DrPsyPhi wrote:S4 seems to be miscoded as a "miner" instead of T2 and there's various other mismatches (radiation seems ok, the rest all seem to have an issue.
I assume that the XML I sent that fixed that never got uploaded. I wish I could find the original art images or the xml docs but alas they were lost to the void of a failed hard drive.
I would be happy if someone in the foundry could fix the xml and get this thing properly out of beta.
I had originally proposed many changes to the map and the xml but the foundry was in a state of chaos at the time and nothing was ever done to update the map images or xml.
MadagascarAdam wrote:There seems to be some other problem with it. The "cosmic" special feature doesn't seem to work how it should. I have 2 radiation and thus should be able to see every other radiation (and attack them), but I can't. Nor does 1 radiation let me attack forbidden land. Is that because it's fog of war, or just not coded according to the writing on the map? The bonus for the cosmic radiation also doesn't seem to increase per radiation held, like the map states.
Swifte wrote:Willing to have a look
Sirius Kase wrote: S
Judging by the fact you got 3 +2 bonuses last round, I'd say you are a wizard with 3 terts next to tower. Can you see all 8 terts next to towers? If you can, you are a wizard, MadagascarAdam. Wizard is far and away the best. I played doubles with a wizard partner, but we could see he was a wizard. So, you might be a secret wizard. But, if your coding is screwed up, you could be something altogether different. Whatever you are, it's better than Cosmic.
If XML is going to be edited, some balancing should be done. I already knew wizards always win, but apparently Cosmic is coded very similar to a wizard. I'm curious about whether you can see all 8 tower terts.
Swifte wrote:Willing to have a look
MadagascarAdam wrote:@Sirius KaseSirius Kase wrote: S
No, as I wrote in here, I'm just cosmic. I hope you don't try to use it against me (since it's an ongoing fog game), but I doubt you will... but anyway, I have two radiation territories (and I've had them for most of the game), but this was my bonus last round:
Point being, the coding is messed up. I really do have a good deploy just because I've taken a lot of territories. Which makes the fact that I screwed up my reinforcement at the end of my last turn really sucky! haha!
Sirius Kase wrote:Just found a big one, because of improper use of mandatory type, everyone has the fanatics special feature in addition to the one they know they have. I know because I just picked up an unexpected +2 and had enough evidence to find it in the XML. But, that might not explain all surprise bonuses. We need to see how often the mandatory type is used.
I'm not sure how the fanatics thing appears in log, not unless I hold it when my turn comes around. I found it in the information provided by the panels interface.
MadagascarAdam wrote:Sirius Kase wrote:So, not sure of the XML at all (because I don't know XML) or how you got the fanatics bonus and what-not, but for me so far the only error is still regarding the Cosmic feature. The 1 army for 2 radiation is working, but the 1 army for 1 radiation isn't. Also, the movement from radiation to forbidden lands or other radiation hasn't worked at all yet (with my 2 radiation being the most radiation I've had so far). Anyway, I'm making my moves with the intention of gaining bonus, and I don't even have a decent functioning special feature to help me with that (I gave up on pursuing the radiation features since it didn't really help as much as the others since it's primarily not functioning as it should). So, whether or not this map is imbalanced, I can't say, as this is my first time to play. But just with the standard bonuses available to everyone, I've done fairly well so far. And sure, luck is definitely a part, as it is on every CC map. I've had fairly good rolls for the most part, so I don't doubt that helped me get a jump start on things.
also have these backlogged.....
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