Official 2010 CC World Cup Event

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pamoa
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Re: Official 2010 CC World Cup Event

Post by pamoa »

map did give a BOB error, XML not found
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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samuelc812
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Re: Official 2010 CC World Cup Event

Post by samuelc812 »

The World Cup Map has just been updated by lackattack with the updated XML and Graphics :)

EDIT: Also the Map name has been changed to "2010 World Cup" ;)

~Sam
ManBungalow
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Re: Official 2010 CC World Cup Event

Post by ManBungalow »

samuelc812 wrote:The World Cup Map has just been updated by lackattack with the updated XML and Graphics :)

~Sam

Oh God, CLICKABLE MAPS NO LONGER WORK ON THIS MAP.

I'll just cry in a corner until this is resolved.

Thank you all.
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pamoa
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Re: Official 2010 CC World Cup Event

Post by pamoa »

that's what I told clickable and BOB are out of order
aaaaargh heeeeeeeeeeeeeeeeeeelp
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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-=- Tanarri -=-
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Re: Official 2010 CC World Cup Event

Post by -=- Tanarri -=- »

Not sure if the XML was suppose to be updated yet or not, but as of 2:00am EST today, the territory bonus is the standard 1 for every 3 still instead of being capped at 3. The graphics have been updated to show it should be capped, but it's still awarding the extra troops for holding 12+ territories.
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rockandrull
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Re: Official 2010 CC World Cup Event

Post by rockandrull »

I'm in the team tournament and my partner is not joining the games, what will happen?
Army of GOD
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Re: Official 2010 CC World Cup Event

Post by Army of GOD »

Queen_Herpes wrote:I posted this in bug reports...but probably shoudl be posted here, too...

Operating System: Windows XP
Browser: Explorer
Scripts/third party programs used: None, they don't work on my system, thanks

Concise description:
  • fortifications aren't working on this map

Specifics:
  • cannot fortify from winner Gp * to runner up Gp * (and vice versa) in same group even with all group countries held. Despite the fact that attacks are all unidirectional from these positions. [e.g., a player can attack from RSA to winner Gp A then attack runner up Gp B then attack ARG then attack runner up Gp A.] (You would think you could fortify back through the way you attacked through...)
  • cannot fortify from Finalists past Semifinalists although you can attack from finalists to semifinalists to quarterfinalists to winner and runners up to groups.

Game:
Game 7132570 But I imagine it is this way with all games on this map...

Seems like fortifications should be able to go the directions of attacks. None of theses are bombardment nor one-way attacks.


*facepalm*
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cachejob
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Re: Official 2010 CC World Cup Event

Post by cachejob »

map at bottom says no territory bonus, every player receives +3. in my current game my opponent got 4 off the start for 12 territories?

Game 7130220
Army of GOD
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Re: Official 2010 CC World Cup Event

Post by Army of GOD »

I think the update came right after he started his turn. Don't worry, he's getting the normal +3 bonus now.
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qwertylpc
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Re: Official 2010 CC World Cup Event

Post by qwertylpc »

WHEN IS THE CLICKABLE MAPS PROBLEM GONNA BE FIXED THE SPEEDGAME HOLIDAY ENDS TODAY AND I CANT PLAY FREESTYLE GAMES WITHOUT THEM
-qwertylpc :D 8-) :lol:

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Q's "Hey you went first!"
Q's 1v1 NBA Playoffs
Q's Feudal Overlord

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Most Consecutive Troops Defeated 0
Most Consecutive Troops Lost 14
Dalixam
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Re: Official 2010 CC World Cup Event

Post by Dalixam »

From a grumpy noob's pow, this map is poor, illogical, and plain inaccurate.

It says "Conquer the finals and victory is yours"

Not true - it's conquer and hold for one round. Bye bye 100+ points :(
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ender516
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Re: Official 2010 CC World Cup Event

Post by ender516 »

Sorry to hear you got caught out on that one. Just so you know, ALL victory objectives on Conquer Club maps must be held for one round in order to win. (You should be familiar with that from the Route 66 games you have played.) I would say that most maps make that clear in their legend, because the Map Foundry workers do watch for that sort of thing, but as has been stated above, this map took a few shortcuts to the playable stage.
Dalixam
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Re: Official 2010 CC World Cup Event

Post by Dalixam »

Thanks for the reply :)

I didn't know that "hold for one round" was standart for all those kinds of objectives. Thank you :)
celamantia
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Re: Official 2010 CC World Cup Event

Post by celamantia »

Yeah, I found this one out the hard way too... fortunately I didn't have as many points to lose! Ah well, it was still fun...
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denominator
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Re: Official 2010 CC World Cup Event

Post by denominator »

qwertylpc wrote:WHEN IS THE CLICKABLE MAPS PROBLEM GONNA BE FIXED THE SPEEDGAME HOLIDAY ENDS TODAY AND I CANT PLAY FREESTYLE GAMES WITHOUT THEM


So don't play Freestyle.
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windowmere
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Re: Official 2010 CC World Cup Event

Post by windowmere »

This doesn't seem to be working at all now.

