Re: Dynamic shapeshifting maps
Posted: Wed Apr 23, 2014 12:40 pm
I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
It would probably be better UI to have them as tabs instead of links, but as long as they're obvious then simple links should suffice...DiM wrote:MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
just bellow the map image there will be links to each different view.
let's say you have 4 images. 2 player bases, a battle arena and a legend. each of these will have it's own link and the players just browse through them.
MrBenn wrote:It would probably be better UI to have them as tabs instead of links, but as long as they're obvious then simple links should suffice...DiM wrote:MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
just bellow the map image there will be links to each different view.
let's say you have 4 images. 2 player bases, a battle arena and a legend. each of these will have it's own link and the players just browse through them.
this, this is solely intended to allow you guys to play with the functionality. the will be redone to be nicer and more integrated.DiM wrote:MrBenn wrote:It would probably be better UI to have them as tabs instead of links, but as long as they're obvious then simple links should suffice...DiM wrote:MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
just bellow the map image there will be links to each different view.
let's say you have 4 images. 2 player bases, a battle arena and a legend. each of these will have it's own link and the players just browse through them.
right now they're simple links on the beta site, but it was just a test made by bigwham, so i assume the final version can include a better interface with tabs/buttons or stuff like that.
That was the example that was used to describe the idea when it first came up, a Pangaea map.Rih0 wrote: 2. A MUST HAVE after this is implemented is a continental drift map.