Maps In Development

It is my hope that this thread will provide non-Foundry regulars a quick and easy way to see what's currently in production. Note that this is not the correct place for discussion about specific maps. If you want to voice your opinion about a map - and we encourage you to do so - please follow the clicky link to the appropriate thread. Thanks!
Mapmakers are invited to post information about their projects in the format outlined in the second post. As a result the list will occasionally grow as maps are added, and shrink as maps are accepted for play.
---------------------------------------------------------
Final Forge - these are maps nearing completion, so this may be your last chance to comment!
WATERLOO - [url=http://www.conquerclub.com/forum/viewtopic.php?t=31471]Clicky
[/url]
Creator: cairnswk
Status: Map Ideas
Number of Terits: 102 (will be reduced)
Special Play Features: Bombardments (artillery across map), neutral terits (for advancement), One Ways, Impassables (fences, hedge-rows and brick walls), Cavalry can attack two terits ahead.
Description: Re-creation of Napoleon's famous last Battle of Waterloo (at Mont St Jean, south of the town of Waterloo). Utilises standard map layout with lots of special features described above to make gameplay interesting and arduous. Not made for speed games or the unwilling-to-strategise.
The Soviet Union - [url=http://www.conquerclub.com/forum/viewtopic.php?t=29237&postdays=0&postorder=asc&start=0]Clicky
[/url]
Mapmaker: Pepperonibread
Description: A map of the former Soviet Union. Just another boring geographical map...
Territories: 53
Special Play Features: Nothing, unless a continent with no bonus counts.
DUSTBOWL [url=http://www.conquerclub.com/forum/viewtopic.php?t=30869] - Clicky
[/url]
Mapmaker: RjBeals
Description: Map based on the dust storms in the high plains (Central USA) during the 1930's. I am trying to keep a neutral dust or dry look to the map, with straightforward gameplay.
Territories: 36
Special Play Features: Negative Bonus for holding drought areas.
TheDungeon of Draknor: The Halls of Testing [url=http://www.conquerclub.com/forum/viewtopic.php?t=29184]- Clicky
[/url]
Mapmaker: WidowMakers, Jota
Description: This map is the first level in a series of three dungeon maps. You have entered the dungeon of Draknor and must fight you way thought to survive. However, all of the doors are 1-way. When you pass through, the door locks behind you. You must plan your attacks accordingly because the route back to the room you just came from is sure to be filled with danger and death.
Territories: 37
Special Play Features: neutrals, overrides, territory bonus
Every attack/fortification route is a 1-way border. This is not a new XML feature but it is new in terms of concept here at CC.
Spaceness Map - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30052&postdays=0&postorder=asc&start=0]Clicky
[/url]
Mapmakers: bloknayrb and ninjastar13
Description:The Alien Spacenesses are attacking! Bombard them from the planets or gain access to them from the The Buckle. Victory is at hand!
Territory count: 41
Special features: bombardments, one way attacks
Conqueropoly [url=http://www.conquerclub.com/forum/viewtopic.php?t=34774]Clicky
[/URL]
Texan Wars [url=http://www.conquerclub.com/forum/viewtopic.php?t=11283]Clicky
[/URL]
British Isles Revamp [url=http://www.conquerclub.com/forum/viewtopic.php?t=35649]Clicky
[/URL]
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Main Foundry & Early Ideas
SUPERMAX: Prison Riot - [url=http://www.conquerclub.com/forum/viewtopic.php?t=21014]Clicky
[/URL]
Mapmaker mibi & coleman
Description A riot has just broken out at a Supermax prison. Your gang is spread out 5 cell blocks and the yard. Its chaos and only by uniting your gang will you survive.
Number of Territories: 145, 90 to start
Special Play Features forget territories, you get bonuses by uniting members of your gang, or guard members if you chose. The more members you unite, the stronger your gang, and larger the bonus. But protect the gang leader, because a gang without a leader is worthless. Also pick up shanks, shivs, blades and anything else to help you survive. Keep an eye out for the hole and the gas chamber, they can be game changers. Sadly, this map needs an xml update for certain elements to work.
Crossword 2.0 - Clicky
