechuck51
My vote should be on samgrossy
thechuck51 wrote:i only voted redhedge to make the "yom"ean joke so unvote.
thechuck51 wrote:You were quick to jump on red's bandwagon and now you are looking to jump on another based on "a feeling"?

I have "a feeling" you might be scum. vote samgrossy

Re: Halo: The Mafia: Day 1: Alarm (25/25)

Posted: Wed Aug 01, 2012 2:01 pm
by jak111
thechuck51 wrote:My vote should be on samgrossy
thechuck51 wrote:i only voted redhedge to make the "yom"ean joke so unvote.
thechuck51 wrote:You were quick to jump on red's bandwagon and now you are looking to jump on another based on "a feeling"?

I have "a feeling" you might be scum. vote samgrossy
Hmm, you're right, I saw the unvote but I guess I never deleted your name when I thought I did, so it ended up looking like you voted with a vote already, however, it isn't sufficient enough to change who died. Scene below.

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Today, the men accused one another for the death of Corporal Davis. At one point they even began to brawl. I did not see what happened because I was in the washroom at the time. Five men are in the infirmary, three are knocked out and resting in their beds, two are charged with assault, and another is dead. His name was Lucas Munro, he was a mere private from what I knew about him.

Private Lucas Munro (NPC) has been killed.

--------------------------------------------------------------------------------------------------------------------------------------------------

Today, after the men stopped fighting in the cafeteria, we gathered down in the Entertainment Hall. I'm not sure whether it was the music, the lighting, the mess, or the fact that there were two hunters staring down at us that the men were terrified. They were so scared that their minds weren't able to comprehend two hunters sitting down on the couch, watching an old RAMBO film on the 40'' television we had set up. Most of the men hesitated, however a few of the marines raised their side arms and fired. Bullets ricocheted from M6G pistols, however a sergeant was able to nick one of the hunters in the neck. It's thick orange blood spewed from the hole in its neck. It collapsed to the floor, dead.

Taark Hunter Brother #1 (Redhedge) has been deadline lynched.

However, the other hunter was quick to get into combat position. We had no chance at taking him out from this angle with its huge metal shield covering his unarmoured flesh. I leveled my MA5C assault rifle to its waist, waiting for the right moment to take him down.....

---------------------------------------------------------------------------------------------------------------------------------------------------

(2nd part of the scene coming up when I get an action from a certain someone, no other actions will be accepted until the end of the next scene)

(Also, the NPC's are just for fun, so don't take them seriously).

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Wed Aug 01, 2012 2:22 pm
by lord voldemort
Am I missing his role...or is it just me?

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Wed Aug 01, 2012 2:24 pm
by new guy1
Hunter brother is the role, I believe.

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Wed Aug 01, 2012 2:25 pm
by edocsil
lord voldemort wrote:Am I missing his role...or is it just me?
Sometimes they are not given, just alignment. However, that is rare. Siblings (brother) is a role occasionally. It's similar to a lover. Still, best to not talk much with the scene already being posted.

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Wed Aug 01, 2012 2:49 pm
by lord voldemort
I guess its just poor grammar/lay out...I expected....role name (role) (player) or something similar.

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Wed Aug 01, 2012 3:11 pm
by pancakemix
edocsil wrote:
lord voldemort wrote:Am I missing his role...or is it just me?
Sometimes they are not given, just alignment. However, that is rare. Siblings (brother) is a role occasionally. It's similar to a lover. Still, best to not talk much with the scene already being posted.
I think it's a flavor reference.

I sleep now (though technically it isn't night, so...)

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Wed Aug 01, 2012 3:15 pm
by thehippo8
My sleep guessing is that if it ain't one or the other then it's a third!

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Wed Aug 01, 2012 4:02 pm
by jak111
I thought you guys would get the hint that it's a no talking part. There's to be no talking until tomorrow, this is the first and last warning, anything after this post before Day 2 will result in a mod kill.

By the way, it's not poor grammar Voldemort. It's intentional.

Any questions anyone, pm me, but no more posting in here until Day 2 begins.

Re: Halo: The Mafia: Day 1.5: Alarm (25/25)

Posted: Thu Aug 02, 2012 12:20 am
by jak111
.... After seeing the death of his brother Taark, Uuta had seen enough of these pathetic humans. He raised to his feet and charged at the one who made the deadly blow to his brother. Raising his shield high above his head and turning it so the human would not die from the spikes surrounding the shield, but the bluntness of the front of it. He brought down his shield onto the puny human, the human's body crumpled up below as her head burst wide open. That was the last thing Uuta remembered seeing, the last thing he heard was the gun shot from behind.

Samantha, Mafia Busdriver (Brandell) Has been killed.
Uuta, Hunter Brother #2 (Safariguy) Has committed suicide.

-------------------------------------------------------------------------------------------------------------------------------------------------------

The hunter took a swing at one of the women. Quickly I dodged to the left avoiding barely being hit myself, rolling around back I unloaded my entire sixty round clip of MA5C bullets into its back. Within seconds it lay in a pool of orange blood. Its blood. Whatever those two hunters were doing here, they didn't survive long but they managed to take a crew member with them.

------------------------------------------------------------------------------------------------------------------------------------------------------

As I watched in horror, Samantha's skull was crushed open, another of our men shot the hunter in the back, killing it and saving the rest of the team. Quickly though the mornings were lost when one of the lieutenants checked Samantha's body. She was carrying an insignia inside her black leather jacket that only those of the Insurrectionists carried.

It came to no surprise to anyone that she did not receive a proper burial. Insurrectionists deserved no remorse. Her body was ejected out of the airlocks. No guns were fired, no words were said, just dozens of soldiers and engineers watching her body drift out to space. Most of the men and women never even bothered to watch, after cleaning up the blood in the entertainment hall they went about their duties or relaxed in the hall its self.




NIGHT 1 STARTS. You have 48 hours to send in your night actions!

Re: Halo: The Mafia: Night 1: The Hunter Brothers (22/25)

Posted: Thu Aug 02, 2012 1:29 am
by safariguy5
Gl everyone. Hoped I could have stayed alive longer, but I look forward to reading these scenes.