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[CC16] R1: ATL vs RET - ATL WINS

Posted: Sun Feb 08, 2026 10:51 am
by queen victorious
[CCXVI] R1: ATL (23) vs RET (17)

Contacts:
ATL
Contacts: queen victorious
Tin Trumpet

RET
Contacts: cpusurfer
bobby4254

Format:
Best of 43 Games (2 Sets) + Tie-Breaker

42 Games (7 doubles, 7 Triples, 7 Quads)
Set One: 4 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
+ Tie-Breaker: Triples - Classic, NS, Chained, Sunny (created by ATL)

Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 11th
4 Doubles
3 Trips
4 Quads

2nd Set: March 4th
3 Doubles
4 Trips
3 Quads
+ Tie-Breaker to be made by ATL - Triples - Classic, NS, Chained, Sunny


War Link:
https://www.conquerclub.com/public.php? ... WarId=5164
Spoiler
Spoiler
SET 2
ATL Home

Game 24417037 ATL
Game 24417041 RET
Game 24417043 RET
Game 24417044 ATL
Game 24417045 ATL
Game 24417046 RET
Game 24417047 RET
Game 24417050 ATL
Game 24417051 ATL
Game 24417052 ATL

Game 24417053 TIE BREAKER RET

RET Home
Game 24416870 RET
Game 24416878 RET
Game 24416882
Game 24416884 ATL
Game 24416887 ATL
Game 24416889 RET
Game 24416890 ATL
Game 24416891
Game 24416892 ATL
Game 24416895

Re: [CC 16] ATL vs RET

Posted: Sun Feb 08, 2026 1:24 pm
by groovysmurf
Approved
Spoiler
queen victorious wrote: Sun Feb 08, 2026 10:51 am [CCXVI] R1: ATL (0) vs RET (0)

Contacts:
ATL
Contacts: queen victorious
Tin Trumpet

RET
Contacts: cpusurfer
bobby4254

Format:
Best of 43 Games (2 Sets) + Tie-Breaker

42 Games (7 doubles, 7 Triples, 7 Quads)
Set One: 4 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
+ Tie-Breaker: Triples - Classic, NS, Chained, Sunny (created by ATL)

Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 11th
4 Doubles
3 Trips
4 Quads

2nd Set: March 4th
3 Doubles
4 Trips
3 Quads
+ Tie-Breaker to be made by ATL - Triples - Classic, NS, Chained, Sunny

Link to War Page - TBA

Re: [CC 16] ATL vs RET

Posted: Sun Feb 08, 2026 5:15 pm
by cpusurfer
The RET Council agrees to the terms.
queen victorious wrote: Sun Feb 08, 2026 10:51 am [CCXVI] R1: ATL (0) vs RET (0)

Contacts:
ATL
Contacts: queen victorious
Tin Trumpet

RET
Contacts: cpusurfer
bobby4254

Format:
Best of 43 Games (2 Sets) + Tie-Breaker

42 Games (7 doubles, 7 Triples, 7 Quads)
Set One: 4 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
+ Tie-Breaker: Triples - Classic, NS, Chained, Sunny (created by ATL)

Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 11th
4 Doubles
3 Trips
4 Quads

2nd Set: March 4th
3 Doubles
4 Trips
3 Quads
+ Tie-Breaker to be made by ATL - Triples - Classic, NS, Chained, Sunny

Link to War Page - TBA
Spoiler
SET 1



Spoiler
SET 2





Tie-breaker

Re: [CC16] R1: ATL vs RET

Posted: Wed Feb 11, 2026 3:34 am
by Tin Trumpet

Re: [CC16] R1: ATL vs RET

Posted: Wed Feb 11, 2026 9:29 pm
by cpusurfer

Re: [CC16] R1: ATL vs RET

Posted: Wed Feb 11, 2026 10:35 pm
by groovysmurf
Please remember to add the war page link to the OP.

Re: [CC16] R1: ATL vs RET

Posted: Tue Feb 17, 2026 10:02 pm
by groovysmurf
As said above, please add the war page link to the OP.

Re: [CC16] R1: ATL vs RET

Posted: Thu Mar 05, 2026 3:24 am
by Tin Trumpet

Re: [CC16] R1: ATL vs RET

Posted: Thu Mar 05, 2026 1:15 pm
by cpusurfer

Re: [CC16] R1: ATL vs RET

Posted: Mon Apr 06, 2026 11:26 am
by Keefie
Congratulations to ATL