Mapmakers: spinwizard & WL_Southernener
Description: A new take on the Crossword map
Special Play Features: Some neuteral starting points...
Japan - Clicky
Mapmaker: Unit_2 and Telvannia
Description: this is a map of modern day Japan, we used the bullet train for a underground passage. it is goning under a revamp by Telvannia, since Gnome doesn't have enough time to work on it with me.
Territories: # 46
Special features: We used the bullet train as a underground passage to get from one territory to another, though only on the same cont.
Battle of Gazala: Rommel vs The Allies - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30212]Clicky
[/url]
Creator: cairnswk
Description: 1942, Rommel's Panzerarmee and Italian Motorized Division advances on the Allied positions held south of Tobruk, involving The Cauldron and The Gazala Line. This is a diagramatic map using icons to represent tanks, desert fox-holes, airports and minefields. Attack occurs along connection lines similar to those used in Pearl Harbor. Play includes Artillery Bombardment, and terit identification using flags played on a desert sand background.[/quote]
Number of Terits: Approx 60 plus several neutral starters for tank advancement
Special Play Features: Mortar Bombardments; neutral position starts
Galactic Conquest - [url=http://www.conquerclub.com/forum/viewtopic.php?t=28862]Clicky
[/url]
Mapmaker: ApophisNL (I dunno why he hasn't posted this himself)
Description: Each planet you conquer gives you the strength to conquer more Solar Systems. Conquer all 15 Solar Systems and/or your Foes for complete Galactic Conquest
Territories: There are 15 Solar systems with 47 planets for a total of 62 territories.
Special Play Features: All +2 Earth-likes & all +0 Gas-Giants start neutral; Teleports (Distance Attacks) include Wormholes, Space-Time Tears, and Stargates; Planets are worth +1 bonus (unless Earths or Gas-Giants)
Conquer Club Bracket Tournament - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30740]Clicky
[/url]
Creator: Coleman (Idea from bspride)
Description: Play in a Conquer Club themed Bracket Tournament on an actual map. Start in several entrant spots and work your way up. Win by defeating all other players or conquering the Final.
Number of Terits: 66
Special Play Features:Victory Condition
Some One Way Attack Routes
Teleporting (Non-Standard Movement)
Neutral Territories
RAIL EUROPE - [url=http://www.conquerclub.com/forum/viewtopic.php?t=26739]Clicky
[/url]
Creator: cairnswk
Status: On Vacation
Number of Terits: 98
Special Play Features: Impassables (at some stations)
Description: Larger and has different play than RAIL USA. Mixes the lineation of RAIL USA attack lines with more standard style continents (7), in conjunction with attack barriers at some stations.
Battle for IRAQ - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30288]Clicky
[/URL]
Mapmaker mibi & Coleman
Description Iraq is a mess of sectarian violence and divided loyalties. Don't even think about trying to take control if you don't have the loyalty of the locals militia. Help al-Queda, the Mahdi Army, the Baathists, or the US forces take over this "land of new opportunities."
Number of Territories: 87, 39 to start
Special Play Features Play begins normally but players can choose to conquer neutral territories inside the cities to signify an allegence with one of the four factions fighting over the country. Each faction has a unique set of attributes associated as well as special abilities.
Caspian Sea - [url=http://www.conquerclub.com/forum/viewtopic.php?t=17138&postdays=0&postorder=asc&start=0]Clicky
[/url]
Mapmaker: Reverend Kyle & Xml by: Dim
Description: It is a map of the Caspian Sea. No real gimmicks just plain old fashioned risk, with a few gameplay twists based on the geography of the region.
Territories: 40
Special Play Features: It is regular risk which is seeming more and more like a rarity with every map that is started up lately.
WWII EUROPE(Map idea subforum)
Description: these is third and last part of WWII,hes contain two maps who been quenched WWII EASTERN FRONT and WWII WESTERN FRONT and have midle part CENTRAL FRONT.
Teritories: over 100.
Special Play Features: Neutral terittory-bombardment-extra bonuses.
The HyperCUBE - [url=http://www.conquerclub.com/forum/viewtopic.php?t=35587]Clicky
[/url]
