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Elements Version V.13

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Re: Periodic Table of Elements

Postby Fuchsia tude on Sun Jan 06, 2019 9:50 pm

Hmm... the last change is an improvement from the illegible blue field that defined them before, but I feel the borders of the Lathanoids and Actinoids are still unnecessarily confusing.

I would favor either putting Lanthanum and Actinium up on the top portion of the table, and connecting the bottom portion via dotted lines:

Click image to enlarge.
image


or not at all, and just letting people infer that they are attacked only by sequential atomic number, same as Hydrogen-Helium-Lithium:

Click image to enlarge.
image
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Re: Periodic Table of Elements

Postby Vlasov on Tue Jan 29, 2019 9:47 am

I would prefer the dotted lines. They are clear enough without being obtrusive.

I sure would like to see this map "get off the ground" -- it is big and complicated, but it's also educational and appealing to the eye.
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Re: Elements

Postby HitRed on Mon Feb 25, 2019 6:10 pm

iancanton,

We are going to start working in the Elements map. Having 118 territories and very wide this is a "supersize" map. What dimensions can we use?

Any changes you might want to suggest? Making changes now is easy. Changes later on will be hard on graphics.

Territory box example for Iron

26 Fe
*troop circle*
Flag, nuclear or other

Each territory box will have atomic number top left. Iron is "26". Abbreviated name bold top right Fe No full name so we can save space!
Center far right the troop circle so it has room to grow left.
Bottom will be bonus symbols. Flags left, ancients center, nuclear, biological or magnetic right. No territory has more than 2.

Considering having the flags changed from starting neutrals to starting potions for up to 12 player games (there are 14 flags). 1 per player. Each player would also get random other territories. This reduces the number of starting neutrals. :)

Like to hear your thoughts on this,

Thanks,

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Re: Elements

Postby iancanton on Thu Feb 28, 2019 6:03 pm

as given in the thread below, supersize limits are width up to 1,200 pixels, height up to 1,000 pixels for the large image and width up to 780 pixels, height up to 650 pixels for the small image.

viewtopic.php?p=3976827#p3976827

if 26 Fe is above its troop circle, then i suggest that 25 Mn and 27 Co are below their troop circles, so that there's less chance of troop overlap.

troop counts with three or more digits are always centred on the midpoint of the leftmost two digits.

why don't u set up the map a bit like usa 2.1, which has fixed starting neutrals on special regions, with all other regions being random start positions limited to a certain number per player (the exact amount will depend on the effect u want to achieve), with those not allocated to a player being neutral?

ian. :)
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Re: Elements Version 13

Postby HitRed on Thu Mar 07, 2019 9:16 pm

Image
PTE V.13 with final starting neutrals

This shows all the neutral starting positions.
15 Flags
12 Ancients
9 Yellow Nuclear
=
36

In a 2 player game
Player 1 would get 27 territories
Player 2 would get 27 territories
Neutral player would be 28 + the 36 coded neutrals

Player 1 would get +6 to start. 1 for every 4 terr.
Player 1 is unlikely to reduce Player 2 down to 5 starting troops. :)
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