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Ziggurat [24/Nov/2017] v14.3 (p7)

Maps that may be nearing the end of production. Finalize maps here, while testing.

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Re: Ziggurat [24/Nov/2017] v14.3 (p7)

Postby iancanton on Mon Dec 31, 2018 5:19 pm

iancanton wrote:is there a way to download the file without pop-ups for sports access, ukrainian girls or betting sites appearing?

the new xml was hosted on a site with the above problem. it's time to follow up!

ian. :)
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Re: Ziggurat [24/Nov/2017] v14.3 (p7)

Postby chapcrap on Mon Dec 31, 2018 8:38 pm

iancanton wrote:
iancanton wrote:is there a way to download the file without pop-ups for sports access, ukrainian girls or betting sites appearing?

the new xml was hosted on a site with the above problem. it's time to follow up!

ian. :)

Those aren’t a positive?
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Re: Ziggurat [24/Nov/2017] v14.3 (p7)

Postby Swifte on Wed Jan 09, 2019 6:00 pm

I've attempted to upload the XML directly in the required thread, rather than a file sharing site. Let's hope that is better:

https://www.conquerclub.com/forum/viewtopic.php?f=64&t=163962&p=5079519#p5079519
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Re: Ziggurat [24/Nov/2017] v14.3 (p7)

Postby iancanton on Sat Jan 12, 2019 5:44 pm

the xml above, which was renamed as v16, was uploaded successfully to the beta site on date 2019-01-10 at time 18:11 CCT. however, a 5-player game started with all regions neutral.

the xml linked below, which was renamed as v17, was uploaded successfully to the beta site on date 2019-01-12 at time 17:23 CCT.

viewtopic.php?f=64&t=163962&start=50#p5079966

for any future xml updates, it will be helpful for files to be numbered, for ease of reference.

ian. :)
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Re: Ziggurat [24/Nov/2017] v14.3 (p7)

Postby Swifte on Tue Jan 15, 2019 10:11 pm

Ok.. so seems like we've reached an impasse.

Either:
A) I can keep the starting positions defined as 4 groups of 4 territories with 1 on each side, having the rest of the starting points defaulted to neutrals if unused, and the game will work for 2-4 players only.

or

B) I can define the starting territories as not defaulting to neutrals, and games with 5+ players will randomly assign starting players (as intended) but 2-4 player games will have extra territories assigned. (it SHOULD still spread both players around the pyramid, and the extra territories will be at random)

Or... I guess C is we try some other arrangement?
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Re: Ziggurat [24/Nov/2017] v14.3 (p7)

Postby iancanton on Sat Jan 19, 2019 6:58 pm

if we find that option B plays well and does not give excessive advantage to the first player, then we can go with that.

ian. :)
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Re: Ziggurat [24/Nov/2017] v14.3 (p7)

Postby Fuchsia tude on Tue Jan 22, 2019 11:19 pm

I'd like to at least try B, and see how it plays in larger games. Easy enough to revert to an old XML file if it doesn't work.
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