Page 1 of 2

[CL4] Phase 1 - Div A - Final

Posted: Fri Jan 06, 2012 1:37 pm
by Teflon Kris
Image
        Click on the table to see all games for this division.


        Division Director - [player]TheCrown[/player]


[spoiler= The Fraternal Order of Exceptional Drinkers]The Fraternal Order of Exceptional Drinkers (FOED)

Primary Contact: danryan

Secondary Contact: LMS

Preliminary list of 10 players

1. pander88uk
2. Imyahuckleberry
3. nippersean
4. Namliam
5. Deli
6. safariguy5
7. ndrs
8. uckuki
9. neanderpaul14
10. macbone[/spoiler]
[spoiler=A Fistful of Sixes]A Fistful of Sixes (AFOS)

Primary Contact: Emmdizzle

Secondary Contact: vintender

Preliminary list of 10 players

1. Emmdizzle
2. watsy
3. gannable
4. MeanestBossEver
5. Mageplunka69
6. Expetrapaorpo
7. Paddy The Cat
8. Xayton
9. IronWood
10. TeeGee[/spoiler]
[spoiler= Imperial Dragoons]Imperial Dragoons (ID)

Primary Contact: MudPuppy

Secondary Contact: Ishihara

Preliminary list of 10 players

1. EBConquer
2. Edgron
3. Gifton
4. Ishihara
5. Master Chief
6. MudPuppy
7. Nesterdude
8. Perchorin
9. Phantomzero
10. Squirly[/spoiler]
[spoiler= One Step Ahead ]One Step Ahead [OSA]

Primary Contact: benga

Secondary Contact: Buda

Preliminary list of 10 players

1. benga
2. jug68
3. killboy108
4. briggs1209
5. Prow
6. bigpash
7. Zoki77
8. TX AG 90
9. geko
10. silversun6[/spoiler]
[spoiler= The Last Warriors]The Last Warriors (TLW)

Primary contact: theldin

Secondary contact: slickstick

Preliminary list of 10 players

1. deathwink
2. kit148
3. kid moe
4. azezzo
5. big jumbo
6. nibotha
7. soundman
8. general brewsie
9. myturntowin
10. johnny rockets[/spoiler]
[spoiler= Spelunkers of Hell]Spelunkers of Hell (SOH)

Primary contact: cookie0117

Secondary contact: PereiroSaus

Preliminary list of 10 players

1. cookie0117
2. eurosport
3. PereiroSaus
4. PrincipalFoe
5. aglenist
6. Fewnix
7. king15
8. torres44cm
9. aradhus
10.loose cannon[/spoiler]

Image
      (Click here for the Main CL4 Thread - Rules, Tournament Format & Results)

Schedule - Fixtures & Results

Posted: Fri Jan 06, 2012 1:38 pm
by Teflon Kris
Fixtures & Results


As detailed in the weekly procedure, each round must be underway by the Saturday following the set-up dates (above).

Once clashes have started you can click a link on each individual clash (above) to see all 12 games for that clash.

Scores in brackets are latest scores, otherwise the score is a result.



[spoiler= Progression to Phase Two]Progression to Phase Two

  • Winners of each Division from phase 1 advance too division 1 in phase 2
    also the top 1 clan in 2nd place (according to points, then games won/lost ratio) also qualifies for division 1 in phase 2.
  • The remaining 2nd placed clans in phase 1 advance too division 2 in phase 2
    also the top 2 clans in 3rd place (according to points, then games won/lost ratio) also qualifies for division 2 in phase 2
  • The remaining 3rd placed clans in phase 1 advance too division 3 in phase 2
    also the top 3 clans in 4th place (according to points, then games won/lost ratio) also qualifies for division 3 in phase 2
  • The remaining 4th placed clans in phase 1 advance too division 4 in phase 2
    also the top 4 clans in 5th place (according to points, then games won/lost ratio) also qualifies for division 4 in phase 2
  • The remaining 7 clans advance to division 5
  • Clans in Divisions E to G will all automatically be awarded 1 point (and 6 game wins and losses) in view of equalising qualification possibilities for Phase Two vis-a-vis clans in larger Divisions playing one extra round.
[/spoiler]

