Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Regular leaderboard scoring is in place for this game
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2021-05-10 19:37:58 - Game has been initialized 2021-05-24 11:51:10 - ghow eliminated Evil Semp from the game 2021-05-24 22:27:17 - Tin Trumpet eliminated Domingos! from the game 2021-05-25 03:26:54 - happyfeet eliminated ElricTheGreat from the game 2021-05-28 16:33:00 - Tin Trumpet eliminated happyfeet from the game 2021-05-29 05:44:29 - molespe eliminated Tin Trumpet from the game 2021-06-06 02:03:39 - Round limit reached, ghow has the most troops 2021-06-06 02:03:39 - ghow won the game 2021-06-06 02:03:39 - Tin Trumpet lost 14 points 2021-06-06 02:03:39 - Unai lost 17 points 2021-06-06 02:03:39 - Domingos! lost 16 points 2021-06-06 02:03:39 - molespe lost 14 points 2021-06-06 02:03:39 - happyfeet lost 14 points 2021-06-06 02:03:39 - ElricTheGreat lost 13 points 2021-06-06 02:03:39 - Evil Semp lost 12 points 2021-06-06 02:03:39 - ghow gained 100 points
2021-05-11 05:51:35 - ElricTheGreat: Good Luck - Enjoy the Battles
2021-05-15 17:40:10 - Domingos!: gl everyone.
2021-05-15 17:40:17 - Domingos!: sorry the missed turn
2021-05-24 11:54:36 - ghow: gg, Evil Semp
2021-05-25 03:38:58 - ElricTheGreat: gg all
2021-05-29 12:53:26 - happyfeet: 170 troop loss to gain 60? Made yourself a target. Lost the game for both us. Good luck to those who are left.
2021-05-29 17:43:58 - Tin Trumpet: I had a second trade but tactically decided to hold it back. And it wasn’t 170. 30 were hidden at leadt
2021-05-29 17:44:37 - Tin Trumpet: In hindsight I should’ve traded
2021-06-01 15:34:39 - ghow: molespe, it may not be good for either of us to weaken each other. You were just getting too many flag-ships. How about we agree to keep the same number? You retake one or two (if two, you let me take de Parma; if one, you take it), and
2021-06-01 15:36:02 - ghow: we wait to see what Unai does. I understand if you think this is an offer that should have been made before my turn but I'm pretty sure you would have said no. So, I'm hoping you don't respond in revenge but in strategy.