Re: New game type: Assassinator
Posted: Thu Mar 18, 2010 11:58 pm
This is an awesome idea...totally applicable. 100% supportingto this.
Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
If the points didnt go to the pleyer who had to kill him, then the game would be exactly like terminator...darth emperor wrote:Wow nice idea,the only thing im not sure is about the name....maybe it would be better calling it sniper,because if you want to kill everyone you should follow an order,more or less a sniper who has multi-target has to follow an order to make it as fast as posible...or another name
one question.what happens if you eliminate the wrong target?? theyll go to the player who had to kill him??? That part i dont like it much...
No thanks... that could be too easily abused by multies, secret diplo guys and whatnot.TheForgivenOne wrote:How about this. You kill the wrong target, you lose points, they gain it, and whoever you "eliminated" takes all your regions, and now YOU'RE eliminated. Making a wrong move will bring consequences to you
i never said that the points should go to the one who killed himiamkoolerthanu wrote: If the points didnt go to the pleyer who had to kill him, then the game would be exactly like terminator...
IMO it would be way better if when you killed someone who wasn't your target, it acted as if the person who had them killed them...so they get the points and spoils. This would allow for people to have more than 5 spoils which i don't know if its possible at this time with the game engine, but think of how that would change the strategy. Also i would like there to be some discouraging factor from people killing someone who is not their target so the fact that you have no benefit of killing a person who is not your target would be a good thing IMO. There may be a time when you need to kill someone to get to killing your target but that is the only time i would like to see killing someone who you don't have be beneficial to you, as that would make it just like 8 player standard/terminator escalating where you would just hope to get lucky by being able to kill the targets in order but other than that if you just win the game you still get positive points so go for that. Also it would reduce the skill required to play the game because you can win points based on someone else killing your target for cards.natty_dread wrote:No thanks... that could be too easily abused by multies, secret diplo guys and whatnot.TheForgivenOne wrote:How about this. You kill the wrong target, you lose points, they gain it, and whoever you "eliminated" takes all your regions, and now YOU'RE eliminated. Making a wrong move will bring consequences to you
And yes, if you kill someone else's target the one who had him as target gets the points. Just like in Assassin. However your target wouldn't change by it (since your target wasn't killed), and in an escalating game it could be worth it to kill someone else's target if it's the only way to get enough cards to kill your own target... Sacrifice the points of one target to sweep the board clean of the others.
Think of all the strategies...
But think about it, both Assassin and Term games are perfect targets for Multi's and Secret Diplo's.natty_dread wrote:No thanks... that could be too easily abused by multies, secret diplo guys and whatnot.TheForgivenOne wrote:How about this. You kill the wrong target, you lose points, they gain it, and whoever you "eliminated" takes all your regions, and now YOU'RE eliminated. Making a wrong move will bring consequences to you
And yes, if you kill someone else's target the one who had him as target gets the points. Just like in Assassin. However your target wouldn't change by it (since your target wasn't killed), and in an escalating game it could be worth it to kill someone else's target if it's the only way to get enough cards to kill your own target... Sacrifice the points of one target to sweep the board clean of the others.
Think of all the strategies...
We cant choose not to do things for this site with the decision always based around the cheaters..TheForgivenOne wrote:But think about it, both Assassin and Term games are perfect targets for Multi's and Secret Diplo's.natty_dread wrote:No thanks... that could be too easily abused by multies, secret diplo guys and whatnot.TheForgivenOne wrote:How about this. You kill the wrong target, you lose points, they gain it, and whoever you "eliminated" takes all your regions, and now YOU'RE eliminated. Making a wrong move will bring consequences to you
And yes, if you kill someone else's target the one who had him as target gets the points. Just like in Assassin. However your target wouldn't change by it (since your target wasn't killed), and in an escalating game it could be worth it to kill someone else's target if it's the only way to get enough cards to kill your own target... Sacrifice the points of one target to sweep the board clean of the others.
Think of all the strategies...
Isn't the vote enough to gauge community interest?TheForgivenOne wrote:I have Merged two Assassinator threads. If anyone is still interested, i suggest you get the ball rolling
so would I. Two things (1 has nothing to do w/ this thread):iamkoolerthanu wrote:I would play this new 'assassinator' game type
1: I don't have that power, TFO does I think.jrh_cardinal wrote:so would I. Two things (1 has nothing to do w/ this thread):iamkoolerthanu wrote:I would play this new 'assassinator' game type
1: can someone, mod or OP remake the poll so it's actually voting on whether people like this idea or not (since TFO says we need it that way)
2: is there any difference at all between the suggestions mods color and the discussions mods color, because TFO's and kooler's names look exactly the same color to me
Suggestions, Discussions, and Intl fall under Moderation, which are sub-depts of Global Moderation, so that is why those 3 groups have the same color (and greenish to boot).