Re: [CL4] Phase One - Division A

Posted: Fri Jan 06, 2012 7:00 pm
by WPBRJ
Just a few rules we want to highlight

[spoiler=League Games Settings Maps Players]League Games, Settings, Maps, & Players

    Weekly Rounds for phases 1, and 2

    Home Games
    • 2 Doubles - Clan's Choice of Maps & Settings
    • 2 Triples - Clan's Choice of Maps & Settings
    • 2 Quadruples - Clan's Choice of Maps & Settings


    Settings

    • No Freestyle
    • No Speed
    • No Manual
    • No Nuclear
    • Unlimited is allowed with a limit of 2 games total per home set on trips and quad games only

    Maps

    • NO Beta.
    • Clan's cannot use the same map more than one time in each Phase (when each new Phase starts maps reset). This means you have to pick up to 42 maps out of 184 maps available.
    • Random maps can be used as many times as so desired and what ever map it turns out to be will not be counted towards the 1 map rule.

    Players
    • Each round no one player should play more than 35% of the games, 4 game maximum per player per round.
    • No restriction on who plays in what game.
    • There needs to be a minimum of 10 different players per set
[/spoiler]

[spoiler=Format]Format

  • Clans will post in main clan forum Clan Name, First Contact, and Second Contact under the main post made by League Director. The designated first and second contacts can be changed at any time by a clan leader.
  • Clans must post a preliminary list of 10 participating players. The preliminary list can be changed at any time by a First Contact sending a PM to their Division Director.
  • Clans will be placed into Divisions once registration is closed determined by rank (explained above) and League Directors' discretion
  • Season 4 has been approved by admin to be run with game creation rights
  • The primary contacts are asked to PM to their Division Directors the players, maps and settings for their home games in advance of each round (by Sunday no later than midnight CC time). If the deadline is not met then the Division Director will create Random games (Esc, Chained, Sunny) and will randomly invite players from the clan's preliminary player list (provided at the start of the season). Once details are sent to the Division Director there will be no changes allowed. [The opposition 1st contact no longer needs to be sent this list by PM]
  • The same list of home game maps, settings and players must be posted, by the home clan first contact, in the division thread (for the benefit of the opposing 1st contact) no later than Monday night midnight CC time. Failure to make this post will result in the Division Director randomly selecting two of the offending clan's away games in that round, and randomly assigning players to these two games from the clan's provisional list of players (the other away games will be assigned players as per the First Contact's list).
  • The primary contacts are also asked to PM to their Division Director their players for away games according to the weekly schedule (see below). If the deadline is not met the Division Director will randomly invite players from the clan's preliminary player list (provided at the start of the season). Once details are sent to the Division Director there will be no changes allowed. [The opposition 1st contact no longer needs to be sent this list by PM]
  • If invites from the Division Director are not accepted (a second invite will be sent), then the Division Director will send invites to random members of the clan failing to join on time. If these invites are not accepted (first invite to new player) then the offending clan will not be able to win the game in question for league purposes (assuming the random replacement player joins from his/her second invite). If they do win, then the game will be declared a draw. If both clans failed to accept third invites then the game will deemed to be a draw/tie. If one clan fails to accept a fourth invite (random replacement player failing to join from his/her second invite) then the game in question will be awarded to the opposing clan. In these circumstances, if games are still played, they may still count towards other statistics, such as ranking systems.
  • Players no longer members of a clan should not appear on the clan's home or away lists, or their list of 10 provisional players (an update can be sent to the League Directors). If such a player appears on a home or away list or is randomly selected as a replacement player by the Division Director, then this will count as a missed invite, with the Division Director then randomly inviting an eligible player from the potential player list.
[/spoiler]

