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CC16 Round 2 - FALL vs FOED

Posted: Mon Apr 20, 2026 4:02 am
by GoranZ
CC16 Round 2 - FALL vs FOED

War Page : https://www.conquerclub.com/public.php? ... WarId=5211

49 Game War
16 Doubles, 16 Triples, 16 Quadruples plus 1 Tie-breaker game

Contacts
FALL
  • 1st contact and privs holder: GoranZ
  • 2nd contact and privs holder: t4mcr53s2
FOED
  • 1st contact and privs holder: uckuki
  • 2nd contact and privs holder: Avi8or
Schedule and Round Breakdown
Round 1 to be exchanged on 26th April 23:59 CCT
Round 2 to be exchanged on 10th May 23:59 CCT
  • Round One - 3 dubs, 4 trips, 5 quads chosen by each clan
  • Round Two - 5 dubs, 4 trips, 3 quads, tie breaker (Trips Classic, no spoils, chained, sunny created by FOED)
War Terms
Default Rules & Settings:
  • Only game types allowed are "Teams". (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy. (no manual)
  • All games must be sequential. (no freestyle)
  • All games must have 24 hour round length. (no speed)
  • All spoils are allowed except zombie spoils.
  • All forts are allowed except "no forts".
  • There is no limit on the number of trench games allowed per war.
  • Round limits are allowed, but not mandatory
  • Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
  • Beta maps are not allowed.
  • Each clan will pick the map and settings for exactly half of the games.
  • Games will be exchanged in 2 sets.
  • In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
  • At least half of the quads games will be exchanged in the first set. Clans that don't obey will be forced to strip and give lap dances to a polar bear.
  • 12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
  • New settings that are implemented after the start of the Cup will be excluded from wars.

Re: CC16 Round 2 - FALL vs FOED

Posted: Tue Apr 21, 2026 9:23 pm
by groovysmurf
Bonus points for keeping in the polar bear thing! =D>

Please just color red the line about FOED creating the Tie-breaker, please. Once done and FOED approves, I will as well.

Re: CC16 Round 2 - FALL vs FOED

Posted: Thu Apr 23, 2026 3:11 pm
by uckuki
hello

FOED is in

gl and hfa

Re: CC16 Round 2 - FALL vs FOED

Posted: Fri Apr 24, 2026 2:51 am
by groovysmurf
Approved
Spoiler
GoranZ wrote: Mon Apr 20, 2026 4:02 am CC16 Round 2 - FALL vs FOED

War Page : TBD

49 Game War
16 Doubles, 16 Triples, 16 Quadruples plus 1 Tie-breaker game

Contacts
FALL
  • 1st contact and privs holder: GoranZ
  • 2nd contact and privs holder: t4mcr53s2
FALL
  • 1st contact and privs holder: uckuki
  • 2nd contact and privs holder: Avi8or
Schedule and Round Breakdown
Round 1 to be exchanged on 26th April 23:59 CCT
Round 2 to be exchanged on 10th May 23:59 CCT
  • Round One - 3 dubs, 4 trips, 5 quads chosen by each clan
  • Round Two - 5 dubs, 4 trips, 3 quads, tie breaker (Trips Classic, no spoils, chained, sunny created by FOED)
War Terms
Default Rules & Settings:
  • Only game types allowed are "Teams". (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy. (no manual)
  • All games must be sequential. (no freestyle)
  • All games must have 24 hour round length. (no speed)
  • All spoils are allowed except zombie spoils.
  • All forts are allowed except "no forts".
  • There is no limit on the number of trench games allowed per war.
  • Round limits are allowed, but not mandatory
  • Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
  • Beta maps are not allowed.
  • Each clan will pick the map and settings for exactly half of the games.
  • Games will be exchanged in 2 sets.
  • In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
  • At least half of the quads games will be exchanged in the first set. Clans that don't obey will be forced to strip and give lap dances to a polar bear.
  • 12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
  • New settings that are implemented after the start of the Cup will be excluded from wars.

Re: CC16 Round 2 - FALL vs FOED

Posted: Sat Apr 25, 2026 1:16 am
by groovysmurf
Don't forget to request privs HERE.

We need to change this system. It's not like the CD Team is unindated with wars anymore. Seems like a pointless step.

Re: CC16 Round 2 - FALL vs FOED

Posted: Sat Apr 25, 2026 3:23 am
by GoranZ
groovysmurf wrote: Sat Apr 25, 2026 1:16 am Don't forget to request privs HERE.

We need to change this system. It's not like the CD Team is unindated with wars anymore. Seems like a pointless step.
Thanks, requested