Vace Cooper wrote:Im down with the space station..... Big time!
d.gishman wrote:I don't like it. Im personally not a fan of symmetric/abstract maps and gameplay. a bunch of boxes in the middle and four in the sides doesn't look like a fun map for me.
dominationnation wrote:It has a potential for interesting game play however even though It isnt perfectly semetrical it is semetrical enough to get easy build up games. I also dont like how all the territorys names are on the side of the continent... also have to attach the key to the map.
lduke1990 wrote:it is inspired design, but it makes for uninspired gameplay, oh I will just put a shitload of guys on like 2 areas and hold my giant bonused continent, makes it hard to win and hard to play, there isn't really any strategy involved, in terms of Magic: The Gathering it is a Timmy map.
JupitersKing wrote:Also, if a player controls all four Center Transpoter Pads in the Transporter Room s/he may attack any Corner Transporter Pad from the other Corner Pads. (See the example of the SE attacking the NW T.P.) [Not sure about XML]
A player who controls the Transpoter Room may also send troops back to the Transporter Room from the Corner Pads. (Not sure about the XML on this one. Andy?)
If these restrictions can't be done then there should be a bonus for holding the entire Section, otherwise there should be no bonus (if the restrictions can be done).
Sparqs wrote:The current XML does not allow for dynamic borders...
Perhaps the four corner pads could connect to the center circle. It does not appear to be a space now, but if you made it one-way out to the side pads, with a large neutral starting force, players would still be required to go around it to take the pads.
Steel Panzer wrote:...1. its too simetrical, most simetrical maps dont have appeal to the community
2. the idea is not very attractive...
...go for a solar system map...
sfhbballnut wrote:that's a pretty good start and looks likee it will play pretty well once finished. I would like to point out some things I see though, the overall presentation is a little cramped, the text is a little hard to distinguish at times you may want to change your font, you might also consider making a key for the bonuses, the overalll graphics could use some work both for border clarity and visual appeal.Try for a professional look to the map. just my first impressions keep working this should turn out pretty well
Try for a professional look to the map.
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