[spoiler=Weekly Game Exchange Schedule]Weekly Game Exchange Schedule

  • A list of home game maps, settings and players need to be sent to the DD no later than Sunday night midnight CC time. If there is any ambiguity regarding maps and settings (e.g. a first contact states "Feudal", then the DD can use their judgment to decide what this means - e.g. "Feudal Epic"). [The opposition 1st contact no longer needs to be sent this list by PM]
  • The same list of home game maps, settings and players must be posted, by the home clan first contact, in the division thread (for the benefit of the opposing 1st contact) no later than Monday night midnight CC time. Failure to make this post will result in the Division Director randomly selecting two of the offending clan's away games in that round, and randomly assigning players to these two games from the clan's provisional list of players (the other away games will be assigned players as per the First Contact's list).
  • Monday and Tuesday (no earlier than Sunday night midnight CC time and no later than Tuesday night midnight CC time): DD will make all games and invite home players! Once games are created, they can be found anytime by clicking on the Division Table in the Division thread (this is also a link showing all games).
  • All home games will therefore ideally will be filled by Thursday night!
  • A list of away players then must be sent to the DD no later than Thursday night by midnight CC time! [The opposition 1st contact no longer needs to be sent this list by PM]
  • Thursday and Friday (no earlier than Wednesday night midnight CC time and no later than Friday night midnight CC time): DD will invite all away players to games!
  • All games should be up and running within 48 hours of the away invites (if they are sent at the last minute Games will therefore ideally be up and running by Sunday night)!
[/spoiler]

Any and all questions regarding this phase and division should be sent to the Division Directors from this point on


    Re: [CL4] Phase One - Division A

    Posted: Sat Jan 07, 2012 5:51 pm
    by Bruceswar
    This might be the most well rounded division. Gl to all clans in all divisions.

    Re: [CL4] Phase One - Division A

    Posted: Tue Jan 10, 2012 3:51 am
    by slickstick
    Good luck to all :)

    Re: [CL4] Phase One - Division A

    Posted: Tue Jan 10, 2012 10:05 am
    by danryan
    Bruceswar wrote:This might be the most well rounded division. Gl to all clans in all divisions.


    Who you calling fat?

    Re: [CL4] Phase One - Division A

    Posted: Wed Jan 18, 2012 3:53 pm
    by watsy
    danryan wrote:
    Bruceswar wrote:This might be the most well rounded division. Gl to all clans in all divisions.


    Who you calling fat?


    i am this division this is going to be a good 1 gl all :D

    Rules and Procedures Update

    Posted: Mon Jan 23, 2012 1:32 pm
    by Teflon Kris
    [spoiler= FOW Rule Clarification]The 12 hour FOW rule will not be enforced at all. If two clans wish to use it (as a gentleman's agreement) then this must be done in advance of the round in which they play one another (there will be no penalties for not using it nor will there be any enforcement of the gentleman's agreement by TO's or DD's if it is breached). Games will not be re-made and results will not be changed.[/spoiler]

    [spoiler= CC Time Clarification]As there seems to be some discrepancy between CC time on this site and the time given by the [Time] function, one hour's grace will be given with all deadlines to ensure there is no unfair disadvantage.[/spoiler]



    Coming into effect for the start of week 3:

    (Anything that has been added or changed since the first contacts were PM-ed by me earlier is in bold.)

    [spoiler= New Weekly Procedure]Weekly Game Exchange Schedule
        (Changes in blue.)

    • A list of home game maps, settings and players need to be sent to the DD no later than Sunday night midnight CC time. If there is any ambiguity regarding maps and settings (e.g. a first contact states "Feudal", then the DD can use their judgement to decide what this means - e.g. "Feudal Epic"). [The opposition 1st contact no longer needs to be sent this list by PM]
    • The same list of home game maps, settings and players must be posted in the division thread (for the benefit of the opposing 1st contact) no later than Monday night midnight CC time. Failure to make this post will result in a random selection of one of the offending clan's home games in the next round having Random map settings (escalating, chained, sunny).
    • Monday and Tuesday (no earlier than Sunday night midnight CC time and no later than Tuesday night midnight CC time): DD will make all games and invite home players! Once games are created, they can be found anytime by clicking on the Division Table in the Division thread (this is also a link showing all games).
    • All home games should be filled by no later than Thursday night by midnight CC time!
    • A list of away players then must be sent to the DD no later than Wednesday night by midnight CC time! [The opposition 1st contact no longer needs to be sent this list by PM]
    • Thursday and Friday (no earlier than Wednesday night midnight CC time and no later than Friday night midnight CC time): DD will invite all away players to games!
    • All games should be up and running within 48 hours of the away invites - Sunday night by midnight CC time(if they are sent at the last minute then this may be later)!