Mapmaker: paulk
Description:
Multiple SMALL bonus possibilities gives every player a fair chance of using skill instead of luck in initial placement to win. Also several other bonus combinations.
Attack in 3D makes it more interesting.
This map is a bigger version of "The CUBE". 4*4*4 instead of 3*3*3
Territories: # 64
Special Play Features:
Each quadrant (=4 balls connected in a square) is worth 1 bonus. There are 108 possible combinations of quadrants.
Each yellow center balls included in a quadrant is worth 1 additional bonus. There are 8 yellow center balls.
6 quadrants (8 balls) connected to a small cube (a Minicube) is worth 3 additional bonus.
Skyscraper! (clicky)
Mapmaker: mibi and some other masochist
Description: 80 floors of towering madness! Yes this map is huge and out of control! Use your scroll bars to navigate the elevators and conquer your way to the top!
Territories: 1000+
Special Play Features: starting neutrals, one ways, and various others
The Maya - [url=http://www.conquerclub.com/forum/viewtopic.php?t=36111&start=0]Clicky
[/url]
Mapmaker: Oaktown
Description: The Classic Mayan era; great Mesoamerican cities of the Maya, Zapotecs, and Teotihuacanos battle for tribute and control of important trade routes.
Territories: 42
Special Play Features: partially held continent bonuses, otherwise very straight-forward
PROHIBITION CHICAGO - Clicky Here!
Mapmaker: Cairnswk
Description: "Hey Mug! You got what it takes to be Top Boss?"1920-30s: Chicago: Al Capone: Joe Colosimo: Illegal Booze: Gangsters: Prostitutes: The Mob: Corruption right up to City Hall and The Tax Department and Border Running...this map has it all!...controlling first some territories while the enemy blasts you from across the street, then Police attempt to get you from the neighbourhood attack.
Territories: 56 - all in play - no neutrals
Special Play Features: An invisible connection linking Public Utilties around the map - that's all!
Bonuses:6 continental, plus three differing bonuses for same kind of territories held throughout the map.
New York City Map - clicky!
Mapmaker: snapdoodle & benny profane
Description: A map containing the 5 boroughs of New York City and the array of neighborhoods within. The transit system will get you around the map quickly.
Territories: 77 no starting neutrals
Special Play Features: Bonuses within Bonuses, Transportation system
Bonuses: 13 regular bonuses, plus 4 2.1 style bonuses.
The High Seas - [url=http://www.conquerclub.com/forum/viewtopic.php?p=1031248#1031248]Clicky
[/url]
Mapmaker: Oaktown
Description: The Earth, as seen by a fish. Oceans, seas, seaports.
Territories: 32 starting territories plus 10 neutral starting seaports.
Special Play Features: auto-deployed bonuses for holding seaports
Iceland - [url=http://www.conquerclub.com/forum/viewtopic.php?t=39034]Clicky
[/url]
Mapmaker: RjBeals
Description: Since I prefer straightforward maps, I’ll always lean towards that style design & gameplay. This is really no exception. What’s different is this map flows in a ring. The inner region will be barren, with the main attacking going around the rim. Simply own a bonus region and get the bonus.
Territories: 36
Special Play Features: None!
New Europe [NOT a revamp] - Clicky
Mapmaker: MrBenn
Description: Every European country from Albania to Vatican City is there, with many dependent territories too... Europe as it really is! This is not a revamp.
Territories: 60
Special Play Features: None yet.
ARMS RACE! Clicky
Mapmaker: WidowMakers, mibi
Description: Its a battle to launch a nuclear first strike! Collect uranium and scientists and be the first to have nuclear launch capability. It's not that easy though, as spies can infiltrate your scientist and even turn your President! In the end, its USA vs USSR in the most important race in human kind, the nuclear ARMS RACE!
Territories: 62
Special Play Features: neutrals, 1-way attacks,
Mapmakers are invited to post information about their projects in the format outlined in the second post. As a result the list will occasionally grow as maps are added, and shrink as maps are accepted for play.
---------------------------------------------------------
Final Forge - these are maps nearing completion, so this may be your last chance to comment!
WATERLOO - [url=http://www.conquerclub.com/forum/viewtopic.php?t=31471]Clicky

