Geometry: Circle [Version 2.12]
Posted: Mon Feb 12, 2024 11:34 am
Map Name: Geometry: Circle
Mapmaker(s): Plurple
Number of Territories: 54 (with 2 region starting off neutrals)
Special Features: Transforms
What Makes This Map Worthy of Being Made:
New maps and a display of how transforms work!
In play testing the transform the map was feeling boring so I have redesigned it
I have simplified the transform so just a simple add 1 to all region players regions every round
I have also reduced the number of regions from 64 to 54. Have also restricted the connections so not all regions connect to each other and added some bonuses
Map Image:
XML:
Mapmaker(s): Plurple
Number of Territories: 54 (with 2 region starting off neutrals)
Special Features: Transforms
What Makes This Map Worthy of Being Made:
New maps and a display of how transforms work!
In play testing the transform the map was feeling boring so I have redesigned it
Version 1
All regions can attack all other regions.
Every round will add to every region in progressively larger amounts every 10 or more rounds:
1-10 1
11-20 2
21-30 3
31-40 4
41-50 5
51-60 6
61-70 8
71-80 10
81-90 12
91-100 15
101-120 18
121-150 20
151-200 25
201-300 30
301-400 40
401-500 50
501-600 60
601-700 70
701-800 80
801-900 90
901-1000 100
1001+ 1000
I don't expect any/many games to make it anywhere near the 1k rounds but good to plan ahead
Every round will add to every region in progressively larger amounts every 10 or more rounds:
1-10 1
11-20 2
21-30 3
31-40 4
41-50 5
51-60 6
61-70 8
71-80 10
81-90 12
91-100 15
101-120 18
121-150 20
151-200 25
201-300 30
301-400 40
401-500 50
501-600 60
601-700 70
701-800 80
801-900 90
901-1000 100
1001+ 1000
I don't expect any/many games to make it anywhere near the 1k rounds but good to plan ahead