    Relevant Rulings:

    • The primary contacts are asked to PM to their Division Directors the players, maps and settings for their home games in advance of each round (by Sunday no later than midnight CC time). If the deadline is not met then the Division Director will create Random games (Esc, Chained, Sunny) and will randomly invite players from the clan's preliminary player list (provided at the start of the season). Once details are sent to the Division Director there will be no changes allowed. [The opposition 1st contact no longer needs to be sent this list by PM]
    • The same list of home game maps, settings and players must be posted, by the home clan first contact, in the division thread (for the benefit of the opposing 1st contact) no later than Monday night midnight CC time. Failure to make this post will result in the Division Director randomly selecting two of the offending clan's away games in that round, and randomly assigning players to these two games from the clan's provisional list of players (the other away games will be assigned players as per the First Contact's list).
    • The primary contacts are also asked to PM to their Division Director their players for away games according to the weekly schedule (see below). If the deadline is not met the the Division Director will randomly invite players from the clan's preliminary player list (provided at the start of the season). Once details are sent to the Division Director there will be no changes allowed. [The opposition 1st contact no longer needs to be sent this list by PM]
    • If invites from the Division Director are not accepted (a second invite will be sent), then the Division Director will send invites to random members of the clan failing to join on time. If these invites are not accepted (first invite to new player) then the offending clan will not be able to win the game in question for league purposes (assuming the random replacement player joins from his/her second invite). If they do win, then the game will be declared a draw. If both clans failed to accept third invites then the game will deemed to be a draw/tie. If one clan fails to accept a fourth invite (random replacement player failing to join from his/her second invite) then the game in question will be awarded to the opposing clan. In these circumstances, if games are still played, they may still count towards other statistics, such as ranking systems.
    • Players no longer members of a clan should not appear on the clan's home or away lists, or their list of 10 provisional players (an update can be sent to the League Directors). If such a player appears on a home or away list or is randomly selected as a replacmeent player by the Division Director, then this will count as a missed invite, with the Division Director then randomly inviting an eligible player from the potential player list.
    [/spoiler]

    [spoiler= Original Weekly Procedure]Weekly Game Exchange Schedule

    • A list of home game maps, settings and players need to be sent to the DD and the opposing 1st contact no lattr than Sunday night midnight CC time.
    • Monday and Tuesday: DD will make all games and invite home players!
    • All home games should be filled by no later than Wednesday night by midnight CC time!
    • A list of away players then must be sent to DD and the opposing 1st contact no later than Thursday night by midnight CC time!
    • Thursday and Friday: DD will invite all away players to games!
    • All games should be up and running by Saturday night by midnight CC time!
    [/spoiler]

    [spoiler= Summary of Significant Changes]Summary of Significant Changes

    • First contacts no longer have a requirement to PM lists to the opposing clan 1st contact, but they do have to post their home games list in the division thread (here) - no requirement to post or PM away games list.
    • First contacts still required to PM their home maps, settings and players to the DD, and, later, a list of away players.
    • Consequences introduced for clans failing to post game list in their division thread as detailed.
    • Clarification of DD deadlines in sending invites.
    • Confirmation that the division table is also a link to a list of all games to the division. This list is live and automatically updates as the Division Director creates games and sends invites. Individual fixtures also link to a list of games for that fixture (although this may appear 1-2 days after games are first created).
    • Consequences of missing a second invite by replacement player added.
    [/spoiler]

    Re: [CL4] Phase One - Division A

    Posted: Wed Jan 25, 2012 4:48 am
    by cookie0117
    Round 1 SOH vs AFOS first blood to SOH Game 10463931

