Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
There are no 'spoils' in this game.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
82 Territories, 24 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2008-01-18 22:05:41 - Game has been initialized 2008-01-19 23:29:38 - bryguy eliminated Raptor192 from the game 2008-01-21 02:01:57 - bryguy eliminated spellmaker90 from the game 2008-01-22 03:31:24 - CalasMyrij eliminated bryguy from the game 2008-01-24 23:49:26 - CalasMyrij held the Unite the Land objective 2008-01-24 23:49:26 - CalasMyrij won the game 2008-01-24 23:49:26 - SwedaciousD lost 18 points 2008-01-24 23:49:26 - Raptor192 lost 21 points 2008-01-24 23:49:26 - Desgraciao lost 21 points 2008-01-24 23:49:26 - bryguy lost 21 points 2008-01-24 23:49:26 - spellmaker90 lost 21 points 2008-01-24 23:49:26 - CalasMyrij gained 102 points
2008-01-18 22:05:52 - spellmaker90: Gl to all
2008-01-18 22:10:36 - bryguy: gl
2008-01-19 11:24:39 - SwedaciousD: Bon chance mes ami! Sorry, got bored of the simple GL!
2008-01-19 17:33:04 - Desgraciao: May the Force be with you
2008-01-19 17:33:55 - Desgraciao: The Dark Side is porweful...
2008-01-19 23:30:09 - bryguy: I know...
2008-01-19 23:30:17 - bryguy: I am it
2008-01-19 23:30:23 - bryguy: =)
2008-01-22 03:32:00 - CalasMyrij: No offense, I just couldn't risk you rising again...
2008-01-22 12:50:06 - SwedaciousD: Truce yellow? Reds gonna take it very quickly if we don't!
2008-01-22 12:58:39 - Desgraciao: I don´t understand why are you attacking me a long time ago.
2008-01-22 14:24:53 - SwedaciousD: Sorry man, didn't want to stagnate and I had (in fact they're still there!) tons of neutrals blocking my advance any other way but into your territory, then you stockpiled 35 or summat on Lake 5 which just scared me!
2008-01-22 18:39:07 - Desgraciao: Ok, don´t worry!, it doesn´t matters now.
2008-01-22 18:45:53 - Desgraciao: sorry green
2008-01-22 18:46:21 - Desgraciao: I cannot be worried by both at time
2008-01-22 18:55:45 - CalasMyrij: Unconditional surrenders are now being accepted at your nearest gallows. :D
2008-01-22 23:48:39 - SwedaciousD: Ha! Good to know! Good game boys.
2008-01-23 18:46:08 - CalasMyrij: Not bad, still some resistance left in you.
2008-01-24 02:36:37 - CalasMyrij: Okay, this I don't understand. If victory is gained from holding all castles, why Have I not won?
2008-01-24 12:17:00 - SwedaciousD: Because I have the village? Only reason I can think of.
2008-01-24 12:43:40 - CalasMyrij: Possibly, I don't know.
2008-01-24 23:49:44 - CalasMyrij: No, looks like just needed to hold them for a turn.