The map doesn't show (firefox 3.5.9, windows XP), I click start turn anyway, the log shows
2010-06-15 09:48:04 - neutral player eliminated windowmere from the game
and the game is over for me
This happened in games 7148836 and 7148838
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samuelc812
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Re: Official 2010 CC World Cup Event

Post by samuelc812 »

There is something weird happening with the map currently, i have sent a PM to the necessary people to get it fixed as soon as possible. If you have turns to take, i advise you to delay them as long as possible, and we'll get it sorted out as quickly as possible.

Thanks for your patience,

~Sam
windowmere wrote:This doesn't seem to be working at all now.

The map doesn't show (firefox 3.5.9, windows XP), I click start turn anyway, the log shows
2010-06-15 09:48:04 - neutral player eliminated windowmere from the game
and the game is over for me
This happened in games 7148836 and 7148838
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samuelc812
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Re: Official 2010 CC World Cup Event

Post by samuelc812 »

Problem has been fixed! :)

~Sam
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tokle
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Re: Official 2010 CC World Cup Event

Post by tokle »

Game 7131070
I just got eliminated by neutral player. Maybe problem is not fixed after all?
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MrBenn
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Re: Official 2010 CC World Cup Event

Post by MrBenn »

wilkinc wrote:Is this the place to let you know that it should be 'Uruguay' instead of 'Uraguay' and the short version should be 'URU' instead of 'URA'?

therev1957 wrote:Sorry to bother you, but I really enjoy the site and want to help make it a little better. I played the world cup 2010 map and noticed that Uruguay was spelled Uraguay on the map. Can you please contact the map maker and let him know of his error in spelling, but also let him know I love the map and will love it even more when I learn how to play it well enough to win a game!

Thank you very much for spotting my deliberate mistake :-$

I have updated the map and forwarded the files to lackattack...

Can we blame these hiccups on the unexpected movement of the ball, or the incessant buzzing of the vuvuzelas?? 8-[ :lol:
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SirSebstar
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Re: Official 2010 CC World Cup Event

Post by SirSebstar »

mmm as maps go, this was a nice novelty for a tournement but eh no. it sucks.
I am very glad you got rid(read fixed) of the +3 regardless of terits. But this is basicly a 1vs1 who starts wins, unless dice killed him. if you dont believe me, maybe i should do a strategy guide on it.
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natty dread
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Re: Official 2010 CC World Cup Event

Post by natty dread »

Well, 1v1 is a crapshoot on many other maps as well...
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Redfelt
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Re: Official 2010 CC World Cup Event

Post by Redfelt »

SirSebstar wrote:mmm as maps go, this was a nice novelty for a tournement but eh no. it sucks.
I am very glad you got rid(read fixed) of the +3 regardless of terits. But this is basicly a 1vs1 who starts wins, unless dice killed him. if you dont believe me, maybe i should do a strategy guide on it.


=D> =D> =D> =D> =D> =D> =D>
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AndyDufresne
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Re: Official 2010 CC World Cup Event

Post by AndyDufresne »

Redfelt wrote:
SirSebstar wrote:mmm as maps go, this was a nice novelty for a tournement but eh no. it sucks.
I am very glad you got rid(read fixed) of the +3 regardless of terits. But this is basicly a 1vs1 who starts wins, unless dice killed him. if you dont believe me, maybe i should do a strategy guide on it.


=D> =D> =D> =D> =D> =D> =D>


Think of it this way---the intensity cubes are a little like the officials. They can go your way or not!


--Andy
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Bruceswar
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Re: Official 2010 CC World Cup Event

Post by Bruceswar »

SirSebstar wrote:mmm as maps go, this was a nice novelty for a tournement but eh no. it sucks.
I am very glad you got rid(read fixed) of the +3 regardless of terits. But this is basicly a 1vs1 who starts wins, unless dice killed him. if you dont believe me, maybe i should do a strategy guide on it.



Pretty spot on here. I will not be playing this map again. Sorry I just cannot stand the luck on it as it goes with the drop.


Edited to add. Thanks MrBenn for the effort on short notice.
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