Creator: cairnswk
Status: Map Ideas
Number of Terits: 102 (will be reduced)
Special Play Features: Bombardments (artillery across map), neutral terits (for advancement), One Ways, Impassables (fences, hedge-rows and brick walls), Cavalry can attack two terits ahead.
Description: Re-creation of Napoleon's famous last Battle of Waterloo (at Mont St Jean, south of the town of Waterloo). Utilises standard map layout with lots of special features described above to make gameplay interesting and arduous. Not made for speed games or the unwilling-to-strategise.
The Soviet Union - [url=http://www.conquerclub.com/forum/viewtopic.php?t=29237&postdays=0&postorder=asc&start=0]Clicky

Mapmaker: Pepperonibread
Description: A map of the former Soviet Union. Just another boring geographical map...
Territories: 53
Special Play Features: Nothing, unless a continent with no bonus counts.
DUSTBOWL [url=http://www.conquerclub.com/forum/viewtopic.php?t=30869] - Clicky

Mapmaker: RjBeals
Description: Map based on the dust storms in the high plains (Central USA) during the 1930's. I am trying to keep a neutral dust or dry look to the map, with straightforward gameplay.
Territories: 36
Special Play Features: Negative Bonus for holding drought areas.
TheDungeon of Draknor: The Halls of Testing [url=http://www.conquerclub.com/forum/viewtopic.php?t=29184]- Clicky

Mapmaker: WidowMakers, Jota
Description: This map is the first level in a series of three dungeon maps. You have entered the dungeon of Draknor and must fight you way thought to survive. However, all of the doors are 1-way. When you pass through, the door locks behind you. You must plan your attacks accordingly because the route back to the room you just came from is sure to be filled with danger and death.
Territories: 37
Special Play Features: neutrals, overrides, territory bonus
Every attack/fortification route is a 1-way border. This is not a new XML feature but it is new in terms of concept here at CC.
Spaceness Map - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30052&postdays=0&postorder=asc&start=0]Clicky

Mapmakers: bloknayrb and ninjastar13
Description:The Alien Spacenesses are attacking! Bombard them from the planets or gain access to them from the The Buckle. Victory is at hand!
Territory count: 41
Special features: bombardments, one way attacks
Conqueropoly [url=http://www.conquerclub.com/forum/viewtopic.php?t=34774]Clicky
[/URL]
Texan Wars [url=http://www.conquerclub.com/forum/viewtopic.php?t=11283]Clicky
[/URL]
British Isles Revamp [url=http://www.conquerclub.com/forum/viewtopic.php?t=35649]Clicky
[/URL]
---------------------------------------------------------
Main Foundry & Early Ideas
SUPERMAX: Prison Riot - [url=http://www.conquerclub.com/forum/viewtopic.php?t=21014]Clicky

Mapmaker mibi & coleman
Description A riot has just broken out at a Supermax prison. Your gang is spread out 5 cell blocks and the yard. Its chaos and only by uniting your gang will you survive.
Number of Territories: 145, 90 to start
Special Play Features forget territories, you get bonuses by uniting members of your gang, or guard members if you chose. The more members you unite, the stronger your gang, and larger the bonus. But protect the gang leader, because a gang without a leader is worthless. Also pick up shanks, shivs, blades and anything else to help you survive. Keep an eye out for the hole and the gas chamber, they can be game changers. Sadly, this map needs an xml update for certain elements to work.
Crossword 2.0 - Clicky
Mapmakers: spinwizard & WL_Southernener
Description: A new take on the Crossword map
Special Play Features: Some neuteral starting points...
Japan - Clicky
Mapmaker: Unit_2 and Telvannia
Description: this is a map of modern day Japan, we used the bullet train for a underground passage. it is goning under a revamp by Telvannia, since Gnome doesn't have enough time to work on it with me.
Territories: # 46
Special features: We used the bullet train as a underground passage to get from one territory to another, though only on the same cont.
Battle of Gazala: Rommel vs The Allies - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30212]Clicky