    Re: [CL4] Phase One - Division A

    Posted: Sat Jan 28, 2012 1:20 pm
    by benga
    benga wrote:
    Theldin wrote:Round 3 TLW home games:

    Doubles:
    City mogul-flat, chained, foggy-deathwink,kit148-silversun6, benga
    Antartica-flat,chained,sunny-slickstick,nibotha-jug68, silversun6

    Trips:
    Battle of actium-no spoils, chained,sunny-slickstick,madmom,soundman-privatejj, geko, killboy108
    Feudal epic-no spoils, chained,sunny-deathwink,kit148,1931roadster-silversun6, bigpash, damohowo

    Quads:
    WW11 Poland-no spoils, chained, foggy-slickstick,theldin,kit148,kid moe-benga, jug68, bigpash, damohowo
    Poker club-no spoils,chained, foggy-general brewsie,big jumbo,myturntowin,kit148-bigpash,damohowo, spartacus65, machrs


    OSA

    Dubs
    Rail Australia-no,ch,fog-briggs1209, killboy108
    Iberia-no,chain,sunny-Middle East-omega_moment, GunnyHighway

    Trips
    Rail US-no, chain, fog-briggs1209, killboy108, TX AG 90
    Europa-esc, chain,sunny-Zoki77, Dario77, jug68

    Quads
    Solar System-esc,chain, sunny-benga, hutchkov, Mizzou3181, privatejj
    Rail Europe-no,ch,fog-TX AG 90, Zoki77, benga, geko

    Re: [CL4] Phase One - Division A

    Posted: Mon Jan 30, 2012 12:49 am
    by MudPuppy
    Week 3 Imperial Dragoons Home games:

    Dubs:
    Antarctica: No Spoils, Chained, Foggy - jsnyder748, 4 U 2 NV
    Draknor - Level 1: No Spoils, Chained, Foggy - 4 U 2 NV, Risky_Stud

    Trips:
    Egypt: Valley Of The Kings: No Spoils, Chained, Foggy - lordhaha, nesterdude, Xx TrustME xX
    Triple Alliance: Escalating, Chained, Sunny - MudPuppy, perchorin, phantomzero

    Quads:
    Montreal: No Spoils, Chained, Sunny - I_AM_BOGEY, Edgron, Ishihara, Gifton
    Rail Africa: No Spoils, Chained, Foggy - 4 U 2 NV, phantomzero, nesterdude, hwhrhett

    Re: [CL4] Phase One - Division A

    Posted: Mon Jan 30, 2012 10:29 am
    by cookie0117
    Week 3 SOH Home games:

    Quads: Fractured America: No spoils, chained and foggy - tkr4lf, whitestazn88, loose canon and torres44cm

    Quads: Atlantis: No spoils, chained and foggy - cookie0117, PrincipalFoe, Darkended Blade and lorenzol

    Trips: AoR 1: No spoils, unlimited and sunny - caymanmew, Hjaboa and Earlandir

    Trips: Pearl Harbour: No spoils, chained and foggy - eurosport, Aradhus and whitestazn88

    Dubs: Midgard: No spoils, chained and foggy - Earlandir and Fewnix

    Dubs: Route 66: No spoils, chained and foggy - clanger35 and PereiroSaus

    Re: [CL4] Phase One - Division A

    Posted: Sat Feb 04, 2012 8:52 pm
    by Theldin
    TLW week4 Home games:

    Doubles:
    Alexanders empire-madmom,Barbie-flat,chained,sunny
    California-barbie,madmom-no spoils,chained,sunny

    Trips:
    Tamriel-cyclones,Barbie,big jumbo-no spoils,chained,sunny
    Kings court-soundman,madmom,theldin-no spoils,chained,foggy

    Quads:
    Sydney metro-soundman,madmom,deathwink,kit148-no spoils,chained,sunny
    New world-slickstick,theldin,kit148,Johnny rockets-no spoils,chained,foggy

