Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
18 Territories, 4 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-09-16 10:22:46 - Game has been initialized 2009-09-16 10:27:03 - ofthe eliminated ParadiceCity9 from the game 2009-09-16 10:27:03 - ofthe won the game 2009-09-16 10:27:03 - ParadiceCity9 lost 19 points 2009-09-16 10:27:03 - ofthe gained 19 points
2009-09-16 10:23:04 - ParadiceCity9: hehe this is cool!
2009-09-16 10:23:30 - ofthe: it is awesome
2009-09-16 10:23:57 - ParadiceCity9: but not the dice ):
2009-09-16 10:24:36 - ofthe: well, i searched for maual games and this was the only one that came up
2009-09-16 10:25:13 - ofthe: so if we hurry up, we could just mkake history: the first ever completed manual cc game, record holders: ofthe and ParadiceCity9
2009-09-16 10:25:29 - ParadiceCity9: let's do it!
2009-09-16 10:25:54 - ParadiceCity9: but hurry
2009-09-16 10:25:59 - ParadiceCity9: i gotta get ready for school
2009-09-16 10:26:16 - ofthe: nearly done lol
2009-09-16 10:26:27 - ofthe: this game was quicker than expected
2009-09-16 10:26:43 - ofthe: sorry forgot to go end reinforcements
2009-09-16 10:26:48 - ParadiceCity9: i generally play rather quickly
2009-09-16 10:26:51 - ParadiceCity9: it's ok
2009-09-16 10:27:08 - ParadiceCity9: gg congrats on the first win :D
2009-09-16 10:27:27 - ofthe: 2009-09-16 05:27:03 - ofthe won the game
2009-09-16 10:27:40 - ofthe: im going to check to see if we were first