Doubles #1 - No Spoils, Adjacent, Trench - Rock, Silver
Doubles #2 - No Spoils, Adjacent - Rock, Arama
Triples #1 - Nuclear, Parachute - CoF, lokisgal, trap
Triples #2 - Flat Rate, Parachute - Rock, Silver, lokisgal
Quads #1 - Escalating, Chained - CoF, euro, grog, lokisgal
Quads #2 - Escalating, Chained - CoF, Arama, grog, trap
Have to go with strengths here folks. If you don't take snaps it's too risky in an esc game. If you don't chat or fort properly then you will get overlooked.
And Arama...though you didn't put your name down for it you are now in Doubles #2 as I needed an extra body there. Thanks. I know Rock can do a fine job leading.
Let's try and get a whitewash this time. Our results have got better round after round as we're finding our feet and gelling as a squad. Keep it up and thanks to all