    Re: [CL4] Phase One - Division A

    Posted: Sun Feb 05, 2012 11:59 pm
    by MudPuppy
    Week 4 Imperial Dragoons Home games:

    Dubs:
    BeNeLux: Escalating, Chained, Sunny - jsnyder748, lordhaha
    México: Escalating, Chained, Sunny - Gifton, Edgron

    Trips:
    Crossword: Escalating, Adjacent, Sunny - MudPuppy, Phatscotty, EBConquer
    Texan Wars: Escalating, Chained, Sunny - MudPuppy, phantomzero, Ishihara

    Quads:
    Cairns Coral Coast: No Spoils, Chained, Sunny - Edgron. I_AM_BOGEY, lordhaha, dragonz20
    Chinese Checkers: Escalating, Chained, Sunny - MudPuppy, Xx TrustME xX, Hiitsmestevie1, Donovan THE DARK

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 06, 2012 5:50 am
    by cookie0117
    Week 4 SOH Home games:

    Quads: Feudal Epic - No spoils, chained and foggy - dt03457, PrincipalFoe, tkr4lf and aglenist

    Quads: Cairns coral coast - no spoils, chained and foggy - eurosport, clanger35, torres44cm and whitestanz88

    Trips: Imperium Romanum - No spoils, chained and foggy - PereiroSaus, loose canon and Darkended Blade

    Trips: Europe 1914 - No spoils, chained and foggy - PereiroSaus, Aradhus and cookie0117

    Dubs: Battle for Iraq! - No spoils, chained and foggy - Aradhus and eurosport

    Dubs: AoR 2 - No spoils, chained and sunny - caymanmew and Hjaboa

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 06, 2012 11:18 am
    by danryan
    Week 4 FOED Home

    Doubles
    WW2 Poland - No Spoils, Chained, Fog - Hippiebroker, pander88uk
    Galapagos - No Spoils, Chained, Fog - neanderpaul14, MNDuke

    Trips
    Battle of Actium - No Spoils, Chained, Fog - danryan, L M S, uckuki
    Napoleonic Europe - No Spoils, Chained, Fog - Imyahuckleberry, Commander9, Kabanellas

    Quards
    Supermax - No Spoils, Chained, Fog - danryan, uckuki, dschulman, wolfpack0530
    Nordic Countries - no spoils, chained, fog - Deli, namliam, ndrs, perrbear

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 06, 2012 5:38 pm
    by benga
    Round 4: 5 February
    SOH vs. OSA

    Dubs
    Indian Empire-flat,chain,sunny-V.J., Seamus76
    Cricket-no,ch,fog-briggs1209, killboy108

    Trips
    Atlantis-no,ch,fog-benga, silversun6, jug68
    Malta-no,ch,sunny-privatejj, geko, emporium

    Quads
    NYC-no,chain,fog-V.J., TX AG 90, dakky21, Seamus76
    Stalingrad-no,chain,fog-Mizzou3181, Dario77, DoomYoshi, sandman175

    Re: [CL4] Phase One - Division A

    Posted: Sat Feb 11, 2012 10:18 am
    by Theldin
    TLW vs SOH games (TLW home):

    Doubles:
    Asia-deathwink,kit148-esc,chained,sunny
    Eastern hemisphere-barbie,madmom-flat,chained,foggy
    Trips:
    Ancient Greece-nibotha,slickstick,deathwink-flat,chained,foggy
    Canada-deathwink,slickstick,nibotha-flat,chained,foggy
    Quads:
    Vancouver-deathwink,slickstick,madmom,bosche-esc,chained,sunny
    Lunar war-theldin,madmom,big jumbo,bosche-no spoils,chained,foggy

    Re: [CL4] Phase One - Division A

    Posted: Sat Feb 11, 2012 10:25 am
    by Leehar
    If I remember correctly, the asia map is now called 'Far East'?
    Keep that in mind for the dubs?