Creator: cairnswk
Description: 1942, Rommel's Panzerarmee and Italian Motorized Division advances on the Allied positions held south of Tobruk, involving The Cauldron and The Gazala Line. This is a diagramatic map using icons to represent tanks, desert fox-holes, airports and minefields. Attack occurs along connection lines similar to those used in Pearl Harbor. Play includes Artillery Bombardment, and terit identification using flags played on a desert sand background.[/quote]
Number of Terits: Approx 60 plus several neutral starters for tank advancement
Special Play Features: Mortar Bombardments; neutral position starts
Galactic Conquest - [url=http://www.conquerclub.com/forum/viewtopic.php?t=28862]Clicky

Mapmaker: ApophisNL (I dunno why he hasn't posted this himself)
Description: Each planet you conquer gives you the strength to conquer more Solar Systems. Conquer all 15 Solar Systems and/or your Foes for complete Galactic Conquest
Territories: There are 15 Solar systems with 47 planets for a total of 62 territories.
Special Play Features: All +2 Earth-likes & all +0 Gas-Giants start neutral; Teleports (Distance Attacks) include Wormholes, Space-Time Tears, and Stargates; Planets are worth +1 bonus (unless Earths or Gas-Giants)
Conquer Club Bracket Tournament - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30740]Clicky

Creator: Coleman (Idea from bspride)
Description: Play in a Conquer Club themed Bracket Tournament on an actual map. Start in several entrant spots and work your way up. Win by defeating all other players or conquering the Final.
Number of Terits: 66
Special Play Features:Victory Condition
Some One Way Attack Routes
Teleporting (Non-Standard Movement)
Neutral Territories
RAIL EUROPE - [url=http://www.conquerclub.com/forum/viewtopic.php?t=26739]Clicky

Creator: cairnswk
Status: On Vacation
Number of Terits: 98
Special Play Features: Impassables (at some stations)
Description: Larger and has different play than RAIL USA. Mixes the lineation of RAIL USA attack lines with more standard style continents (7), in conjunction with attack barriers at some stations.
Battle for IRAQ - [url=http://www.conquerclub.com/forum/viewtopic.php?t=30288]Clicky

Mapmaker mibi & Coleman
Description Iraq is a mess of sectarian violence and divided loyalties. Don't even think about trying to take control if you don't have the loyalty of the locals militia. Help al-Queda, the Mahdi Army, the Baathists, or the US forces take over this "land of new opportunities."
Number of Territories: 87, 39 to start
Special Play Features Play begins normally but players can choose to conquer neutral territories inside the cities to signify an allegence with one of the four factions fighting over the country. Each faction has a unique set of attributes associated as well as special abilities.
Caspian Sea - [url=http://www.conquerclub.com/forum/viewtopic.php?t=17138&postdays=0&postorder=asc&start=0]Clicky

Mapmaker: Reverend Kyle & Xml by: Dim
Description: It is a map of the Caspian Sea. No real gimmicks just plain old fashioned risk, with a few gameplay twists based on the geography of the region.
Territories: 40
Special Play Features: It is regular risk which is seeming more and more like a rarity with every map that is started up lately.
WWII EUROPE(Map idea subforum)
Description: these is third and last part of WWII,hes contain two maps who been quenched WWII EASTERN FRONT and WWII WESTERN FRONT and have midle part CENTRAL FRONT.
Teritories: over 100.
Special Play Features: Neutral terittory-bombardment-extra bonuses.
The HyperCUBE - [url=http://www.conquerclub.com/forum/viewtopic.php?t=35587]Clicky