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 13, 2012 2:12 pm
    by cookie0117
    SOH Home games for round 5:

    Dubs: Kings Court, no spoils, chained and foggy - Aradhus and eurosport

    Dubs: Arms Race!, no spoils, chained and foggy - PrincipalFoe and clanger35

    Trips: Prohibition Chicago, no spoils, chained and foggy - eurosport, whitestanz88 and cookie0117

    Trips: Greater China, no spoils, chained and foggy - PereiroSaus, tkr4lf and clanger35

    Quads: First Nations America, no spoils, chained and sunny - caymanmew, dt03457, king15 and Fewnix

    Quads: Napoleonic Europe, no spoils, chained and foggy - torres44cm, thegreekdog, PereiroSaus and loose canon

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 13, 2012 2:24 pm
    by danryan
    OSA v FOED, Round 5

    FOED Home : All random.

    Settings:

    Quads:
    No Spoils, Chained, Fog Deli, Namliam, ndrs, perrbear
    No Spoils, Chained, Sunny uckuki, Imyahuckleberry, Commander9, macbone

    Trips:
    Esc, Chained, Fog Imyahuckleberry, Kabanellas, danryan
    No Spoils, Chained, Sunny uckuki, L M S, wolfpack0530

    Doubles:
    No Spoils Chained Fog safariguy5, neanderpaul14
    Esc Chained Fog danryan, dschulman

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 13, 2012 5:28 pm
    by MudPuppy
    Week 5 Imperial Dragoons Home games:

    Dubs:
    Clandemonium: No Spoils, Chained, Foggy - lisbon101, jsnyder748
    Conquer Rome: No Spoils, Chained, Foggy - lisbon101, Silvanus

    Trips:
    Cricket: No Spoils, Chained, Sunny - Edgron, Gifton, I_AM_BOGEY
    Dawn of Ages: No Spoils, Chained, Foggy - nesterdude, perchorin, hwhrhett

    Quads:
    Land And Sea: No Spoils, Chained, Sunny - Edgron, 4 U 2 NV, StevieQ, I_AM_BOGEY
    Solar System: Escalating, Chained, Sunny - MudPuppy, Greycloak, Donkey, Donovan THE DARK

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 13, 2012 5:34 pm
    by benga
    OSA vs. FOED

    Dubs
    Antartica-no,chain,fog-TX AG 90, silversun6
    Fractured China - esc,ch,sun-benga, Prow

    Trips
    King OF The Mountain-esc,ch,fog-benga, Zoki77, jug68
    Bamboo Jack-no,chain,sunny-killboy108, privatejj, geko

    Quads
    Supermax-no,ch,fog-Seamus76, V.J., jug68, sandman175
    WW II Europe-no,chain,fog-V.J., Dario77, hutchkov, Seamus76

    Re: [CL4] Phase One - Division A

    Posted: Sat Feb 18, 2012 6:15 am
    by Teflon Kris
    Progression to Phase Two

    • Winners of each Division from phase 1 advance too division 1 in phase 2
      also the top 1 clan in 2nd place (according to points, then games won/lost ratio) also qualifies for division 1 in phase 2.
    • The remaining 2nd placed clans in phase 1 advance too division 2 in phase 2
      also the top 2 clans in 3rd place (according to points, then games won/lost ratio) also qualifies for division 2 in phase 2
    • The remaining 3rd placed clans in phase 1 advance too division 3 in phase 2
      also the top 3 clans in 4th place (according to points, then games won/lost ratio) also qualifies for division 3 in phase 2
    • The remaining 4th placed clans in phase 1 advance too division 4 in phase 2
      also the top 4 clans in 5th place (according to points, then games won/lost ratio) also qualifies for division 4 in phase 2
    • The remaining 7 clans advance to division 5
    • Clans in Divisions E to G will all automatically be awarded 1 point (and 6 game wins and losses) in view of equalising qualification possibilities for Phase Two vis-a-vis clans in larger Divisions playing one extra round.

    Re: [CL4] Phase One - Division A

    Posted: Mon Feb 20, 2012 3:45 am
    by benga
    This one is going down to the last game.

    Not sure if I see things right, but looks like 4 clans can finish 1st.