Mapmaker: paulk
Description:
Multiple SMALL bonus possibilities gives every player a fair chance of using skill instead of luck in initial placement to win. Also several other bonus combinations.
Attack in 3D makes it more interesting.
This map is a bigger version of "The CUBE". 4*4*4 instead of 3*3*3
Territories: # 64
Special Play Features:
Each quadrant (=4 balls connected in a square) is worth 1 bonus. There are 108 possible combinations of quadrants.
Each yellow center balls included in a quadrant is worth 1 additional bonus. There are 8 yellow center balls.
6 quadrants (8 balls) connected to a small cube (a Minicube) is worth 3 additional bonus.
Skyscraper! (clicky)

Mapmaker: mibi and some other masochist
Description: 80 floors of towering madness! Yes this map is huge and out of control! Use your scroll bars to navigate the elevators and conquer your way to the top!
Territories: 1000+
Special Play Features: starting neutrals, one ways, and various others
The Maya - [url=http://www.conquerclub.com/forum/viewtopic.php?t=36111&start=0]Clicky

Mapmaker: Oaktown
Description: The Classic Mayan era; great Mesoamerican cities of the Maya, Zapotecs, and Teotihuacanos battle for tribute and control of important trade routes.
Territories: 42
Special Play Features: partially held continent bonuses, otherwise very straight-forward
PROHIBITION CHICAGO - Clicky Here!

Mapmaker: Cairnswk
Description: "Hey Mug! You got what it takes to be Top Boss?"1920-30s: Chicago: Al Capone: Joe Colosimo: Illegal Booze: Gangsters: Prostitutes: The Mob: Corruption right up to City Hall and The Tax Department and Border Running...this map has it all!...controlling first some territories while the enemy blasts you from across the street, then Police attempt to get you from the neighbourhood attack.
Territories: 56 - all in play - no neutrals
Special Play Features: An invisible connection linking Public Utilties around the map - that's all!
Bonuses:6 continental, plus three differing bonuses for same kind of territories held throughout the map.
New York City Map - clicky!

Mapmaker: snapdoodle & benny profane
Description: A map containing the 5 boroughs of New York City and the array of neighborhoods within. The transit system will get you around the map quickly.
Territories: 77 no starting neutrals
Special Play Features: Bonuses within Bonuses, Transportation system
Bonuses: 13 regular bonuses, plus 4 2.1 style bonuses.
The High Seas - [url=http://www.conquerclub.com/forum/viewtopic.php?p=1031248#1031248]Clicky

Mapmaker: Oaktown
Description: The Earth, as seen by a fish. Oceans, seas, seaports.
Territories: 32 starting territories plus 10 neutral starting seaports.
Special Play Features: auto-deployed bonuses for holding seaports
Iceland - [url=http://www.conquerclub.com/forum/viewtopic.php?t=39034]Clicky

Mapmaker: RjBeals
Description: Since I prefer straightforward maps, I’ll always lean towards that style design & gameplay. This is really no exception. What’s different is this map flows in a ring. The inner region will be barren, with the main attacking going around the rim. Simply own a bonus region and get the bonus.
Territories: 36
Special Play Features: None!
New Europe [NOT a revamp] - Clicky

Mapmaker: MrBenn
Description: Every European country from Albania to Vatican City is there, with many dependent territories too... Europe as it really is! This is not a revamp.
Territories: 60
Special Play Features: None yet.
ARMS RACE! Clicky

Mapmaker: WidowMakers, mibi
Description: Its a battle to launch a nuclear first strike! Collect uranium and scientists and be the first to have nuclear launch capability. It's not that easy though, as spies can infiltrate your scientist and even turn your President! In the end, its USA vs USSR in the most important race in human kind, the nuclear ARMS RACE!
Territories: 62
Special Play Features: neutrals, 1-way attacks,